Mesa (master): v3d: Remove some dead members of struct v3d_compile.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Mar 21 21:29:46 UTC 2019


Module: Mesa
Branch: master
Commit: bfed0a7099c2205859f85077976ca143c3c1e840
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=bfed0a7099c2205859f85077976ca143c3c1e840

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Mar 19 14:05:30 2019 -0700

v3d: Remove some dead members of struct v3d_compile.

These are more vc4 leftovers.

---

 src/broadcom/compiler/v3d_compiler.h | 12 ------------
 1 file changed, 12 deletions(-)

diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 155e112d8cd..20f748bb01b 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -609,18 +609,6 @@ struct v3d_compile {
          */
         uint32_t num_inputs;
 
-        /**
-         * Number of inputs from num_inputs remaining to be queued to the read
-         * FIFO in the VS/CS.
-         */
-        uint32_t num_inputs_remaining;
-
-        /* Number of inputs currently in the read FIFO for the VS/CS */
-        uint32_t num_inputs_in_fifo;
-
-        /** Next offset in the VPM to read from in the VS/CS */
-        uint32_t vpm_read_offset;
-
         uint32_t program_id;
         uint32_t variant_id;
 




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