Mesa (master): v3d: fix checking twice auf flag
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Thu Jun 13 09:46:30 UTC 2019
Module: Mesa
Branch: master
Commit: 17c2c9cd67797e8e741859015c123b26c4fa293f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=17c2c9cd67797e8e741859015c123b26c4fa293f
Author: Alejandro Piñeiro <apinheiro at igalia.com>
Date: Wed Jun 12 14:49:05 2019 +0200
v3d: fix checking twice auf flag
Seems a C&P error, and should check for auf/muf.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110902
Fixes: 8f065596d22ab000c53f "v3d: Add an optimization pass for redundant flags updates."
Reviewed-by: Eric Anholt <eric at anholt.net>
---
src/broadcom/compiler/vir_opt_redundant_flags.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/broadcom/compiler/vir_opt_redundant_flags.c b/src/broadcom/compiler/vir_opt_redundant_flags.c
index 61ebf5dfa24..8749f3cd647 100644
--- a/src/broadcom/compiler/vir_opt_redundant_flags.c
+++ b/src/broadcom/compiler/vir_opt_redundant_flags.c
@@ -102,7 +102,7 @@ vir_opt_redundant_flags_block(struct v3d_compile *c, struct qblock *block)
vir_for_each_inst(inst, block) {
if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU ||
inst->qpu.flags.auf != V3D_QPU_UF_NONE ||
- inst->qpu.flags.auf != V3D_QPU_UF_NONE) {
+ inst->qpu.flags.muf != V3D_QPU_UF_NONE) {
last_flags = NULL;
continue;
}
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