Mesa (master): nir/lower_idiv: add new llvm-based path

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Mon Oct 21 19:16:47 UTC 2019


Module: Mesa
Branch: master
Commit: 8b98d0954e6168484479cf51d56bface448d00d5
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8b98d0954e6168484479cf51d56bface448d00d5

Author: Rhys Perry <pendingchaos02 at gmail.com>
Date:   Tue Feb  5 15:56:24 2019 +0000

nir/lower_idiv: add new llvm-based path

v2: make variable names snake_case
v2: minor cleanups in emit_udiv()
v2: fix Panfrost build failure
v3: use an enum instead of a boolean flag in nir_lower_idiv()'s signature
v4: remove nir_op_urcp
v5: drop nv50 path
v5: rebase
v6: add back nv50 path
v6: add comment for nir_lower_idiv_path enum
v7: rename _nv50/_llvm to _fast/_precise
v8: fix etnaviv build failure

Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Daniel Schürmann <daniel at schuermann.dev>

---

 .../compiler/aco_instruction_selection_setup.cpp   |   2 +-
 src/broadcom/compiler/vir.c                        |   2 +-
 src/compiler/nir/nir.h                             |  14 ++-
 src/compiler/nir/nir_lower_idiv.c                  | 127 +++++++++++++++++++--
 src/freedreno/ir3/ir3_nir.c                        |   2 +-
 src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c |   2 +-
 src/gallium/drivers/vc4/vc4_program.c              |   2 +-
 src/panfrost/midgard/midgard_compile.c             |   2 +-
 8 files changed, 136 insertions(+), 17 deletions(-)

diff --git a/src/amd/compiler/aco_instruction_selection_setup.cpp b/src/amd/compiler/aco_instruction_selection_setup.cpp
index 35383671c21..fa457e2e246 100644
--- a/src/amd/compiler/aco_instruction_selection_setup.cpp
+++ b/src/amd/compiler/aco_instruction_selection_setup.cpp
@@ -1328,7 +1328,7 @@ setup_isel_context(Program* program,
                                                       nir_lower_iabs64));
 
       nir_opt_idiv_const(nir, 32);
-      nir_lower_idiv(nir); // TODO: use the LLVM path once !1239 is merged
+      nir_lower_idiv(nir, nir_lower_idiv_fast); // TODO: use the LLVM path once !1239 is merged
 
       /* optimize the lowered ALU operations */
       nir_copy_prop(nir);
diff --git a/src/broadcom/compiler/vir.c b/src/broadcom/compiler/vir.c
index dc5d3fe3bed..af8c7aab1a7 100644
--- a/src/broadcom/compiler/vir.c
+++ b/src/broadcom/compiler/vir.c
@@ -932,7 +932,7 @@ uint64_t *v3d_compile(const struct v3d_compiler *compiler,
         NIR_PASS_V(c->s, v3d_nir_lower_io, c);
         NIR_PASS_V(c->s, v3d_nir_lower_txf_ms, c);
         NIR_PASS_V(c->s, v3d_nir_lower_image_load_store);
-        NIR_PASS_V(c->s, nir_lower_idiv);
+        NIR_PASS_V(c->s, nir_lower_idiv, nir_lower_idiv_fast);
 
         v3d_optimize_nir(c->s);
 
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index d002102cad8..6b437040dcc 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -3917,7 +3917,19 @@ enum nir_lower_non_uniform_access_type {
 bool nir_lower_non_uniform_access(nir_shader *shader,
                                   enum nir_lower_non_uniform_access_type);
 
-bool nir_lower_idiv(nir_shader *shader);
+enum nir_lower_idiv_path {
+   /* This path is based on NV50LegalizeSSA::handleDIV(). It is the faster of
+    * the two but it is not exact in some cases (for example, 1091317713u /
+    * 1034u gives 5209173 instead of 1055432) */
+   nir_lower_idiv_fast,
+   /* This path is based on AMDGPUTargetLowering::LowerUDIVREM() and
+    * AMDGPUTargetLowering::LowerSDIVREM(). It requires more instructions than
+    * the nv50 path and many of them are integer multiplications, so it is
+    * probably slower. It should always return the correct result, though. */
+   nir_lower_idiv_precise,
+};
+
+bool nir_lower_idiv(nir_shader *shader, enum nir_lower_idiv_path path);
 
 bool nir_lower_input_attachments(nir_shader *shader, bool use_fragcoord_sysval);
 
diff --git a/src/compiler/nir/nir_lower_idiv.c b/src/compiler/nir/nir_lower_idiv.c
index c59a3eb8b3d..ed8cebd2963 100644
--- a/src/compiler/nir/nir_lower_idiv.c
+++ b/src/compiler/nir/nir_lower_idiv.c
@@ -27,13 +27,17 @@
 #include "nir.h"
 #include "nir_builder.h"
 
-/* Lowers idiv/udiv/umod
- * Based on NV50LegalizeSSA::handleDIV()
+/* Has two paths
+ * One (nir_lower_idiv_fast) lowers idiv/udiv/umod and is based on
+ * NV50LegalizeSSA::handleDIV()
  *
- * Note that this is probably not enough precision for compute shaders.
- * Perhaps we want a second higher precision (looping) version of this?
- * Or perhaps we assume if you can do compute shaders you can also
- * branch out to a pre-optimized shader library routine..
+ * Note that this path probably does not have not enough precision for
+ * compute shaders. Perhaps we want a second higher precision (looping)
+ * version of this? Or perhaps we assume if you can do compute shaders you
+ * can also branch out to a pre-optimized shader library routine..
+ *
+ * The other path (nir_lower_idiv_precise) is based off of code used by LLVM's
+ * AMDGPU target. It should handle 32-bit idiv/irem/imod/udiv/umod exactly.
  */
 
 static bool
@@ -130,8 +134,109 @@ convert_instr(nir_builder *bld, nir_alu_instr *alu)
    return true;
 }
 
+/* ported from LLVM's AMDGPUTargetLowering::LowerUDIVREM */
+static nir_ssa_def *
+emit_udiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, bool modulo)
+{
+   nir_ssa_def *rcp = nir_frcp(bld, nir_u2f32(bld, denom));
+   rcp = nir_f2u32(bld, nir_fmul_imm(bld, rcp, 4294967296.0));
+   nir_ssa_def *rcp_lo = nir_imul(bld, rcp, denom);
+   nir_ssa_def *rcp_hi = nir_umul_high(bld, rcp, denom);
+   nir_ssa_def *rcp_hi_ne_zero = nir_ine(bld, rcp_hi, nir_imm_int(bld, 0));
+   nir_ssa_def *neg_rcp_lo = nir_ineg(bld, rcp_lo);
+   nir_ssa_def *abs_rcp_lo = nir_bcsel(bld, rcp_hi_ne_zero, rcp_lo, neg_rcp_lo);
+   nir_ssa_def *e = nir_umul_high(bld, abs_rcp_lo, rcp);
+   nir_ssa_def *rcp_plus_e = nir_iadd(bld, rcp, e);
+   nir_ssa_def *rcp_minus_e = nir_isub(bld, rcp, e);
+   nir_ssa_def *tmp0 = nir_bcsel(bld, rcp_hi_ne_zero, rcp_minus_e, rcp_plus_e);
+   nir_ssa_def *quotient = nir_umul_high(bld, tmp0, numer);
+   nir_ssa_def *num_s_remainder = nir_imul(bld, quotient, denom);
+   nir_ssa_def *remainder = nir_isub(bld, numer, num_s_remainder);
+   nir_ssa_def *remainder_ge_den = nir_uge(bld, remainder, denom);
+   nir_ssa_def *remainder_ge_zero = nir_uge(bld, numer, num_s_remainder);
+   nir_ssa_def *tmp1 = nir_iand(bld, remainder_ge_den, remainder_ge_zero);
+
+   if (modulo) {
+      nir_ssa_def *rem = nir_bcsel(bld, tmp1,
+                                   nir_isub(bld, remainder, denom), remainder);
+      return nir_bcsel(bld, remainder_ge_zero,
+                       rem, nir_iadd(bld, remainder, denom));
+   } else {
+      nir_ssa_def *one = nir_imm_int(bld, 1);
+      nir_ssa_def *div = nir_bcsel(bld, tmp1,
+                                   nir_iadd(bld, quotient, one), quotient);
+      return nir_bcsel(bld, remainder_ge_zero,
+                       div, nir_isub(bld, quotient, one));
+   }
+}
+
+/* ported from LLVM's AMDGPUTargetLowering::LowerSDIVREM */
+static nir_ssa_def *
+emit_idiv(nir_builder *bld, nir_ssa_def *numer, nir_ssa_def *denom, nir_op op)
+{
+   nir_ssa_def *lh_sign = nir_ilt(bld, numer, nir_imm_int(bld, 0));
+   nir_ssa_def *rh_sign = nir_ilt(bld, denom, nir_imm_int(bld, 0));
+   lh_sign = nir_bcsel(bld, lh_sign, nir_imm_int(bld, -1), nir_imm_int(bld, 0));
+   rh_sign = nir_bcsel(bld, rh_sign, nir_imm_int(bld, -1), nir_imm_int(bld, 0));
+
+   nir_ssa_def *lhs = nir_iadd(bld, numer, lh_sign);
+   nir_ssa_def *rhs = nir_iadd(bld, denom, rh_sign);
+   lhs = nir_ixor(bld, lhs, lh_sign);
+   rhs = nir_ixor(bld, rhs, rh_sign);
+
+   if (op == nir_op_idiv) {
+      nir_ssa_def *d_sign = nir_ixor(bld, lh_sign, rh_sign);
+      nir_ssa_def *res = emit_udiv(bld, lhs, rhs, false);
+      res = nir_ixor(bld, res, d_sign);
+      return nir_isub(bld, res, d_sign);
+   } else {
+      nir_ssa_def *res = emit_udiv(bld, lhs, rhs, true);
+      res = nir_ixor(bld, res, lh_sign);
+      res = nir_isub(bld, res, lh_sign);
+      if (op == nir_op_imod) {
+         nir_ssa_def *cond = nir_ieq(bld, res, nir_imm_int(bld, 0));
+         cond = nir_ior(bld, nir_ieq(bld, lh_sign, rh_sign), cond);
+         res = nir_bcsel(bld, cond, res, nir_iadd(bld, res, denom));
+      }
+      return res;
+   }
+}
+
+static bool
+convert_instr_precise(nir_builder *bld, nir_alu_instr *alu)
+{
+   nir_op op = alu->op;
+
+   if ((op != nir_op_idiv) &&
+       (op != nir_op_imod) &&
+       (op != nir_op_irem) &&
+       (op != nir_op_udiv) &&
+       (op != nir_op_umod))
+      return false;
+
+   if (alu->dest.dest.ssa.bit_size != 32)
+      return false;
+
+   bld->cursor = nir_before_instr(&alu->instr);
+
+   nir_ssa_def *numer = nir_ssa_for_alu_src(bld, alu, 0);
+   nir_ssa_def *denom = nir_ssa_for_alu_src(bld, alu, 1);
+
+   nir_ssa_def *res = NULL;
+
+   if (op == nir_op_udiv || op == nir_op_umod)
+      res = emit_udiv(bld, numer, denom, op == nir_op_umod);
+   else
+      res = emit_idiv(bld, numer, denom, op);
+
+   assert(alu->dest.dest.is_ssa);
+   nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(res));
+
+   return true;
+}
+
 static bool
-convert_impl(nir_function_impl *impl)
+convert_impl(nir_function_impl *impl, enum nir_lower_idiv_path path)
 {
    nir_builder b;
    nir_builder_init(&b, impl);
@@ -139,7 +244,9 @@ convert_impl(nir_function_impl *impl)
 
    nir_foreach_block(block, impl) {
       nir_foreach_instr_safe(instr, block) {
-         if (instr->type == nir_instr_type_alu)
+         if (instr->type == nir_instr_type_alu && path == nir_lower_idiv_precise)
+            progress |= convert_instr_precise(&b, nir_instr_as_alu(instr));
+         else if (instr->type == nir_instr_type_alu)
             progress |= convert_instr(&b, nir_instr_as_alu(instr));
       }
    }
@@ -151,13 +258,13 @@ convert_impl(nir_function_impl *impl)
 }
 
 bool
-nir_lower_idiv(nir_shader *shader)
+nir_lower_idiv(nir_shader *shader, enum nir_lower_idiv_path path)
 {
    bool progress = false;
 
    nir_foreach_function(function, shader) {
       if (function->impl)
-         progress |= convert_impl(function->impl);
+         progress |= convert_impl(function->impl, path);
    }
 
    return progress;
diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c
index f2fc46db7cc..99659a7ddef 100644
--- a/src/freedreno/ir3/ir3_nir.c
+++ b/src/freedreno/ir3/ir3_nir.c
@@ -277,7 +277,7 @@ ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
 	 * NOTE that UBO analysis pass should only be done once, before variants
 	 */
 	const bool ubo_progress = !key && OPT(s, ir3_nir_analyze_ubo_ranges, shader);
-	const bool idiv_progress = OPT(s, nir_lower_idiv);
+	const bool idiv_progress = OPT(s, nir_lower_idiv, nir_lower_idiv_fast);
 	if (ubo_progress || idiv_progress)
 		ir3_optimize_loop(s);
 
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
index 96b669787fe..4cf48b46e78 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
@@ -762,7 +762,7 @@ etna_compile_shader_nir(struct etna_shader_variant *v)
       OPT_V(s, nir_opt_algebraic);
       OPT_V(s, nir_lower_bool_to_float);
    } else {
-      OPT_V(s, nir_lower_idiv);
+      OPT_V(s, nir_lower_idiv, nir_lower_idiv_fast);
       OPT_V(s, nir_lower_bool_to_int32);
    }
 
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index fc148861989..8ec181bc8fa 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2321,7 +2321,7 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
 
         NIR_PASS_V(c->s, vc4_nir_lower_io, c);
         NIR_PASS_V(c->s, vc4_nir_lower_txf_ms, c);
-        NIR_PASS_V(c->s, nir_lower_idiv);
+        NIR_PASS_V(c->s, nir_lower_idiv, nir_lower_idiv_fast);
 
         vc4_optimize_nir(c->s);
 
diff --git a/src/panfrost/midgard/midgard_compile.c b/src/panfrost/midgard/midgard_compile.c
index cd8a8165157..d73d6007e7b 100644
--- a/src/panfrost/midgard/midgard_compile.c
+++ b/src/panfrost/midgard/midgard_compile.c
@@ -482,7 +482,7 @@ optimise_nir(nir_shader *nir)
 
         NIR_PASS(progress, nir, nir_lower_regs_to_ssa);
         NIR_PASS(progress, nir, midgard_nir_lower_fdot2);
-        NIR_PASS(progress, nir, nir_lower_idiv);
+        NIR_PASS(progress, nir, nir_lower_idiv, nir_lower_idiv_fast);
 
         nir_lower_tex_options lower_tex_options = {
                 .lower_txs_lod = true,




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