Mesa (master): mesa: add ARB_gpu_shader_fp64 selector-less functions

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Nov 19 08:24:13 UTC 2019


Module: Mesa
Branch: master
Commit: a807b8c0a893a437534df5292fe70c54c8d8332b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a807b8c0a893a437534df5292fe70c54c8d8332b

Author: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Date:   Wed Nov  6 10:57:53 2019 +0100

mesa: add ARB_gpu_shader_fp64 selector-less functions

Reviewed-by: Marek Olšák <marek.olsak at amd.com>

---

 docs/features.txt                          |   2 +-
 src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml | 131 +++++++++++++++++++++++++++++
 2 files changed, 132 insertions(+), 1 deletion(-)

diff --git a/docs/features.txt b/docs/features.txt
index 82ebac79b04..49ed0fdb7e6 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -379,7 +379,7 @@ GL_EXT_direct_state_access additions from other extensions (complete list):
   GL_ARB_buffer_storage                                 DONE
   GL_ARB_clear_buffer_object                            DONE
   GL_ARB_framebuffer_no_attachments                     DONE
-  GL_ARB_gpu_shader_fp64                                not started
+  GL_ARB_gpu_shader_fp64                                DONE
   GL_ARB_instanced_arrays                               not started
   GL_ARB_internalformat_query2                          DONE
   GL_ARB_sparse_texture                                 n/a
diff --git a/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml b/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
index 2f2b914b388..7f4ee1bc71b 100644
--- a/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
+++ b/src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml
@@ -124,6 +124,137 @@
         <param name="params" type="GLdouble *"/>
     </function>
 
+    <!-- EXT_direct_state_access interaction -->
+    <function name="ProgramUniform1dEXT" alias="ProgramUniform1d">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="x" type="GLdouble"/>
+    </function>
+
+    <function name="ProgramUniform2dEXT" alias="ProgramUniform2d">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="x" type="GLdouble"/>
+        <param name="y" type="GLdouble"/>
+    </function>
+
+    <function name="ProgramUniform3dEXT" alias="ProgramUniform3d">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="x" type="GLdouble"/>
+        <param name="y" type="GLdouble"/>
+        <param name="z" type="GLdouble"/>
+    </function>
+
+    <function name="ProgramUniform4dEXT" alias="ProgramUniform4d">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="x" type="GLdouble"/>
+        <param name="y" type="GLdouble"/>
+        <param name="z" type="GLdouble"/>
+        <param name="w" type="GLdouble"/>
+    </function>
+
+    <function name="ProgramUniform1dvEXT" alias="ProgramUniform1dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="value" type="const GLdouble *" count="count"/>
+    </function>
+
+    <function name="ProgramUniform2dvEXT" alias="ProgramUniform2dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="2"/>
+    </function>
+
+    <function name="ProgramUniform3dvEXT" alias="ProgramUniform3dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="3"/>
+    </function>
+
+    <function name="ProgramUniform4dvEXT" alias="ProgramUniform4dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="4"/>
+    </function>
+
+    <function name="ProgramUniformMatrix2dvEXT" alias="ProgramUniformMatrix2dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="4"/>
+    </function>
+
+    <function name="ProgramUniformMatrix3dvEXT" alias="ProgramUniformMatrix3dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="9"/>
+    </function>
+
+    <function name="ProgramUniformMatrix4dvEXT" alias="ProgramUniformMatrix4dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="16"/>
+    </function>
+
+    <function name="ProgramUniformMatrix2x3dvEXT" alias="ProgramUniformMatrix2x3dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="6"/>
+    </function>
+
+    <function name="ProgramUniformMatrix2x4dvEXT" alias="ProgramUniformMatrix2x4dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="8"/>
+    </function>
+
+    <function name="ProgramUniformMatrix3x2dvEXT" alias="ProgramUniformMatrix3x2dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="6"/>
+    </function>
+
+    <function name="ProgramUniformMatrix3x4dvEXT" alias="ProgramUniformMatrix3x4dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="12"/>
+    </function>
+
+    <function name="ProgramUniformMatrix4x2dvEXT" alias="ProgramUniformMatrix4x2dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="8"/>
+    </function>
+
+    <function name="ProgramUniformMatrix4x3dvEXT" alias="ProgramUniformMatrix4x3dv">
+        <param name="program" type="GLuint"/>
+        <param name="location" type="GLint"/>
+        <param name="count" type="GLsizei"/>
+        <param name="transpose" type="GLboolean"/>
+        <param name="value" type="const GLdouble *" count="count" count_scale="12"/>
+    </function>
+
     <enum name="DOUBLE_VEC2"   value="0x8FFC"/>
     <enum name="DOUBLE_VEC3"   value="0x8FFD"/>
     <enum name="DOUBLE_VEC4"   value="0x8FFE"/>




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