Mesa (master): mesa: implement glTextureStorageNDEXT functions
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Fri Oct 18 08:59:34 UTC 2019
Module: Mesa
Branch: master
Commit: af60187153adce3bbd47c24abcfbaf1c403f1620
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=af60187153adce3bbd47c24abcfbaf1c403f1620
Author: Pierre-Eric Pelloux Prayer <pierre-eric.pelloux-prayer at amd.com>
Date: Mon Sep 23 11:06:07 2019 +0200
mesa: implement glTextureStorageNDEXT functions
Implement the 3 functions using the texturestorage_error() helper.
_mesa_lookup_or_create_texture is always called to make sure that 'texture'
is initialized (even if the texturestorage_error() generates an error afterwards).
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/texstorage.c | 62 ++++++++++++++++++----------------------------
1 file changed, 24 insertions(+), 38 deletions(-)
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 9cb8b900651..d2e0e52ecab 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -738,29 +738,20 @@ _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
}
-/*
- * Note: we don't support GL_EXT_direct_state_access and the spec says
- * we don't need the following functions. However, glew checks for the
- * presence of all six functions and will say that GL_ARB_texture_storage
- * is not supported if these functions are missing.
- */
-
-
void GLAPIENTRY
_mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
GLenum internalformat,
GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
-
- (void) texture;
- (void) target;
- (void) levels;
- (void) internalformat;
- (void) width;
-
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTextureStorage1DEXT not supported");
+ /* 'texture' must always be initialized, even if the call to
+ * glTextureStorage1DEXT will generate an error.
+ */
+ if (!_mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureStorage1DEXT"))
+ return;
+ texturestorage_error(1, texture, levels, internalformat, width, 1, 1,
+ "glTextureStorage1DEXT");
}
@@ -770,16 +761,14 @@ _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
GLsizei width, GLsizei height)
{
GET_CURRENT_CONTEXT(ctx);
-
- (void) texture;
- (void) target;
- (void) levels;
- (void) internalformat;
- (void) width;
- (void) height;
-
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTextureStorage2DEXT not supported");
+ /* 'texture' must always be initialized, even if the call to
+ * glTextureStorage2DEXT will generate an error.
+ */
+ if (!_mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureStorage2DEXT"))
+ return;
+ texturestorage_error(2, texture, levels, internalformat, width, height, 1,
+ "glTextureStorage2DEXT");
}
@@ -789,17 +778,14 @@ _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
GLsizei width, GLsizei height, GLsizei depth)
{
GET_CURRENT_CONTEXT(ctx);
-
- (void) texture;
- (void) target;
- (void) levels;
- (void) internalformat;
- (void) width;
- (void) height;
- (void) depth;
-
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTextureStorage3DEXT not supported");
+ /* 'texture' must always be initialized, even if the call to
+ * glTextureStorage3DEXT will generate an error.
+ */
+ if (!_mesa_lookup_or_create_texture(ctx, target, texture, false, true,
+ "glTextureStorage3DEXT"))
+ return;
+ texturestorage_error(3, texture, levels, internalformat, width, height, depth,
+ "glTextureStorage3DEXT");
}
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