Mesa (master): freedreno/ir3: increase size of inputs/outputs arrays

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Oct 14 22:07:06 UTC 2019


Module: Mesa
Branch: master
Commit: b094b384e23316989b42a1021d47ac71a9ac33e1
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b094b384e23316989b42a1021d47ac71a9ac33e1

Author: Jonathan Marek <jonathan at marek.ca>
Date:   Sun Oct  6 20:55:11 2019 -0400

freedreno/ir3: increase size of inputs/outputs arrays

Makes it possible to support 32 varyings.

Signed-off-by: Jonathan Marek <jonathan at marek.ca>
Reviewed-by: Rob Clark <robclark at gmail.com>

---

 src/freedreno/ir3/ir3_shader.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/freedreno/ir3/ir3_shader.h b/src/freedreno/ir3/ir3_shader.h
index bc7b6b43c88..3073dfd07eb 100644
--- a/src/freedreno/ir3/ir3_shader.h
+++ b/src/freedreno/ir3/ir3_shader.h
@@ -440,7 +440,7 @@ struct ir3_shader_variant {
 		uint8_t slot;
 		uint8_t regid;
 		bool    half : 1;
-	} outputs[16 + 2];  /* +POSITION +PSIZE */
+	} outputs[32 + 2];  /* +POSITION +PSIZE */
 	bool writes_pos, writes_smask, writes_psize;
 
 	/* attributes (VS) / varyings (FS):
@@ -465,7 +465,7 @@ struct ir3_shader_variant {
 		bool    use_ldlv   : 1;   /* internal to ir3_compiler_nir */
 		bool    half       : 1;
 		enum glsl_interp_mode interpolate;
-	} inputs[16 + 2];  /* +POSITION +FACE */
+	} inputs[32 + 2];  /* +POSITION +FACE */
 
 	/* sum of input components (scalar).  For frag shaders, it only counts
 	 * the varying inputs:




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