Mesa (master): v3d: remove redundant update of queued draw calls
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Fri Sep 13 07:37:43 UTC 2019
Module: Mesa
Branch: master
Commit: ded6ea92098a8393db554c3f0f08ec90720ddcf4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ded6ea92098a8393db554c3f0f08ec90720ddcf4
Author: Iago Toral Quiroga <itoral at igalia.com>
Date: Wed Sep 11 10:02:22 2019 +0200
v3d: remove redundant update of queued draw calls
This was updating the counter for the indexed draw path only, but we are
already updating the counter for all paths a bit later, so this is only
duplicating counts for indexed paths.
Reviewed-by: Eric Anholt <eric at anholt.net>
---
src/gallium/drivers/v3d/v3dx_draw.c | 2 --
1 file changed, 2 deletions(-)
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index 26f706a9347..2eed8f1786a 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -852,8 +852,6 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
}
}
- job->draw_calls_queued++;
-
if (info->has_user_indices)
pipe_resource_reference(&prsc, NULL);
} else {
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