Mesa (master): mesa: enable glthread for 7 Days To Die
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Mon Nov 18 22:28:16 UTC 2019
Module: Mesa
Branch: master
Commit: 189c0cc45b8079aed86e5bd6eb31d356d14814cb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=189c0cc45b8079aed86e5bd6eb31d356d14814cb
Author: Marek Olšák <marek.olsak at amd.com>
Date: Mon Nov 18 15:50:31 2019 -0500
mesa: enable glthread for 7 Days To Die
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/util/00-mesa-defaults.conf | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 065efc6b09f..82b866b634f 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -362,6 +362,14 @@ TODO: document the other workarounds.
<option name="mesa_glthread" value="true"/>
</application>
+ <!-- roughly 30% increase in fps -->
+ <application name="7 Days To Die (64-bit)" executable="7DaysToDie.x86_64">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+ <application name="7 Days To Die (32-bit)" executable="7DaysToDie.x86">
+ <option name="mesa_glthread" value="true"/>
+ </application>
+
<!-- Adaptive sync blacklist follows below: -->
<application name="gnome-shell" executable="gnome-shell">
<option name="adaptive_sync" value="false" />
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