Mesa (master): drirc: include unreal engine version 0 to 23

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Mon Sep 16 19:23:14 UTC 2019


Module: Mesa
Branch: master
Commit: dcf13fbac9d28ac25fc2c42f87733740009ce621
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dcf13fbac9d28ac25fc2c42f87733740009ce621

Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date:   Mon Sep 16 18:01:28 2019 +0300

drirc: include unreal engine version 0 to 23

This was meant to include up to version 23.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Fixes: 0616b7ac90 ("vulkan: add vk_x11_strict_image_count option")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Eric Engestrom <eric.engestrom at intel.com>

---

 src/util/00-mesa-defaults.conf | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 8f3e84788d9..4f307a399e7 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -475,7 +475,7 @@ TODO: document the other workarounds.
         <!-- Works around the game not starting (does not deal with
              the implementation returning more images than the minimum
              specified by the application. -->
-        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21">
+        <engine engine_name_match="UnrealEngine4.*" engine_versions="0:23">
             <option name="vk_x11_strict_image_count" value="true" />
         </engine>
     </device>




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