Mesa (master): anv: Use an anv_state for the next binding table
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Mon Nov 18 18:35:41 UTC 2019
Module: Mesa
Branch: master
Commit: bc9d7836bc6a448d0328f090b8d538411f8aa1a0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bc9d7836bc6a448d0328f090b8d538411f8aa1a0
Author: Jason Ekstrand <jason at jlekstrand.net>
Date: Thu Nov 7 14:02:09 2019 -0600
anv: Use an anv_state for the next binding table
This is a bit more natural because we're already getting an anv_state
most places in the pipeline. The important part here, however, is that
we're no longer calling anv_block_pool_map on every alloc_binding_table
call. While it's probably pretty cheap, it is potentially a linear walk
over the list of BOs and it was showing up in profiles.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
src/intel/vulkan/anv_batch_chain.c | 25 ++++++++++++++-----------
src/intel/vulkan/anv_private.h | 2 +-
2 files changed, 15 insertions(+), 12 deletions(-)
diff --git a/src/intel/vulkan/anv_batch_chain.c b/src/intel/vulkan/anv_batch_chain.c
index 61ee1417b20..9180f908379 100644
--- a/src/intel/vulkan/anv_batch_chain.c
+++ b/src/intel/vulkan/anv_batch_chain.c
@@ -709,20 +709,18 @@ anv_cmd_buffer_alloc_binding_table(struct anv_cmd_buffer *cmd_buffer,
uint32_t entries, uint32_t *state_offset)
{
struct anv_device *device = cmd_buffer->device;
- struct anv_state_pool *state_pool = &device->surface_state_pool;
struct anv_state *bt_block = u_vector_head(&cmd_buffer->bt_block_states);
- struct anv_state state;
- state.alloc_size = align_u32(entries * 4, 32);
+ uint32_t bt_size = align_u32(entries * 4, 32);
- if (cmd_buffer->bt_next + state.alloc_size > state_pool->block_size)
+ struct anv_state state = cmd_buffer->bt_next;
+ if (bt_size > state.alloc_size)
return (struct anv_state) { 0 };
- state.offset = cmd_buffer->bt_next;
- state.map = anv_block_pool_map(&anv_binding_table_pool(device)->block_pool,
- bt_block->offset + state.offset);
-
- cmd_buffer->bt_next += state.alloc_size;
+ state.alloc_size = bt_size;
+ cmd_buffer->bt_next.offset += bt_size;
+ cmd_buffer->bt_next.map += bt_size;
+ cmd_buffer->bt_next.alloc_size -= bt_size;
if (device->instance->physicalDevice.use_softpin) {
assert(bt_block->offset >= 0);
@@ -762,7 +760,12 @@ anv_cmd_buffer_new_binding_table_block(struct anv_cmd_buffer *cmd_buffer)
}
*bt_block = anv_binding_table_pool_alloc(cmd_buffer->device);
- cmd_buffer->bt_next = 0;
+
+ /* The bt_next state is a rolling state (we update it as we suballocate
+ * from it) which is relative to the start of the binding table block.
+ */
+ cmd_buffer->bt_next = *bt_block;
+ cmd_buffer->bt_next.offset = 0;
return VK_SUCCESS;
}
@@ -871,7 +874,7 @@ anv_cmd_buffer_reset_batch_bo_chain(struct anv_cmd_buffer *cmd_buffer)
anv_binding_table_pool_free(cmd_buffer->device, *bt_block);
}
assert(u_vector_length(&cmd_buffer->bt_block_states) == 1);
- cmd_buffer->bt_next = 0;
+ cmd_buffer->bt_next = ANV_STATE_NULL;
anv_reloc_list_clear(&cmd_buffer->surface_relocs);
cmd_buffer->last_ss_pool_center = 0;
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 7c144d7d6c3..8fa0d74f5aa 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -2671,7 +2671,7 @@ struct anv_cmd_buffer {
* initialized by anv_cmd_buffer_init_batch_bo_chain()
*/
struct u_vector bt_block_states;
- uint32_t bt_next;
+ struct anv_state bt_next;
struct anv_reloc_list surface_relocs;
/** Last seen surface state block pool center bo offset */
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