Mesa (master): v3d: Explicitly expose OpenGL ES Shading Language 3.1

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Oct 18 12:31:56 UTC 2019


Module: Mesa
Branch: master
Commit: f8da0f6198914dd072a642e4ecc96480f740acd3
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f8da0f6198914dd072a642e4ecc96480f740acd3

Author: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Date:   Fri Oct 11 13:53:32 2019 +0200

v3d: Explicitly expose OpenGL ES Shading Language 3.1

This will expose GL_EXT_primitive_bounding_box and
GL_OES_primitive_bounding_box after previous commits
expose OpenGL ES 3.1 once Compute Shaders are available.

Reviewed-by: Eric Anholt <eric at anholt.net>

---

 src/gallium/drivers/v3d/v3d_screen.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
index 2d63a43e2dd..d468ae6144a 100644
--- a/src/gallium/drivers/v3d/v3d_screen.c
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -183,6 +183,9 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_GLSL_FEATURE_LEVEL:
                 return 330;
 
+        case PIPE_CAP_ESSL_FEATURE_LEVEL:
+                return 310;
+
 	case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
 		return 140;
 




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