Mesa (master): v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Mar 5 20:59:01 UTC 2019


Module: Mesa
Branch: master
Commit: 4739181a160cd941f7af78074c4f4ac7c6a1fd76
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4739181a160cd941f7af78074c4f4ac7c6a1fd76

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Feb 26 18:36:05 2019 -0800

v3d: Switch implicit uniforms over to being any qinst->uniform != ~0.

I'm not sure why I didn't do this before -- it's clearly much simpler to
add dumping of the extra thing than to have it as another implicit source.

---

 src/broadcom/compiler/nir_to_vir.c               | 38 +++++++-----
 src/broadcom/compiler/qpu_schedule.c             |  2 +-
 src/broadcom/compiler/v3d33_tex.c                | 14 ++---
 src/broadcom/compiler/v3d40_tex.c                |  3 +-
 src/broadcom/compiler/v3d_compiler.h             | 23 ++++---
 src/broadcom/compiler/vir.c                      | 76 ++++++------------------
 src/broadcom/compiler/vir_dump.c                 | 21 ++++---
 src/broadcom/compiler/vir_lower_uniforms.c       |  7 +--
 src/broadcom/compiler/vir_opt_small_immediates.c |  8 ---
 src/broadcom/compiler/vir_to_qpu.c               |  8 +--
 10 files changed, 77 insertions(+), 123 deletions(-)

diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
index 8faca1502bf..1d1bc3d5d42 100644
--- a/src/broadcom/compiler/nir_to_vir.c
+++ b/src/broadcom/compiler/nir_to_vir.c
@@ -305,8 +305,8 @@ ntq_emit_tmu_general(struct v3d_compile *c, nir_intrinsic_instr *instr,
         }
 
         if (config != ~0) {
-                tmu->src[vir_get_implicit_uniform_src(tmu)] =
-                        vir_uniform_ui(c, config);
+                tmu->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT,
+                                                     config);
         }
 
         if (vir_in_nonuniform_control_flow(c))
@@ -1149,8 +1149,9 @@ emit_frag_end(struct v3d_compile *c)
                 } else
                         tlb_specifier |= TLB_DEPTH_TYPE_PER_PIXEL;
 
-                inst->src[vir_get_implicit_uniform_src(inst)] =
-                        vir_uniform_ui(c, tlb_specifier | 0xffffff00);
+                inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT,
+                                                      tlb_specifier |
+                                                      0xffffff00);
                 c->writes_z = true;
         } else if (c->s->info.fs.uses_discard ||
                    !c->s->info.fs.early_fragment_tests ||
@@ -1181,8 +1182,10 @@ emit_frag_end(struct v3d_compile *c)
                         tlb_specifier |= TLB_DEPTH_TYPE_INVARIANT;
                 }
 
-                inst->src[vir_get_implicit_uniform_src(inst)] =
-                        vir_uniform_ui(c, tlb_specifier | 0xffffff00);
+                inst->uniform = vir_get_uniform_index(c,
+                                                      QUNIFORM_CONSTANT,
+                                                      tlb_specifier |
+                                                      0xffffff00);
                 c->writes_z = true;
         }
 
@@ -1219,8 +1222,9 @@ emit_frag_end(struct v3d_compile *c)
                                  TLB_VEC_SIZE_MINUS_1_SHIFT);
 
                         inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), color[0]);
-                        inst->src[vir_get_implicit_uniform_src(inst)] =
-                                vir_uniform_ui(c, conf);
+                        inst->uniform = vir_get_uniform_index(c,
+                                                              QUNIFORM_CONSTANT,
+                                                              conf);
 
                         for (int i = 1; i < num_components; i++) {
                                 inst = vir_MOV_dest(c, vir_reg(QFILE_TLB, 0),
@@ -1257,8 +1261,9 @@ emit_frag_end(struct v3d_compile *c)
 
                         if (c->fs_key->f32_color_rb & (1 << rt)) {
                                 inst = vir_MOV_dest(c, vir_reg(QFILE_TLBU, 0), r);
-                                inst->src[vir_get_implicit_uniform_src(inst)] =
-                                        vir_uniform_ui(c, conf);
+                                inst->uniform = vir_get_uniform_index(c,
+                                                                      QUNIFORM_CONSTANT,
+                                                                      conf);
 
                                 if (num_components >= 2)
                                         vir_MOV_dest(c, vir_reg(QFILE_TLB, 0), g);
@@ -1270,8 +1275,9 @@ emit_frag_end(struct v3d_compile *c)
                                 inst = vir_VFPACK_dest(c, vir_reg(QFILE_TLB, 0), r, g);
                                 if (conf != ~0) {
                                         inst->dst.file = QFILE_TLBU;
-                                        inst->src[vir_get_implicit_uniform_src(inst)] =
-                                                vir_uniform_ui(c, conf);
+                                        inst->uniform = vir_get_uniform_index(c,
+                                                                              QUNIFORM_CONSTANT,
+                                                                              conf);
                                 }
 
                                 if (num_components >= 3)
@@ -1882,10 +1888,10 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr)
                                 vir_BARRIERID_dest(c,
                                                    vir_reg(QFILE_MAGIC,
                                                            V3D_QPU_WADDR_SYNCU));
-                        sync->src[vir_get_implicit_uniform_src(sync)] =
-                                vir_uniform_ui(c,
-                                               0xffffff00 |
-                                               V3D_TSY_WAIT_INC_CHECK);
+                        sync->uniform =
+                                vir_get_uniform_index(c, QUNIFORM_CONSTANT,
+                                                      0xffffff00 |
+                                                      V3D_TSY_WAIT_INC_CHECK);
 
                 }
 
diff --git a/src/broadcom/compiler/qpu_schedule.c b/src/broadcom/compiler/qpu_schedule.c
index 6b04ca488ec..e80be9c0bf1 100644
--- a/src/broadcom/compiler/qpu_schedule.c
+++ b/src/broadcom/compiler/qpu_schedule.c
@@ -415,7 +415,7 @@ calculate_deps(struct schedule_state *state, struct schedule_node *n)
         }
 
         /* inst->sig.ldunif or sideband uniform read */
-        if (qinst->uniform != ~0)
+        if (vir_has_uniform(qinst))
                 add_write_dep(state, &state->last_unif, n);
 
         if (v3d_qpu_reads_flags(inst))
diff --git a/src/broadcom/compiler/v3d33_tex.c b/src/broadcom/compiler/v3d33_tex.c
index 7e9cd27d31b..95e486ef6e8 100644
--- a/src/broadcom/compiler/v3d33_tex.c
+++ b/src/broadcom/compiler/v3d33_tex.c
@@ -161,11 +161,10 @@ v3d33_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
                                                  unit));
         }
 
-        struct qreg texture_u[] = {
-                vir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0_0 + unit, p0_packed),
-                vir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, p1_packed),
+        int texture_u[] = {
+                vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P0_0 + unit, p0_packed),
+                vir_get_uniform_index(c, QUNIFORM_TEXTURE_CONFIG_P1, p1_packed),
         };
-        uint32_t next_texture_u = 0;
 
         for (int i = 0; i < next_coord; i++) {
                 struct qreg dst;
@@ -177,11 +176,8 @@ v3d33_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
 
                 struct qinst *tmu = vir_MOV_dest(c, dst, coords[i]);
 
-                if (i < 2) {
-                        tmu->has_implicit_uniform = true;
-                        tmu->src[vir_get_implicit_uniform_src(tmu)] =
-                                texture_u[next_texture_u++];
-                }
+                if (i < 2)
+                        tmu->uniform = texture_u[i];
         }
 
         vir_emit_thrsw(c);
diff --git a/src/broadcom/compiler/v3d40_tex.c b/src/broadcom/compiler/v3d40_tex.c
index 9f5c560791e..b6feffe53c9 100644
--- a/src/broadcom/compiler/v3d40_tex.c
+++ b/src/broadcom/compiler/v3d40_tex.c
@@ -48,8 +48,7 @@ vir_WRTMUC(struct v3d_compile *c, enum quniform_contents contents, uint32_t data
 {
         struct qinst *inst = vir_NOP(c);
         inst->qpu.sig.wrtmuc = true;
-        inst->has_implicit_uniform = true;
-        inst->src[0] = vir_uniform(c, contents, data);
+        inst->uniform = vir_get_uniform_index(c, contents, data);
 }
 
 static const struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked_default = {
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index c8b995b3b4f..ec8cf243496 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -134,11 +134,11 @@ struct qinst {
         /* Pre-register-allocation references to src/dst registers */
         struct qreg dst;
         struct qreg src[3];
-        bool has_implicit_uniform;
         bool is_last_thrsw;
 
-        /* After vir_to_qpu.c: If instr reads a uniform, which uniform from
-         * the uncompiled stream it is.
+        /* If the instruction reads a uniform (other than through src[i].file
+         * == QFILE_UNIF), that uniform's index in c->uniform_contents.  ~0
+         * otherwise.
          */
         int uniform;
 };
@@ -727,6 +727,12 @@ struct v3d_fs_prog_data {
         bool uses_center_w;
 };
 
+static inline bool
+vir_has_uniform(struct qinst *inst)
+{
+        return inst->uniform != ~0;
+}
+
 /* Special nir_load_input intrinsic index for loading the current TLB
  * destination color.
  */
@@ -763,8 +769,12 @@ struct qinst *vir_add_inst(enum v3d_qpu_add_op op, struct qreg dst,
                            struct qreg src0, struct qreg src1);
 struct qinst *vir_mul_inst(enum v3d_qpu_mul_op op, struct qreg dst,
                            struct qreg src0, struct qreg src1);
-struct qinst *vir_branch_inst(enum v3d_qpu_branch_cond cond, struct qreg src0);
+struct qinst *vir_branch_inst(struct v3d_compile *c,
+                              enum v3d_qpu_branch_cond cond);
 void vir_remove_instruction(struct v3d_compile *c, struct qinst *qinst);
+uint32_t vir_get_uniform_index(struct v3d_compile *c,
+                               enum quniform_contents contents,
+                               uint32_t data);
 struct qreg vir_uniform(struct v3d_compile *c,
                         enum quniform_contents contents,
                         uint32_t data);
@@ -782,9 +792,6 @@ void vir_set_unpack(struct qinst *inst, int src,
 struct qreg vir_get_temp(struct v3d_compile *c);
 void vir_emit_last_thrsw(struct v3d_compile *c);
 void vir_calculate_live_intervals(struct v3d_compile *c);
-bool vir_has_implicit_uniform(struct qinst *inst);
-int vir_get_implicit_uniform_src(struct qinst *inst);
-int vir_get_non_sideband_nsrc(struct qinst *inst);
 int vir_get_nsrc(struct qinst *inst);
 bool vir_has_side_effects(struct v3d_compile *c, struct qinst *inst);
 bool vir_get_add_op(struct qinst *inst, enum v3d_qpu_add_op *op);
@@ -1122,7 +1129,7 @@ static inline struct qinst *
 vir_BRANCH(struct v3d_compile *c, enum v3d_qpu_branch_cond cond)
 {
         /* The actual uniform_data value will be set at scheduling time */
-        return vir_emit_nondef(c, vir_branch_inst(cond, vir_uniform_ui(c, 0)));
+        return vir_emit_nondef(c, vir_branch_inst(c, cond));
 }
 
 #define vir_for_each_block(block, c)                                    \
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index 559d449c437..ca8cb56d94f 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -25,7 +25,7 @@
 #include "v3d_compiler.h"
 
 int
-vir_get_non_sideband_nsrc(struct qinst *inst)
+vir_get_nsrc(struct qinst *inst)
 {
         switch (inst->qpu.type) {
         case V3D_QPU_INSTR_TYPE_BRANCH:
@@ -40,55 +40,6 @@ vir_get_non_sideband_nsrc(struct qinst *inst)
         return 0;
 }
 
-int
-vir_get_nsrc(struct qinst *inst)
-{
-        int nsrc = vir_get_non_sideband_nsrc(inst);
-
-        if (vir_has_implicit_uniform(inst))
-                nsrc++;
-
-        return nsrc;
-}
-
-bool
-vir_has_implicit_uniform(struct qinst *inst)
-{
-        switch (inst->qpu.type) {
-        case V3D_QPU_INSTR_TYPE_BRANCH:
-                return true;
-        case V3D_QPU_INSTR_TYPE_ALU:
-                switch (inst->dst.file) {
-                case QFILE_TLBU:
-                        return true;
-                case QFILE_MAGIC:
-                        switch (inst->dst.index) {
-                        case V3D_QPU_WADDR_TLBU:
-                        case V3D_QPU_WADDR_TMUAU:
-                        case V3D_QPU_WADDR_SYNCU:
-                                return true;
-                        default:
-                                break;
-                        }
-                        break;
-                default:
-                        return inst->has_implicit_uniform;
-                }
-        }
-        return false;
-}
-
-/* The sideband uniform for textures gets stored after the normal ALU
- * arguments.
- */
-int
-vir_get_implicit_uniform_src(struct qinst *inst)
-{
-        if (!vir_has_implicit_uniform(inst))
-                return -1;
-        return vir_get_nsrc(inst) - 1;
-}
-
 /**
  * Returns whether the instruction has any side effects that must be
  * preserved.
@@ -396,7 +347,7 @@ vir_mul_inst(enum v3d_qpu_mul_op op, struct qreg dst, struct qreg src0, struct q
 }
 
 struct qinst *
-vir_branch_inst(enum v3d_qpu_branch_cond cond, struct qreg src)
+vir_branch_inst(struct v3d_compile *c, enum v3d_qpu_branch_cond cond)
 {
         struct qinst *inst = calloc(1, sizeof(*inst));
 
@@ -409,8 +360,7 @@ vir_branch_inst(enum v3d_qpu_branch_cond cond, struct qreg src)
         inst->qpu.branch.bdu = V3D_QPU_BRANCH_DEST_REL;
 
         inst->dst = vir_nop_reg();
-        inst->src[0] = src;
-        inst->uniform = ~0;
+        inst->uniform = vir_get_uniform_index(c, QUNIFORM_CONSTANT, 0);
 
         return inst;
 }
@@ -1031,15 +981,15 @@ vir_compile_destroy(struct v3d_compile *c)
         ralloc_free(c);
 }
 
-struct qreg
-vir_uniform(struct v3d_compile *c,
-            enum quniform_contents contents,
-            uint32_t data)
+uint32_t
+vir_get_uniform_index(struct v3d_compile *c,
+                      enum quniform_contents contents,
+                      uint32_t data)
 {
         for (int i = 0; i < c->num_uniforms; i++) {
                 if (c->uniform_contents[i] == contents &&
                     c->uniform_data[i] == data) {
-                        return vir_reg(QFILE_UNIF, i);
+                        return i;
                 }
         }
 
@@ -1060,6 +1010,16 @@ vir_uniform(struct v3d_compile *c,
         c->uniform_contents[uniform] = contents;
         c->uniform_data[uniform] = data;
 
+        return uniform;
+}
+
+struct qreg
+vir_uniform(struct v3d_compile *c,
+            enum quniform_contents contents,
+            uint32_t data)
+{
+        uint32_t uniform = vir_get_uniform_index(c, contents, data);
+
         return vir_reg(QFILE_UNIF, uniform);
 }
 
diff --git a/src/broadcom/compiler/vir_dump.c b/src/broadcom/compiler/vir_dump.c
index b562fbf90e3..92ecc068530 100644
--- a/src/broadcom/compiler/vir_dump.c
+++ b/src/broadcom/compiler/vir_dump.c
@@ -260,8 +260,7 @@ static void
 vir_dump_alu(struct v3d_compile *c, struct qinst *inst)
 {
         struct v3d_qpu_instr *instr = &inst->qpu;
-        int nsrc = vir_get_non_sideband_nsrc(inst);
-        int sideband_nsrc = vir_get_nsrc(inst);
+        int nsrc = vir_get_nsrc(inst);
         enum v3d_qpu_input_unpack unpack[2];
 
         if (inst->qpu.alu.add.op != V3D_QPU_A_NOP) {
@@ -290,11 +289,10 @@ vir_dump_alu(struct v3d_compile *c, struct qinst *inst)
                 unpack[1] = instr->alu.mul.b_unpack;
         }
 
-        for (int i = 0; i < sideband_nsrc; i++) {
+        for (int i = 0; i < nsrc; i++) {
                 fprintf(stderr, ", ");
                 vir_print_reg(c, inst, inst->src[i]);
-                if (i < nsrc)
-                        fprintf(stderr, "%s", v3d_qpu_unpack_name(unpack[i]));
+                fprintf(stderr, "%s", v3d_qpu_unpack_name(unpack[i]));
         }
 
         vir_dump_sig(c, inst);
@@ -355,14 +353,15 @@ vir_dump_inst(struct v3d_compile *c, struct qinst *inst)
                                 break;
                         }
                 }
-
-                if (vir_has_implicit_uniform(inst)) {
-                        fprintf(stderr, " ");
-                        vir_print_reg(c, inst, inst->src[vir_get_implicit_uniform_src(inst)]);
-                }
-
                 break;
         }
+
+        if (vir_has_uniform(inst)) {
+                fprintf(stderr, " (");
+                vir_dump_uniform(c->uniform_contents[inst->uniform],
+                                 c->uniform_data[inst->uniform]);
+                fprintf(stderr, ")");
+        }
 }
 
 void
diff --git a/src/broadcom/compiler/vir_lower_uniforms.c b/src/broadcom/compiler/vir_lower_uniforms.c
index 570e601a66c..27d58fd33a1 100644
--- a/src/broadcom/compiler/vir_lower_uniforms.c
+++ b/src/broadcom/compiler/vir_lower_uniforms.c
@@ -76,7 +76,7 @@ is_lowerable_uniform(struct qinst *inst, int i)
 {
         if (inst->src[i].file != QFILE_UNIF)
                 return false;
-        return i != vir_get_implicit_uniform_src(inst);
+        return true;
 }
 
 /* Returns the number of different uniform values referenced by the
@@ -85,7 +85,7 @@ is_lowerable_uniform(struct qinst *inst, int i)
 static uint32_t
 vir_get_instruction_uniform_count(struct qinst *inst)
 {
-        uint32_t count = 0;
+        uint32_t count = vir_has_uniform(inst);
 
         for (int i = 0; i < vir_get_nsrc(inst); i++) {
                 if (inst->src[i].file != QFILE_UNIF)
@@ -123,8 +123,7 @@ vir_lower_uniforms(struct v3d_compile *c)
                         continue;
 
                 for (int i = 0; i < nsrc; i++) {
-                        if (is_lowerable_uniform(inst, i))
-                                add_uniform(ht, inst->src[i]);
+                        add_uniform(ht, inst->src[i]);
                 }
         }
 
diff --git a/src/broadcom/compiler/vir_opt_small_immediates.c b/src/broadcom/compiler/vir_opt_small_immediates.c
index 5491f9c24c8..d79445e6c2e 100644
--- a/src/broadcom/compiler/vir_opt_small_immediates.c
+++ b/src/broadcom/compiler/vir_opt_small_immediates.c
@@ -63,14 +63,6 @@ vir_opt_small_immediates(struct v3d_compile *c)
                                 continue;
                         }
 
-                        if (vir_has_implicit_uniform(inst) &&
-                            i == vir_get_implicit_uniform_src(inst)) {
-                                /* No turning the implicit uniform read into
-                                 * an immediate.
-                                 */
-                                continue;
-                        }
-
                         /* Check if the uniform is suitable as a small
                          * immediate.
                          */
diff --git a/src/broadcom/compiler/vir_to_qpu.c b/src/broadcom/compiler/vir_to_qpu.c
index 9e80fbb0fd7..c82c1aae6e6 100644
--- a/src/broadcom/compiler/vir_to_qpu.c
+++ b/src/broadcom/compiler/vir_to_qpu.c
@@ -214,14 +214,10 @@ v3d_generate_code_block(struct v3d_compile *c,
 
                 struct qinst *temp;
 
-                if (vir_has_implicit_uniform(qinst)) {
-                        int src = vir_get_implicit_uniform_src(qinst);
-                        assert(qinst->src[src].file == QFILE_UNIF);
-                        qinst->uniform = qinst->src[src].index;
+                if (vir_has_uniform(qinst))
                         c->num_uniforms++;
-                }
 
-                int nsrc = vir_get_non_sideband_nsrc(qinst);
+                int nsrc = vir_get_nsrc(qinst);
                 struct qpu_reg src[ARRAY_SIZE(qinst->src)];
                 bool emitted_ldunif = false;
                 for (int i = 0; i < nsrc; i++) {




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