Mesa (master): radeonsi: use the new run-time linker for shaders

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Jun 13 00:40:14 UTC 2019


Module: Mesa
Branch: master
Commit: bf8a1ca90246b0c987444de28ecd907942126de6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bf8a1ca90246b0c987444de28ecd907942126de6

Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
Date:   Tue May 22 16:14:16 2018 +0200

radeonsi: use the new run-time linker for shaders

v2:
- fix a memory leak

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 src/gallium/drivers/radeonsi/si_compute.c          |  63 +++--
 src/gallium/drivers/radeonsi/si_debug.c            |  74 ++++--
 src/gallium/drivers/radeonsi/si_pipe.c             |   2 +-
 src/gallium/drivers/radeonsi/si_pipe.h             |   2 +-
 src/gallium/drivers/radeonsi/si_shader.c           | 293 ++++++++++-----------
 src/gallium/drivers/radeonsi/si_shader.h           |  19 +-
 src/gallium/drivers/radeonsi/si_shader_internal.h  |   3 +-
 .../drivers/radeonsi/si_shader_tgsi_setup.c        |  14 +-
 src/gallium/drivers/radeonsi/si_state_shaders.c    |  39 +--
 9 files changed, 272 insertions(+), 237 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 4a7ebac9ab7..7eadbcdd960 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -28,6 +28,7 @@
 #include "util/u_memory.h"
 #include "util/u_upload_mgr.h"
 
+#include "ac_rtld.h"
 #include "amd_kernel_code_t.h"
 #include "si_build_pm4.h"
 #include "si_compute.h"
@@ -61,8 +62,26 @@ static const amd_kernel_code_t *si_compute_get_code_object(
 	if (!program->use_code_object_v2) {
 		return NULL;
 	}
-	return (const amd_kernel_code_t*)
-		(program->shader.binary.code + symbol_offset);
+
+	struct ac_rtld_binary rtld;
+	if (!ac_rtld_open(&rtld, 1, &program->shader.binary.elf_buffer,
+			  &program->shader.binary.elf_size))
+		return NULL;
+
+	const amd_kernel_code_t *result = NULL;
+	const char *text;
+	size_t size;
+	if (!ac_rtld_get_section_by_name(&rtld, ".text", &text, &size))
+		goto out;
+
+	if (symbol_offset + sizeof(amd_kernel_code_t) > size)
+		goto out;
+
+	result = (const amd_kernel_code_t*)(text + symbol_offset);
+
+out:
+	ac_rtld_close(&rtld);
+	return result;
 }
 
 static void code_object_to_config(const amd_kernel_code_t *code_object,
@@ -145,7 +164,7 @@ static void si_create_compute_state_async(void *job, int thread_index)
 		si_shader_dump(sscreen, shader, debug, PIPE_SHADER_COMPUTE,
 			       stderr, true);
 
-		if (!si_shader_binary_upload(sscreen, shader))
+		if (!si_shader_binary_upload(sscreen, shader, 0))
 			program->shader.compilation_failed = true;
 	} else {
 		mtx_unlock(&sscreen->shader_cache_mutex);
@@ -237,25 +256,23 @@ static void *si_create_compute_state(
 		header = cso->prog;
 		code = cso->prog + sizeof(struct pipe_llvm_program_header);
 
-		ac_elf_read(code, header->num_bytes, &program->shader.binary);
-		if (program->use_code_object_v2) {
-			const amd_kernel_code_t *code_object =
-				si_compute_get_code_object(program, 0);
-			code_object_to_config(code_object, &program->shader.config);
-			if (program->shader.binary.reloc_count != 0) {
-				fprintf(stderr, "Error: %d unsupported relocations\n",
-					program->shader.binary.reloc_count);
-				FREE(program);
-				return NULL;
-			}
-		} else {
-			ac_shader_binary_read_config(&program->shader.binary,
-				     &program->shader.config, 0, false);
+		program->shader.binary.elf_size = header->num_bytes;
+		program->shader.binary.elf_buffer = malloc(header->num_bytes);
+		if (!program->shader.binary.elf_buffer) {
+			FREE(program);
+			return NULL;
 		}
+		memcpy((void *)program->shader.binary.elf_buffer, code, header->num_bytes);
+
+		const amd_kernel_code_t *code_object =
+			si_compute_get_code_object(program, 0);
+		code_object_to_config(code_object, &program->shader.config);
+
 		si_shader_dump(sctx->screen, &program->shader, &sctx->debug,
 			       PIPE_SHADER_COMPUTE, stderr, true);
-		if (!si_shader_binary_upload(sctx->screen, &program->shader)) {
+		if (!si_shader_binary_upload(sctx->screen, &program->shader, 0)) {
 			fprintf(stderr, "LLVM failed to upload shader\n");
+			free((void *)program->shader.binary.elf_buffer);
 			FREE(program);
 			return NULL;
 		}
@@ -390,9 +407,7 @@ static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
 	if (sctx->compute_scratch_buffer != shader->scratch_bo && scratch_needed) {
 		uint64_t scratch_va = sctx->compute_scratch_buffer->gpu_address;
 
-		si_shader_apply_scratch_relocs(shader, scratch_va);
-
-		if (!si_shader_binary_upload(sctx->screen, shader))
+		if (!si_shader_binary_upload(sctx->screen, shader, scratch_va))
 			return false;
 
 		si_resource_reference(&shader->scratch_bo,
@@ -423,11 +438,7 @@ static bool si_switch_compute_shader(struct si_context *sctx,
 		unsigned lds_blocks;
 
 		config = &inline_config;
-		if (code_object) {
-			code_object_to_config(code_object, config);
-		} else {
-			ac_shader_binary_read_config(&shader->binary, config, offset, false);
-		}
+		code_object_to_config(code_object, config);
 
 		lds_blocks = config->lds_size;
 		/* XXX: We are over allocating LDS.  For GFX6, the shader reports
diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c
index 9df3175aa3c..b11f7cc6e4f 100644
--- a/src/gallium/drivers/radeonsi/si_debug.c
+++ b/src/gallium/drivers/radeonsi/si_debug.c
@@ -32,6 +32,7 @@
 #include "util/u_memory.h"
 #include "util/u_string.h"
 #include "ac_debug.h"
+#include "ac_rtld.h"
 
 static void si_dump_bo_list(struct si_context *sctx,
 			    const struct radeon_saved_cs *saved, FILE *f);
@@ -201,15 +202,16 @@ static void si_dump_compute_shader(struct si_context *ctx,
 /**
  * Shader compiles can be overridden with arbitrary ELF objects by setting
  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
+ *
+ * TODO: key this off some hash
  */
-bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
+bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
 {
 	const char *p = debug_get_option_replace_shaders();
 	const char *semicolon;
 	char *copy = NULL;
 	FILE *f;
 	long filesize, nread;
-	char *buf = NULL;
 	bool replaced = false;
 
 	if (!p)
@@ -265,23 +267,25 @@ bool si_replace_shader(unsigned num, struct ac_shader_binary *binary)
 	if (fseek(f, 0, SEEK_SET) != 0)
 		goto file_error;
 
-	buf = MALLOC(filesize);
-	if (!buf) {
+	binary->elf_buffer = MALLOC(filesize);
+	if (!binary->elf_buffer) {
 		fprintf(stderr, "out of memory\n");
 		goto out_close;
 	}
 
-	nread = fread(buf, 1, filesize, f);
-	if (nread != filesize)
+	nread = fread((void*)binary->elf_buffer, 1, filesize, f);
+	if (nread != filesize) {
+		FREE((void*)binary->elf_buffer);
+		binary->elf_buffer = NULL;
 		goto file_error;
+	}
 
-	ac_elf_read(buf, filesize, binary);
+	binary->elf_size = nread;
 	replaced = true;
 
 out_close:
 	fclose(f);
 out_free:
-	FREE(buf);
 	free(copy);
 	return replaced;
 
@@ -922,33 +926,52 @@ struct si_shader_inst {
 };
 
 /**
- * Split a disassembly string into instructions and add them to the array
- * pointed to by \p instructions.
+ * Open the given \p binary as \p rtld_binary and split the contained
+ * disassembly string into instructions and add them to the array
+ * pointed to by \p instructions, which must be sufficiently large.
  *
  * Labels are considered to be part of the following instruction.
+ *
+ * The caller must keep \p rtld_binary alive as long as \p instructions are
+ * used and then close it afterwards.
  */
-static void si_add_split_disasm(const char *disasm,
+static void si_add_split_disasm(struct ac_rtld_binary *rtld_binary,
+				struct si_shader_binary *binary,
 				uint64_t *addr,
 				unsigned *num,
 				struct si_shader_inst *instructions)
 {
-	const char *semicolon;
+	if (!ac_rtld_open(rtld_binary, 1, &binary->elf_buffer, &binary->elf_size))
+		return;
+
+	const char *disasm;
+	size_t nbytes;
+	if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm",
+					 &disasm, &nbytes))
+		return;
+
+	const char *end = disasm + nbytes;
+	while (disasm < end) {
+		const char *semicolon = memchr(disasm, ';', end - disasm);
+		if (!semicolon)
+			break;
 
-	while ((semicolon = strchr(disasm, ';'))) {
 		struct si_shader_inst *inst = &instructions[(*num)++];
-		const char *end = util_strchrnul(semicolon, '\n');
+		const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
+		if (!inst_end)
+			inst_end = end;
 
 		inst->text = disasm;
-		inst->textlen = end - disasm;
+		inst->textlen = inst_end - disasm;
 
 		inst->addr = *addr;
 		/* More than 16 chars after ";" means the instruction is 8 bytes long. */
-		inst->size = end - semicolon > 16 ? 8 : 4;
+		inst->size = inst_end - semicolon > 16 ? 8 : 4;
 		*addr += inst->size;
 
-		if (!(*end))
+		if (inst_end == end)
 			break;
-		disasm = end + 1;
+		disasm = inst_end + 1;
 	}
 }
 
@@ -961,7 +984,7 @@ static void si_print_annotated_shader(struct si_shader *shader,
 				      unsigned num_waves,
 				      FILE *f)
 {
-	if (!shader || !shader->binary.disasm_string)
+	if (!shader)
 		return;
 
 	uint64_t start_addr = shader->bo->gpu_address;
@@ -985,25 +1008,26 @@ static void si_print_annotated_shader(struct si_shader *shader,
 	 */
 	unsigned num_inst = 0;
 	uint64_t inst_addr = start_addr;
+	struct ac_rtld_binary rtld_binaries[5] = {};
 	struct si_shader_inst *instructions =
 		calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
 
 	if (shader->prolog) {
-		si_add_split_disasm(shader->prolog->binary.disasm_string,
+		si_add_split_disasm(&rtld_binaries[0], &shader->prolog->binary,
 				    &inst_addr, &num_inst, instructions);
 	}
 	if (shader->previous_stage) {
-		si_add_split_disasm(shader->previous_stage->binary.disasm_string,
+		si_add_split_disasm(&rtld_binaries[1], &shader->previous_stage->binary,
 				    &inst_addr, &num_inst, instructions);
 	}
 	if (shader->prolog2) {
-		si_add_split_disasm(shader->prolog2->binary.disasm_string,
+		si_add_split_disasm(&rtld_binaries[2], &shader->prolog2->binary,
 				    &inst_addr, &num_inst, instructions);
 	}
-	si_add_split_disasm(shader->binary.disasm_string,
+	si_add_split_disasm(&rtld_binaries[3], &shader->binary,
 			    &inst_addr, &num_inst, instructions);
 	if (shader->epilog) {
-		si_add_split_disasm(shader->epilog->binary.disasm_string,
+		si_add_split_disasm(&rtld_binaries[4], &shader->epilog->binary,
 				    &inst_addr, &num_inst, instructions);
 	}
 
@@ -1041,6 +1065,8 @@ static void si_print_annotated_shader(struct si_shader *shader,
 
 	fprintf(f, "\n\n");
 	free(instructions);
+	for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
+		ac_rtld_close(&rtld_binaries[i]);
 }
 
 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 1faaa22ab0d..8527999645b 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -721,7 +721,7 @@ static void si_destroy_screen(struct pipe_screen* pscreen)
 			struct si_shader_part *part = parts[i];
 
 			parts[i] = part->next;
-			ac_shader_binary_clean(&part->binary);
+			si_shader_binary_clean(&part->binary);
 			FREE(part);
 		}
 	}
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 20f769d09fd..d32feab52c2 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -1296,7 +1296,7 @@ void si_log_compute_state(struct si_context *sctx, struct u_log_context *log);
 void si_init_debug_functions(struct si_context *sctx);
 void si_check_vm_faults(struct si_context *sctx,
 			struct radeon_saved_cs *saved, enum ring_type ring);
-bool si_replace_shader(unsigned num, struct ac_shader_binary *binary);
+bool si_replace_shader(unsigned num, struct si_shader_binary *binary);
 
 /* si_dma.c */
 void si_init_dma_functions(struct si_context *sctx);
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index ad965a11750..04944e8bdab 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -29,8 +29,10 @@
 #include "tgsi/tgsi_util.h"
 #include "tgsi/tgsi_dump.h"
 
+#include "ac_binary.h"
 #include "ac_exp_param.h"
 #include "ac_shader_util.h"
+#include "ac_rtld.h"
 #include "ac_llvm_util.h"
 #include "si_shader_internal.h"
 #include "si_pipe.h"
@@ -5045,168 +5047,157 @@ static void si_llvm_emit_polygon_stipple(struct si_shader_context *ctx,
 	ac_build_kill_if_false(&ctx->ac, bit);
 }
 
-void si_shader_apply_scratch_relocs(struct si_shader *shader,
-				    uint64_t scratch_va)
-{
-	unsigned i;
-	uint32_t scratch_rsrc_dword0 = scratch_va;
-	uint32_t scratch_rsrc_dword1 =
-		S_008F04_BASE_ADDRESS_HI(scratch_va >> 32);
-
-	/* Enable scratch coalescing. */
-	scratch_rsrc_dword1 |= S_008F04_SWIZZLE_ENABLE(1);
-
-	for (i = 0 ; i < shader->binary.reloc_count; i++) {
-		const struct ac_shader_reloc *reloc =
-					&shader->binary.relocs[i];
-		if (!strcmp(scratch_rsrc_dword0_symbol, reloc->name)) {
-			util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset,
-			&scratch_rsrc_dword0, 4);
-		} else if (!strcmp(scratch_rsrc_dword1_symbol, reloc->name)) {
-			util_memcpy_cpu_to_le32(shader->binary.code + reloc->offset,
-			&scratch_rsrc_dword1, 4);
-		}
-	}
-}
-
 /* For the UMR disassembler. */
 #define DEBUGGER_END_OF_CODE_MARKER	0xbf9f0000 /* invalid instruction */
 #define DEBUGGER_NUM_MARKERS		5
 
+static bool si_shader_binary_open(const struct si_shader *shader,
+				  struct ac_rtld_binary *rtld)
+{
+	const char *part_elfs[5];
+	size_t part_sizes[5];
+	unsigned num_parts = 0;
+
+#define add_part(shader_or_part) \
+	if (shader_or_part) { \
+		part_elfs[num_parts] = (shader_or_part)->binary.elf_buffer; \
+		part_sizes[num_parts] = (shader_or_part)->binary.elf_size; \
+		num_parts++; \
+	}
+
+	add_part(shader->prolog);
+	add_part(shader->previous_stage);
+	add_part(shader->prolog2);
+	add_part(shader);
+	add_part(shader->epilog);
+
+#undef add_part
+
+	return ac_rtld_open(rtld, num_parts, part_elfs, part_sizes);
+}
+
 static unsigned si_get_shader_binary_size(const struct si_shader *shader)
 {
-	unsigned size = shader->binary.code_size;
-
-	if (shader->prolog)
-		size += shader->prolog->binary.code_size;
-	if (shader->previous_stage)
-		size += shader->previous_stage->binary.code_size;
-	if (shader->prolog2)
-		size += shader->prolog2->binary.code_size;
-	if (shader->epilog)
-		size += shader->epilog->binary.code_size;
-	return size + DEBUGGER_NUM_MARKERS * 4;
-}
-
-bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
-{
-	const struct ac_shader_binary *prolog =
-		shader->prolog ? &shader->prolog->binary : NULL;
-	const struct ac_shader_binary *previous_stage =
-		shader->previous_stage ? &shader->previous_stage->binary : NULL;
-	const struct ac_shader_binary *prolog2 =
-		shader->prolog2 ? &shader->prolog2->binary : NULL;
-	const struct ac_shader_binary *epilog =
-		shader->epilog ? &shader->epilog->binary : NULL;
-	const struct ac_shader_binary *mainb = &shader->binary;
-	unsigned bo_size = si_get_shader_binary_size(shader) +
-			   (!epilog ? mainb->rodata_size : 0);
-	unsigned char *ptr;
-
-	assert(!prolog || !prolog->rodata_size);
-	assert(!previous_stage || !previous_stage->rodata_size);
-	assert(!prolog2 || !prolog2->rodata_size);
-	assert((!prolog && !previous_stage && !prolog2 && !epilog) ||
-	       !mainb->rodata_size);
-	assert(!epilog || !epilog->rodata_size);
+	struct ac_rtld_binary rtld;
+	si_shader_binary_open(shader, &rtld);
+	return rtld.rx_size;
+}
+
+
+static bool si_get_external_symbol(void *data, const char *name, uint64_t *value)
+{
+	uint64_t *scratch_va = data;
+
+	if (!strcmp(scratch_rsrc_dword0_symbol, name)) {
+		*value = (uint32_t)*scratch_va;
+		return true;
+	}
+	if (!strcmp(scratch_rsrc_dword1_symbol, name)) {
+		/* Enable scratch coalescing. */
+		*value = S_008F04_BASE_ADDRESS_HI(*scratch_va >> 32) |
+			 S_008F04_SWIZZLE_ENABLE(1);
+		if (HAVE_LLVM < 0x0800) {
+			/* Old LLVM created an R_ABS32_HI relocation for
+			 * this symbol. */
+			*value <<= 32;
+		}
+		return true;
+	}
+
+	return false;
+}
+
+bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader,
+			     uint64_t scratch_va)
+{
+	struct ac_rtld_binary binary;
+	if (!si_shader_binary_open(shader, &binary))
+		return false;
 
 	si_resource_reference(&shader->bo, NULL);
 	shader->bo = si_aligned_buffer_create(&sscreen->b,
 					      sscreen->cpdma_prefetch_writes_memory ?
 						0 : SI_RESOURCE_FLAG_READ_ONLY,
                                               PIPE_USAGE_IMMUTABLE,
-                                              align(bo_size, SI_CPDMA_ALIGNMENT),
+                                              align(binary.rx_size, SI_CPDMA_ALIGNMENT),
                                               256);
 	if (!shader->bo)
 		return false;
 
 	/* Upload. */
-	ptr = sscreen->ws->buffer_map(shader->bo->buf, NULL,
+	struct ac_rtld_upload_info u = {};
+	u.binary = &binary;
+	u.get_external_symbol = si_get_external_symbol;
+	u.cb_data = &scratch_va;
+	u.rx_va = shader->bo->gpu_address;
+	u.rx_ptr = sscreen->ws->buffer_map(shader->bo->buf, NULL,
 					PIPE_TRANSFER_READ_WRITE |
 					PIPE_TRANSFER_UNSYNCHRONIZED |
 					RADEON_TRANSFER_TEMPORARY);
+	if (!u.rx_ptr)
+		return false;
 
-	/* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
-	 * endian-independent. */
-	if (prolog) {
-		memcpy(ptr, prolog->code, prolog->code_size);
-		ptr += prolog->code_size;
-	}
-	if (previous_stage) {
-		memcpy(ptr, previous_stage->code, previous_stage->code_size);
-		ptr += previous_stage->code_size;
-	}
-	if (prolog2) {
-		memcpy(ptr, prolog2->code, prolog2->code_size);
-		ptr += prolog2->code_size;
-	}
-
-	memcpy(ptr, mainb->code, mainb->code_size);
-	ptr += mainb->code_size;
-
-	if (epilog) {
-		memcpy(ptr, epilog->code, epilog->code_size);
-		ptr += epilog->code_size;
-	} else if (mainb->rodata_size > 0) {
-		memcpy(ptr, mainb->rodata, mainb->rodata_size);
-		ptr += mainb->rodata_size;
-	}
-
-	/* Add end-of-code markers for the UMR disassembler. */
-	uint32_t *ptr32 = (uint32_t*)ptr;
-	for (unsigned i = 0; i < DEBUGGER_NUM_MARKERS; i++)
-		ptr32[i] = DEBUGGER_END_OF_CODE_MARKER;
+	bool ok = ac_rtld_upload(&u);
 
 	sscreen->ws->buffer_unmap(shader->bo->buf);
-	return true;
+	ac_rtld_close(&binary);
+
+	return ok;
 }
 
-static void si_shader_dump_disassembly(const struct ac_shader_binary *binary,
+static void si_shader_dump_disassembly(const struct si_shader_binary *binary,
 				       struct pipe_debug_callback *debug,
 				       const char *name, FILE *file)
 {
-	char *line, *p;
-	unsigned i, count;
+	struct ac_rtld_binary rtld_binary;
 
-	if (binary->disasm_string) {
-		fprintf(file, "Shader %s disassembly:\n", name);
-		fprintf(file, "%s", binary->disasm_string);
+	if (!ac_rtld_open(&rtld_binary, 1, &binary->elf_buffer, &binary->elf_size))
+		return;
 
-		if (debug && debug->debug_message) {
-			/* Very long debug messages are cut off, so send the
-			 * disassembly one line at a time. This causes more
-			 * overhead, but on the plus side it simplifies
-			 * parsing of resulting logs.
-			 */
-			pipe_debug_message(debug, SHADER_INFO,
-					   "Shader Disassembly Begin");
+	const char *disasm;
+	size_t nbytes;
 
-			line = binary->disasm_string;
-			while (*line) {
-				p = util_strchrnul(line, '\n');
-				count = p - line;
+	if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
+		goto out;
 
-				if (count) {
-					pipe_debug_message(debug, SHADER_INFO,
-							   "%.*s", count, line);
-				}
+	fprintf(file, "Shader %s disassembly:\n", name);
+	if (nbytes > INT_MAX) {
+		fprintf(file, "too long\n");
+		goto out;
+	}
 
-				if (!*p)
-					break;
-				line = p + 1;
+	fprintf(file, "%*s", (int)nbytes, disasm);
+
+	if (debug && debug->debug_message) {
+		/* Very long debug messages are cut off, so send the
+		 * disassembly one line at a time. This causes more
+		 * overhead, but on the plus side it simplifies
+		 * parsing of resulting logs.
+		 */
+		pipe_debug_message(debug, SHADER_INFO,
+				   "Shader Disassembly Begin");
+
+		uint64_t line = 0;
+		while (line < nbytes) {
+			int count = nbytes - line;
+			const char *nl = memchr(disasm + line, '\n', nbytes - line);
+			if (nl)
+				count = nl - disasm;
+
+			if (count) {
+				pipe_debug_message(debug, SHADER_INFO,
+						   "%.*s", count, disasm + line);
 			}
 
-			pipe_debug_message(debug, SHADER_INFO,
-					   "Shader Disassembly End");
-		}
-	} else {
-		fprintf(file, "Shader %s binary:\n", name);
-		for (i = 0; i < binary->code_size; i += 4) {
-			fprintf(file, "@0x%x: %02x%02x%02x%02x\n", i,
-				binary->code[i + 3], binary->code[i + 2],
-				binary->code[i + 1], binary->code[i]);
+			line += count + 1;
 		}
+
+		pipe_debug_message(debug, SHADER_INFO,
+				   "Shader Disassembly End");
 	}
+
+out:
+	ac_rtld_close(&rtld_binary);
 }
 
 static void si_calculate_max_simd_waves(struct si_shader *shader)
@@ -5398,8 +5389,21 @@ void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
 			     check_debug_option);
 }
 
+bool si_shader_binary_read_config(struct si_shader_binary *binary,
+				  struct ac_shader_config *conf)
+{
+	struct ac_rtld_binary rtld;
+	if (!ac_rtld_open(&rtld, 1, &binary->elf_buffer, &binary->elf_size))
+		return false;
+
+	bool ok = ac_rtld_read_config(&rtld, conf);
+
+	ac_rtld_close(&rtld);
+	return ok;
+}
+
 static int si_compile_llvm(struct si_screen *sscreen,
-			   struct ac_shader_binary *binary,
+			   struct si_shader_binary *binary,
 			   struct ac_shader_config *conf,
 			   struct ac_llvm_compiler *compiler,
 			   LLVMModuleRef mod,
@@ -5408,7 +5412,6 @@ static int si_compile_llvm(struct si_screen *sscreen,
 			   const char *name,
 			   bool less_optimized)
 {
-	int r = 0;
 	unsigned count = p_atomic_inc_return(&sscreen->num_compilations);
 
 	if (si_can_dump_shader(sscreen, processor)) {
@@ -5428,13 +5431,14 @@ static int si_compile_llvm(struct si_screen *sscreen,
 	}
 
 	if (!si_replace_shader(count, binary)) {
-		r = si_llvm_compile(mod, binary, compiler, debug,
-				    less_optimized);
+		unsigned r = si_llvm_compile(mod, binary, compiler, debug,
+					     less_optimized);
 		if (r)
 			return r;
 	}
 
-	ac_shader_binary_read_config(binary, conf, 0, false);
+	if (!si_shader_binary_read_config(binary, conf))
+		return -1;
 
 	/* Enable 64-bit and 16-bit denormals, because there is no performance
 	 * cost.
@@ -5450,24 +5454,7 @@ static int si_compile_llvm(struct si_screen *sscreen,
 	 */
 	conf->float_mode |= V_00B028_FP_64_DENORMS;
 
-	FREE(binary->config);
-	FREE(binary->global_symbol_offsets);
-	binary->config = NULL;
-	binary->global_symbol_offsets = NULL;
-
-	/* Some shaders can't have rodata because their binaries can be
-	 * concatenated.
-	 */
-	if (binary->rodata_size &&
-	    (processor == PIPE_SHADER_VERTEX ||
-	     processor == PIPE_SHADER_TESS_CTRL ||
-	     processor == PIPE_SHADER_TESS_EVAL ||
-	     processor == PIPE_SHADER_FRAGMENT)) {
-		fprintf(stderr, "radeonsi: The shader can't have rodata.");
-		return -EINVAL;
-	}
-
-	return r;
+	return 0;
 }
 
 static void si_llvm_build_ret(struct si_shader_context *ctx, LLVMValueRef ret)
@@ -5609,7 +5596,11 @@ si_generate_gs_copy_shader(struct si_screen *sscreen,
 			fprintf(stderr, "GS Copy Shader:\n");
 		si_shader_dump(sscreen, ctx.shader, debug,
 			       PIPE_SHADER_GEOMETRY, stderr, true);
-		ok = si_shader_binary_upload(sscreen, ctx.shader);
+
+		if (!ctx.shader->config.scratch_bytes_per_wave)
+			ok = si_shader_binary_upload(sscreen, ctx.shader, 0);
+		else
+			ok = true;
 	}
 
 	si_llvm_dispose(&ctx);
@@ -8011,7 +8002,7 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
 		       stderr, true);
 
 	/* Upload. */
-	if (!si_shader_binary_upload(sscreen, shader)) {
+	if (!si_shader_binary_upload(sscreen, shader, 0)) {
 		fprintf(stderr, "LLVM failed to upload shader\n");
 		return false;
 	}
@@ -8027,7 +8018,7 @@ void si_shader_destroy(struct si_shader *shader)
 	si_resource_reference(&shader->bo, NULL);
 
 	if (!shader->is_binary_shared)
-		ac_shader_binary_clean(&shader->binary);
+		si_shader_binary_clean(&shader->binary);
 
 	free(shader->shader_log);
 }
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 145a03bd1ae..586460e2b4f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -588,6 +588,13 @@ struct si_shader_info {
 	unsigned		max_simd_waves;
 };
 
+struct si_shader_binary {
+	const char *elf_buffer;
+	size_t elf_size;
+
+	char *llvm_ir_string;
+};
+
 struct si_shader {
 	struct si_compiler_ctx_state	compiler_ctx_state;
 
@@ -612,7 +619,7 @@ struct si_shader {
 	bool				is_gs_copy_shader;
 
 	/* The following data is all that's needed for binary shaders. */
-	struct ac_shader_binary	binary;
+	struct si_shader_binary		binary;
 	struct ac_shader_config		config;
 	struct si_shader_info		info;
 
@@ -669,7 +676,7 @@ struct si_shader {
 struct si_shader_part {
 	struct si_shader_part *next;
 	union si_shader_part_key key;
-	struct ac_shader_binary binary;
+	struct si_shader_binary binary;
 	struct ac_shader_config config;
 };
 
@@ -690,7 +697,8 @@ void si_shader_destroy(struct si_shader *shader);
 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name, unsigned index);
 unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index,
 				       unsigned is_varying);
-bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader);
+bool si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader,
+			     uint64_t scratch_va);
 void si_shader_dump(struct si_screen *sscreen, const struct si_shader *shader,
 		    struct pipe_debug_callback *debug, unsigned processor,
 		    FILE *f, bool check_debug_option);
@@ -698,9 +706,10 @@ void si_shader_dump_stats_for_shader_db(const struct si_shader *shader,
 					struct pipe_debug_callback *debug);
 void si_multiwave_lds_size_workaround(struct si_screen *sscreen,
 				      unsigned *lds_size);
-void si_shader_apply_scratch_relocs(struct si_shader *shader,
-				    uint64_t scratch_va);
 const char *si_get_shader_name(const struct si_shader *shader, unsigned processor);
+bool si_shader_binary_read_config(struct si_shader_binary *binary,
+				  struct ac_shader_config *conf);
+void si_shader_binary_clean(struct si_shader_binary *binary);
 
 /* si_shader_nir.c */
 void si_nir_scan_shader(const struct nir_shader *nir,
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h
index 6e21bc7c26b..4a7b059de9a 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -36,7 +36,6 @@
 #include <llvm-c/TargetMachine.h>
 
 struct pipe_debug_callback;
-struct ac_shader_binary;
 
 #define RADEON_LLVM_MAX_INPUT_SLOTS 32
 #define RADEON_LLVM_MAX_INPUTS 32 * 4
@@ -243,7 +242,7 @@ void si_create_function(struct si_shader_context *ctx,
 			LLVMTypeRef *returns, unsigned num_returns,
 			struct si_function_info *fninfo,
 			unsigned max_workgroup_size);
-unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
+unsigned si_llvm_compile(LLVMModuleRef M, struct si_shader_binary *binary,
 			 struct ac_llvm_compiler *compiler,
 			 struct pipe_debug_callback *debug,
 			 bool less_optimized);
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
index f70c41ca8c4..33b40685f04 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_setup.c
@@ -80,7 +80,7 @@ static void si_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
  *
  * @returns 0 for success, 1 for failure
  */
-unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
+unsigned si_llvm_compile(LLVMModuleRef M, struct si_shader_binary *binary,
 			 struct ac_llvm_compiler *compiler,
 			 struct pipe_debug_callback *debug,
 			 bool less_optimized)
@@ -100,7 +100,8 @@ unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
 	LLVMContextSetDiagnosticHandler(llvm_ctx, si_diagnostic_handler, &diag);
 
 	/* Compile IR. */
-	if (!ac_compile_module_to_binary(passes, M, binary))
+	if (!ac_compile_module_to_elf(passes, M, (char **)&binary->elf_buffer,
+				      &binary->elf_size))
 		diag.retval = 1;
 
 	if (diag.retval != 0)
@@ -108,6 +109,15 @@ unsigned si_llvm_compile(LLVMModuleRef M, struct ac_shader_binary *binary,
 	return diag.retval;
 }
 
+void si_shader_binary_clean(struct si_shader_binary *binary)
+{
+	free((void *)binary->elf_buffer);
+	binary->elf_buffer = NULL;
+
+	free(binary->llvm_ir_string);
+	binary->llvm_ir_string = NULL;
+}
+
 LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
 			  enum tgsi_opcode_type type)
 {
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 77d1c014305..6e47f7f55ba 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -127,21 +127,21 @@ static uint32_t *read_chunk(uint32_t *ptr, void **data, unsigned *size)
 static void *si_get_shader_binary(struct si_shader *shader)
 {
 	/* There is always a size of data followed by the data itself. */
-	unsigned relocs_size = shader->binary.reloc_count *
-			       sizeof(shader->binary.relocs[0]);
-	unsigned disasm_size = shader->binary.disasm_string ?
-			       strlen(shader->binary.disasm_string) + 1 : 0;
 	unsigned llvm_ir_size = shader->binary.llvm_ir_string ?
 				strlen(shader->binary.llvm_ir_string) + 1 : 0;
+
+	/* Refuse to allocate overly large buffers and guard against integer
+	 * overflow. */
+	if (shader->binary.elf_size > UINT_MAX / 4 ||
+	    llvm_ir_size > UINT_MAX / 4)
+		return NULL;
+
 	unsigned size =
 		4 + /* total size */
 		4 + /* CRC32 of the data below */
 		align(sizeof(shader->config), 4) +
 		align(sizeof(shader->info), 4) +
-		4 + align(shader->binary.code_size, 4) +
-		4 + align(shader->binary.rodata_size, 4) +
-		4 + align(relocs_size, 4) +
-		4 + align(disasm_size, 4) +
+		4 + align(shader->binary.elf_size, 4) +
 		4 + align(llvm_ir_size, 4);
 	void *buffer = CALLOC(1, size);
 	uint32_t *ptr = (uint32_t*)buffer;
@@ -154,10 +154,7 @@ static void *si_get_shader_binary(struct si_shader *shader)
 
 	ptr = write_data(ptr, &shader->config, sizeof(shader->config));
 	ptr = write_data(ptr, &shader->info, sizeof(shader->info));
-	ptr = write_chunk(ptr, shader->binary.code, shader->binary.code_size);
-	ptr = write_chunk(ptr, shader->binary.rodata, shader->binary.rodata_size);
-	ptr = write_chunk(ptr, shader->binary.relocs, relocs_size);
-	ptr = write_chunk(ptr, shader->binary.disasm_string, disasm_size);
+	ptr = write_chunk(ptr, shader->binary.elf_buffer, shader->binary.elf_size);
 	ptr = write_chunk(ptr, shader->binary.llvm_ir_string, llvm_ir_size);
 	assert((char *)ptr - (char *)buffer == size);
 
@@ -175,6 +172,7 @@ static bool si_load_shader_binary(struct si_shader *shader, void *binary)
 	uint32_t size = *ptr++;
 	uint32_t crc32 = *ptr++;
 	unsigned chunk_size;
+	unsigned elf_size;
 
 	if (util_hash_crc32(ptr, size - 8) != crc32) {
 		fprintf(stderr, "radeonsi: binary shader has invalid CRC32\n");
@@ -183,13 +181,9 @@ static bool si_load_shader_binary(struct si_shader *shader, void *binary)
 
 	ptr = read_data(ptr, &shader->config, sizeof(shader->config));
 	ptr = read_data(ptr, &shader->info, sizeof(shader->info));
-	ptr = read_chunk(ptr, (void**)&shader->binary.code,
-			 &shader->binary.code_size);
-	ptr = read_chunk(ptr, (void**)&shader->binary.rodata,
-			 &shader->binary.rodata_size);
-	ptr = read_chunk(ptr, (void**)&shader->binary.relocs, &chunk_size);
-	shader->binary.reloc_count = chunk_size / sizeof(shader->binary.relocs[0]);
-	ptr = read_chunk(ptr, (void**)&shader->binary.disasm_string, &chunk_size);
+	ptr = read_chunk(ptr, (void**)&shader->binary.elf_buffer,
+			 &elf_size);
+	shader->binary.elf_size = elf_size;
 	ptr = read_chunk(ptr, (void**)&shader->binary.llvm_ir_string, &chunk_size);
 
 	return true;
@@ -3132,13 +3126,8 @@ static int si_update_scratch_buffer(struct si_context *sctx,
 
 	assert(sctx->scratch_buffer);
 
-	if (shader->previous_stage)
-		si_shader_apply_scratch_relocs(shader->previous_stage, scratch_va);
-
-	si_shader_apply_scratch_relocs(shader, scratch_va);
-
 	/* Replace the shader bo with a new bo that has the relocs applied. */
-	if (!si_shader_binary_upload(sctx->screen, shader)) {
+	if (!si_shader_binary_upload(sctx->screen, shader, scratch_va)) {
 		si_shader_unlock(shader);
 		return -1;
 	}




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