Mesa (master): freedreno/a6xx: Emit const and texture state for HS/DS/GS

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Sep 25 21:58:36 UTC 2019


Module: Mesa
Branch: master
Commit: cf695ad2ecd36b55d95171dd06f1c413655a964a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cf695ad2ecd36b55d95171dd06f1c413655a964a

Author: Kristian H. Kristensen <hoegsberg at google.com>
Date:   Thu Sep 19 15:04:09 2019 -0700

freedreno/a6xx: Emit const and texture state for HS/DS/GS

Signed-off-by: Kristian H. Kristensen <hoegsberg at google.com>

---

 src/gallium/drivers/freedreno/a6xx/fd6_draw.c     | 20 ++++++----
 src/gallium/drivers/freedreno/a6xx/fd6_emit.c     | 45 +++++++++++++++++++++++
 src/gallium/drivers/freedreno/a6xx/fd6_emit.h     | 15 ++++++++
 src/gallium/drivers/freedreno/freedreno_context.h |  2 +-
 4 files changed, 74 insertions(+), 8 deletions(-)

diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
index 8cabce96b3d..1d5df60c533 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_draw.c
@@ -129,6 +129,9 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
 		.info = info,
 		.key = {
 			.vs = ctx->prog.vs,
+			.hs = ctx->prog.hs,
+			.ds = ctx->prog.ds,
+			.gs = ctx->prog.gs,
 			.fs = ctx->prog.fs,
 			.key = {
 				.color_two_side = ctx->rasterizer->light_twoside,
@@ -169,18 +172,21 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
 	emit.dirty = ctx->dirty;      /* *after* fixup_shader_state() */
 	emit.bs = fd6_emit_get_prog(&emit)->bs;
 	emit.vs = fd6_emit_get_prog(&emit)->vs;
+	emit.hs = fd6_emit_get_prog(&emit)->hs;
+	emit.ds = fd6_emit_get_prog(&emit)->ds;
+	emit.gs = fd6_emit_get_prog(&emit)->gs;
 	emit.fs = fd6_emit_get_prog(&emit)->fs;
 
-	const struct ir3_shader_variant *vp = emit.vs;
-	const struct ir3_shader_variant *fp = emit.fs;
-
-	ctx->stats.vs_regs += ir3_shader_halfregs(vp);
-	ctx->stats.fs_regs += ir3_shader_halfregs(fp);
+	ctx->stats.vs_regs += ir3_shader_halfregs(emit.vs);
+	ctx->stats.hs_regs += COND(emit.hs, ir3_shader_halfregs(emit.hs));
+	ctx->stats.ds_regs += COND(emit.ds, ir3_shader_halfregs(emit.ds));
+	ctx->stats.gs_regs += COND(emit.gs, ir3_shader_halfregs(emit.gs));
+	ctx->stats.fs_regs += ir3_shader_halfregs(emit.fs);
 
 	/* figure out whether we need to disable LRZ write for binning
-	 * pass using draw pass's fp:
+	 * pass using draw pass's fs:
 	 */
-	emit.no_lrz_write = fp->writes_pos || fp->no_earlyz;
+	emit.no_lrz_write = emit.fs->writes_pos || emit.fs->no_earlyz;
 
 	struct fd_ringbuffer *ring = ctx->batch->draw;
 	enum pc_di_primtype primtype = ctx->primtypes[info->mode];
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
index 0db32ff6aef..a0d2259398b 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.c
@@ -380,6 +380,27 @@ fd6_emit_textures(struct fd_pipe *pipe, struct fd_ringbuffer *ring,
 		tex_const_reg = REG_A6XX_SP_VS_TEX_CONST_LO;
 		tex_count_reg = REG_A6XX_SP_VS_TEX_COUNT;
 		break;
+	case PIPE_SHADER_TESS_CTRL:
+		sb = SB6_HS_TEX;
+		opcode = CP_LOAD_STATE6_GEOM;
+		tex_samp_reg = REG_A6XX_SP_HS_TEX_SAMP_LO;
+		tex_const_reg = REG_A6XX_SP_HS_TEX_CONST_LO;
+		tex_count_reg = REG_A6XX_SP_HS_TEX_COUNT;
+		break;
+	case PIPE_SHADER_TESS_EVAL:
+		sb = SB6_DS_TEX;
+		opcode = CP_LOAD_STATE6_GEOM;
+		tex_samp_reg = REG_A6XX_SP_DS_TEX_SAMP_LO;
+		tex_const_reg = REG_A6XX_SP_DS_TEX_CONST_LO;
+		tex_count_reg = REG_A6XX_SP_DS_TEX_COUNT;
+		break;
+	case PIPE_SHADER_GEOMETRY:
+		sb = SB6_GS_TEX;
+		opcode = CP_LOAD_STATE6_GEOM;
+		tex_samp_reg = REG_A6XX_SP_GS_TEX_SAMP_LO;
+		tex_const_reg = REG_A6XX_SP_GS_TEX_CONST_LO;
+		tex_count_reg = REG_A6XX_SP_GS_TEX_COUNT;
+		break;
 	case PIPE_SHADER_FRAGMENT:
 		sb = SB6_FS_TEX;
 		opcode = CP_LOAD_STATE6_FRAG;
@@ -554,6 +575,9 @@ fd6_emit_combined_textures(struct fd_ringbuffer *ring, struct fd6_emit *emit,
 		unsigned enable_mask;
 	} s[PIPE_SHADER_TYPES] = {
 		[PIPE_SHADER_VERTEX]    = { FD6_GROUP_VS_TEX, 0x7 },
+		[PIPE_SHADER_TESS_CTRL]  = { FD6_GROUP_HS_TEX, 0x7 },
+		[PIPE_SHADER_TESS_EVAL]  = { FD6_GROUP_DS_TEX, 0x7 },
+		[PIPE_SHADER_GEOMETRY]  = { FD6_GROUP_GS_TEX, 0x7 },
 		[PIPE_SHADER_FRAGMENT]  = { FD6_GROUP_FS_TEX, 0x6 },
 	};
 
@@ -791,6 +815,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
 	struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
 	const struct fd6_program_state *prog = fd6_emit_get_prog(emit);
 	const struct ir3_shader_variant *vs = emit->vs;
+	const struct ir3_shader_variant *hs = emit->hs;
+	const struct ir3_shader_variant *ds = emit->ds;
+	const struct ir3_shader_variant *gs = emit->gs;
 	const struct ir3_shader_variant *fs = emit->fs;
 	const enum fd_dirty_3d_state dirty = emit->dirty;
 	bool needs_border = false;
@@ -936,6 +963,9 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
 	}
 
 	fd6_emit_consts(emit, vs, PIPE_SHADER_VERTEX, FD6_GROUP_VS_CONST, 0x7);
+	fd6_emit_consts(emit, hs, PIPE_SHADER_TESS_CTRL, FD6_GROUP_HS_CONST, 0x7);
+	fd6_emit_consts(emit, ds, PIPE_SHADER_TESS_EVAL, FD6_GROUP_DS_CONST, 0x7);
+	fd6_emit_consts(emit, gs, PIPE_SHADER_GEOMETRY, FD6_GROUP_GS_CONST, 0x7);
 	fd6_emit_consts(emit, fs, PIPE_SHADER_FRAGMENT, FD6_GROUP_FS_CONST, 0x6);
 
 	/* if driver-params are needed, emit each time: */
@@ -1008,11 +1038,26 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
 	}
 
 	needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_VERTEX, vs);
+	if (hs) {
+		needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_TESS_CTRL, hs);
+		needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_TESS_EVAL, ds);
+	}
+	if (gs) {
+		needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_GEOMETRY, gs);
+	}
 	needs_border |= fd6_emit_combined_textures(ring, emit, PIPE_SHADER_FRAGMENT, fs);
 
 	if (needs_border)
 		emit_border_color(ctx, ring);
 
+	if (hs) {
+		debug_assert(hs->image_mapping.num_ibo == 0);
+		debug_assert(ds->image_mapping.num_ibo == 0);
+	}
+	if (gs) {
+		debug_assert(gs->image_mapping.num_ibo == 0);
+	}
+
 #define DIRTY_IBO (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE | \
 				   FD_DIRTY_SHADER_PROG)
 	if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & DIRTY_IBO) {
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
index 490cffb95b5..107723fb076 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_emit.h
@@ -50,9 +50,15 @@ enum fd6_state_id {
 	FD6_GROUP_LRZ_BINNING,
 	FD6_GROUP_VBO,
 	FD6_GROUP_VS_CONST,
+	FD6_GROUP_HS_CONST,
+	FD6_GROUP_DS_CONST,
+	FD6_GROUP_GS_CONST,
 	FD6_GROUP_FS_CONST,
 	FD6_GROUP_VS_DRIVER_PARAMS,
 	FD6_GROUP_VS_TEX,
+	FD6_GROUP_HS_TEX,
+	FD6_GROUP_DS_TEX,
+	FD6_GROUP_GS_TEX,
 	FD6_GROUP_FS_TEX,
 	FD6_GROUP_IBO,
 	FD6_GROUP_RASTERIZER,
@@ -92,6 +98,9 @@ struct fd6_emit {
 
 	struct ir3_shader_variant *bs;
 	struct ir3_shader_variant *vs;
+	struct ir3_shader_variant *hs;
+	struct ir3_shader_variant *ds;
+	struct ir3_shader_variant *gs;
 	struct ir3_shader_variant *fs;
 
 	unsigned streamout_mask;
@@ -218,6 +227,12 @@ fd6_stage2shadersb(gl_shader_stage type)
 	switch (type) {
 	case MESA_SHADER_VERTEX:
 		return SB6_VS_SHADER;
+	case MESA_SHADER_TESS_CTRL:
+		return SB6_HS_SHADER;
+	case MESA_SHADER_TESS_EVAL:
+		return SB6_DS_SHADER;
+	case MESA_SHADER_GEOMETRY:
+		return SB6_GS_SHADER;
 	case MESA_SHADER_FRAGMENT:
 		return SB6_FS_SHADER;
 	case MESA_SHADER_COMPUTE:
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index f17797a8d2a..12aaba1d4d0 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -215,7 +215,7 @@ struct fd_context {
 		uint64_t draw_calls;
 		uint64_t batch_total, batch_sysmem, batch_gmem, batch_nondraw, batch_restore;
 		uint64_t staging_uploads, shadow_uploads;
-		uint64_t vs_regs, fs_regs;
+		uint64_t vs_regs, hs_regs, ds_regs, gs_regs, fs_regs;
 	} stats;
 
 	/* Current batch.. the rule here is that you can deref ctx->batch




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