Mesa (staging/19.3): aco: fix immediate offset for spills if scratch is used
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Tue Nov 5 17:18:21 UTC 2019
Module: Mesa
Branch: staging/19.3
Commit: 0d846243a02e5b2c39d75cf59b1a4009ffcc3058
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0d846243a02e5b2c39d75cf59b1a4009ffcc3058
Author: Daniel Schürmann <daniel at schuermann.dev>
Date: Thu Oct 31 13:25:44 2019 +0100
aco: fix immediate offset for spills if scratch is used
Fixes: 86786999189c43b4a2c8e1c1a18b55cd2f369fff "aco: implement VGPR spilling"
Reviewed-by: Rhys Perry <pendingchaos02 at gmail.com>
(cherry picked from commit d97c0bdd5558e4e00ede38afac879606aff5f04b)
---
src/amd/compiler/aco_spill.cpp | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/amd/compiler/aco_spill.cpp b/src/amd/compiler/aco_spill.cpp
index 1f3f5ea3b52..9f687da4b98 100644
--- a/src/amd/compiler/aco_spill.cpp
+++ b/src/amd/compiler/aco_spill.cpp
@@ -1530,12 +1530,12 @@ void assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr) {
/* spill vgpr */
ctx.program->config->spilled_vgprs += (*it)->operands[0].size();
uint32_t spill_slot = vgpr_slot[spill_id];
- bool add_offset = ctx.program->config->scratch_bytes_per_wave + vgpr_spill_slots * 4 > 4096;
- unsigned base_offset = add_offset ? 0 : ctx.program->config->scratch_bytes_per_wave;
+ bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096;
+ unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size;
/* check if the scratch resource descriptor already exists */
if (scratch_rsrc == Temp()) {
- unsigned offset = ctx.program->config->scratch_bytes_per_wave - base_offset;
+ unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0;
scratch_rsrc = load_scratch_resource(ctx, scratch_offset,
last_top_level_block_idx == block.index ?
instructions : ctx.program->blocks[last_top_level_block_idx].instructions,
@@ -1615,12 +1615,12 @@ void assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr) {
if (vgpr_slot.find(spill_id) != vgpr_slot.end()) {
/* reload vgpr */
uint32_t spill_slot = vgpr_slot[spill_id];
- bool add_offset = ctx.program->config->scratch_bytes_per_wave + vgpr_spill_slots * 4 > 4096;
- unsigned base_offset = add_offset ? 0 : ctx.program->config->scratch_bytes_per_wave;
+ bool add_offset_to_sgpr = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size + vgpr_spill_slots * 4 > 4096;
+ unsigned base_offset = add_offset_to_sgpr ? 0 : ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size;
/* check if the scratch resource descriptor already exists */
if (scratch_rsrc == Temp()) {
- unsigned offset = ctx.program->config->scratch_bytes_per_wave - base_offset;
+ unsigned offset = add_offset_to_sgpr ? ctx.program->config->scratch_bytes_per_wave : 0;
scratch_rsrc = load_scratch_resource(ctx, scratch_offset,
last_top_level_block_idx == block.index ?
instructions : ctx.program->blocks[last_top_level_block_idx].instructions,
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