Mesa (master): mesa/glthread: Implement ARB_multi_bind.
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Fri Nov 22 20:31:57 UTC 2019
Module: Mesa
Branch: master
Commit: f4c61d422d5134bbcb0611692eb15bbe311916d2
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f4c61d422d5134bbcb0611692eb15bbe311916d2
Author: Markus Wick <markus at selfnet.de>
Date: Sun Nov 3 09:49:59 2019 +0100
mesa/glthread: Implement ARB_multi_bind.
Signed-off-by: Markus Wick <markus at selfnet.de>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mapi/glapi/gen/ARB_multi_bind.xml | 20 ++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)
diff --git a/src/mapi/glapi/gen/ARB_multi_bind.xml b/src/mapi/glapi/gen/ARB_multi_bind.xml
index 75266ec6150..18f54504434 100644
--- a/src/mapi/glapi/gen/ARB_multi_bind.xml
+++ b/src/mapi/glapi/gen/ARB_multi_bind.xml
@@ -11,42 +11,42 @@
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="buffers" type="const GLuint *"/>
+ <param name="buffers" type="const GLuint *" count="count"/>
</function>
<function name="BindBuffersRange">
<param name="target" type="GLenum"/>
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="buffers" type="const GLuint *"/>
- <param name="offsets" type="const GLintptr *"/>
- <param name="sizes" type="const GLsizeiptr *"/>
+ <param name="buffers" type="const GLuint *" count="count"/>
+ <param name="offsets" type="const GLintptr *" count="count"/>
+ <param name="sizes" type="const GLsizeiptr *" count="count"/>
</function>
<function name="BindTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="textures" type="const GLuint *"/>
+ <param name="textures" type="const GLuint *" count="count"/>
</function>
<function name="BindSamplers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="samplers" type="const GLuint *"/>
+ <param name="samplers" type="const GLuint *" count="count"/>
</function>
<function name="BindImageTextures" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="textures" type="const GLuint *"/>
+ <param name="textures" type="const GLuint *" count="count"/>
</function>
<function name="BindVertexBuffers" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
- <param name="buffers" type="const GLuint *"/>
- <param name="offsets" type="const GLintptr *"/>
- <param name="strides" type="const GLsizei *"/>
+ <param name="buffers" type="const GLuint *" count="count"/>
+ <param name="offsets" type="const GLintptr *" count="count"/>
+ <param name="strides" type="const GLsizei *" count="count"/>
</function>
</category>
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