Mesa (master): mesa/program: Associate uniform storage without using names

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Sep 10 22:07:03 UTC 2019


Module: Mesa
Branch: master
Commit: d40978f396523ea1b719c0999b0650b1cb4ebc54
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d40978f396523ea1b719c0999b0650b1cb4ebc54

Author: Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com>
Date:   Wed Aug 21 12:16:29 2019 -0700

mesa/program: Associate uniform storage without using names

Use the new UniformStorageIndex field in Parameter instead.  This
mechanism was added so we could match those in the SPIR-V case, where
names are optional.

v2: Use UniformStorageIndex for all cases.  (Timothy)

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

---

 src/mesa/program/ir_to_mesa.cpp | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 30e8606b253..777fd168c7e 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -2536,13 +2536,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
       if (params->Parameters[i].Type != PROGRAM_UNIFORM)
          continue;
 
-      unsigned location;
-      const bool found =
-         shader_program->UniformHash->get(location, params->Parameters[i].Name);
-      assert(found);
-
-      if (!found)
-         continue;
+      unsigned location = params->Parameters[i].UniformStorageIndex;
 
       struct gl_uniform_storage *storage =
          &shader_program->data->UniformStorage[location];




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