Mesa (master): nir: don't add bindless variables to num_textures and num_images
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Mon Sep 23 19:35:26 UTC 2019
Module: Mesa
Branch: master
Commit: f5c103ce1d74ad95435dce21a38d4f30adab202d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f5c103ce1d74ad95435dce21a38d4f30adab202d
Author: Marek Olšák <marek.olsak at amd.com>
Date: Wed Sep 18 15:19:29 2019 -0400
nir: don't add bindless variables to num_textures and num_images
It confuses radeonsi.
Reviewed-by: Connor Abbott <cwabbott0 at gmail.com>
---
src/compiler/nir/nir_gather_info.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c
index b6e6b0afd1f..1e251149872 100644
--- a/src/compiler/nir/nir_gather_info.c
+++ b/src/compiler/nir/nir_gather_info.c
@@ -361,6 +361,10 @@ nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint)
shader->info.num_textures = 0;
shader->info.num_images = 0;
nir_foreach_variable(var, &shader->uniforms) {
+ /* Bindless textures and images don't use non-bindless slots. */
+ if (var->data.bindless)
+ continue;
+
shader->info.num_textures += glsl_type_get_sampler_count(var->type);
shader->info.num_images += glsl_type_get_image_count(var->type);
}
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