Mesa (master): nir/spirv: Fix assert when unsampled OpTypeImage has unknown 'Depth'

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Mar 12 00:21:24 UTC 2019


Module: Mesa
Branch: master
Commit: c5236fc6e299225a94234ea5e381679ffbd36227
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c5236fc6e299225a94234ea5e381679ffbd36227

Author: Xavier Bouchoux <xavierb at gmail.com>
Date:   Mon Oct 15 16:24:29 2018 +0200

nir/spirv: Fix assert when unsampled OpTypeImage has unknown 'Depth'

'dxc' hlsl-to-spirv compiler appears to emit 2 (Unknown) in the depth field,
when the image is not sampled and the value is not needed.

Previously, shaders failed with:

SPIR-V parsing FAILED:
    In file ../src/compiler/spirv/spirv_to_nir.c:1412
    !is_shadow
    632 bytes into the SPIR-V binary

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

---

 src/compiler/spirv/spirv_to_nir.c | 7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 2136c9df705..da0f2dcd805 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -1380,7 +1380,9 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
          vtn_fail("Invalid SPIR-V image dimensionality");
       }
 
-      bool is_shadow = w[4];
+      /* w[4]: as per Vulkan spec "Validation Rules within a Module",
+       *       The “Depth” operand of OpTypeImage is ignored.
+       */
       bool is_array = w[5];
       bool multisampled = w[6];
       unsigned sampled = w[7];
@@ -1406,10 +1408,9 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
          glsl_get_base_type(sampled_type->type);
       if (sampled == 1) {
          val->type->sampled = true;
-         val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
+         val->type->type = glsl_sampler_type(dim, false, is_array,
                                              sampled_base_type);
       } else if (sampled == 2) {
-         vtn_assert(!is_shadow);
          val->type->sampled = false;
          val->type->type = glsl_image_type(dim, is_array, sampled_base_type);
       } else {




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