Mesa (master): radv, aco: collect statistics if requested but executables are not

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Apr 3 12:23:10 UTC 2020


Module: Mesa
Branch: master
Commit: 7e6aec668772eb9cac014d78ba95272a063167fe
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7e6aec668772eb9cac014d78ba95272a063167fe

Author: Rhys Perry <pendingchaos02 at gmail.com>
Date:   Thu Mar 19 15:09:31 2020 +0000

radv, aco: collect statistics if requested but executables are not

Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Daniel Schürmann <daniel at schuermann.dev>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2965>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2965>

---

 src/amd/compiler/aco_interface.cpp |  2 +-
 src/amd/vulkan/radv_pipeline.c     | 21 +++++++++++----------
 src/amd/vulkan/radv_shader.c       | 10 ++++++----
 src/amd/vulkan/radv_shader.h       |  6 ++++--
 4 files changed, 22 insertions(+), 17 deletions(-)

diff --git a/src/amd/compiler/aco_interface.cpp b/src/amd/compiler/aco_interface.cpp
index 19c98c8196c..8991d616eed 100644
--- a/src/amd/compiler/aco_interface.cpp
+++ b/src/amd/compiler/aco_interface.cpp
@@ -78,7 +78,7 @@ void aco_compile_shader(unsigned shader_count,
    ac_shader_config config = {0};
    std::unique_ptr<aco::Program> program{new aco::Program};
 
-   program->collect_statistics = args->options->record_ir;
+   program->collect_statistics = args->options->record_stats;
    if (program->collect_statistics)
       memset(program->statistics, 0, sizeof(program->statistics));
 
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index f78043bf39e..c62d2a0d977 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2758,6 +2758,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 	struct radv_shader_info infos[MESA_SHADER_STAGES] = {0};
 	unsigned char hash[20], gs_copy_hash[20];
 	bool keep_executable_info = (flags & VK_PIPELINE_CREATE_CAPTURE_INTERNAL_REPRESENTATIONS_BIT_KHR) || device->keep_shader_info;
+	bool keep_statistic_info = (flags & VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR) || device->keep_shader_info;
 
 	radv_start_feedback(pipeline_feedback);
 
@@ -2778,14 +2779,14 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 	gs_copy_hash[0] ^= 1;
 
 	bool found_in_application_cache = true;
-	if (modules[MESA_SHADER_GEOMETRY] && !keep_executable_info) {
+	if (modules[MESA_SHADER_GEOMETRY] && !keep_executable_info && !keep_statistic_info) {
 		struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
 		radv_create_shader_variants_from_pipeline_cache(device, cache, gs_copy_hash, variants,
 		                                                &found_in_application_cache);
 		pipeline->gs_copy_shader = variants[MESA_SHADER_GEOMETRY];
 	}
 
-	if (!keep_executable_info &&
+	if (!keep_executable_info && !keep_statistic_info &&
 	    radv_create_shader_variants_from_pipeline_cache(device, cache, hash, pipeline->shaders,
 	                                                    &found_in_application_cache) &&
 	    (!modules[MESA_SHADER_GEOMETRY] || pipeline->gs_copy_shader)) {
@@ -2910,11 +2911,11 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
 			pipeline->gs_copy_shader = radv_create_gs_copy_shader(
 					device, nir[MESA_SHADER_GEOMETRY], &info,
-					&gs_copy_binary, keep_executable_info,
+					&gs_copy_binary, keep_executable_info, keep_statistic_info,
 					keys[MESA_SHADER_GEOMETRY].has_multiview_view_index);
 		}
 
-		if (!keep_executable_info && pipeline->gs_copy_shader) {
+		if (!keep_executable_info && !keep_statistic_info && pipeline->gs_copy_shader) {
 			struct radv_shader_binary *binaries[MESA_SHADER_STAGES] = {NULL};
 			struct radv_shader_variant *variants[MESA_SHADER_STAGES] = {0};
 
@@ -2937,7 +2938,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 			       radv_shader_variant_compile(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
 			                                  pipeline->layout, keys + MESA_SHADER_FRAGMENT,
 							  infos + MESA_SHADER_FRAGMENT,
-			                                  keep_executable_info,
+			                                  keep_executable_info, keep_statistic_info,
 			                                  &binaries[MESA_SHADER_FRAGMENT]);
 
 			radv_stop_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT], false);
@@ -2955,7 +2956,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 			pipeline->shaders[MESA_SHADER_TESS_CTRL] = radv_shader_variant_compile(device, modules[MESA_SHADER_TESS_CTRL], combined_nir, 2,
 			                                                                      pipeline->layout,
 			                                                                      &key, &infos[MESA_SHADER_TESS_CTRL], keep_executable_info,
-			                                                                      &binaries[MESA_SHADER_TESS_CTRL]);
+			                                                                      keep_statistic_info, &binaries[MESA_SHADER_TESS_CTRL]);
 
 			radv_stop_feedback(stage_feedbacks[MESA_SHADER_TESS_CTRL], false);
 		}
@@ -2974,7 +2975,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 			pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_compile(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
 			                                                                     pipeline->layout,
 			                                                                     &keys[pre_stage], &infos[MESA_SHADER_GEOMETRY], keep_executable_info,
-			                                                                     &binaries[MESA_SHADER_GEOMETRY]);
+			                                                                     keep_statistic_info, &binaries[MESA_SHADER_GEOMETRY]);
 
 			radv_stop_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY], false);
 		}
@@ -2995,14 +2996,14 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
 			pipeline->shaders[i] = radv_shader_variant_compile(device, modules[i], &nir[i], 1,
 									  pipeline->layout,
-									  keys + i, infos + i,keep_executable_info,
-									  &binaries[i]);
+									  keys + i, infos + i, keep_executable_info,
+									  keep_statistic_info, &binaries[i]);
 
 			radv_stop_feedback(stage_feedbacks[i], false);
 		}
 	}
 
-	if (!keep_executable_info) {
+	if (!keep_executable_info && !keep_statistic_info) {
 		radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline->shaders,
 						   binaries);
 	}
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 797c90159b8..a46691229f5 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -1077,6 +1077,7 @@ shader_variant_compile(struct radv_device *device,
 		       struct radv_nir_compiler_options *options,
 		       bool gs_copy_shader,
 		       bool keep_shader_info,
+		       bool keep_statistic_info,
 		       struct radv_shader_binary **binary_out)
 {
 	enum radeon_family chip_family = device->physical_device->rad_info.family;
@@ -1088,6 +1089,7 @@ shader_variant_compile(struct radv_device *device,
 	options->dump_preoptir = options->dump_shader &&
 				 device->instance->debug_flags & RADV_DEBUG_PREOPTIR;
 	options->record_ir = keep_shader_info;
+	options->record_stats = keep_statistic_info;
 	options->check_ir = device->instance->debug_flags & RADV_DEBUG_CHECKIR;
 	options->tess_offchip_block_dw_size = device->tess_offchip_block_dw_size;
 	options->address32_hi = device->physical_device->rad_info.address32_hi;
@@ -1160,7 +1162,7 @@ radv_shader_variant_compile(struct radv_device *device,
 			   struct radv_pipeline_layout *layout,
 			   const struct radv_shader_variant_key *key,
 			   struct radv_shader_info *info,
-			   bool keep_shader_info,
+			   bool keep_shader_info, bool keep_statistic_info,
 			   struct radv_shader_binary **binary_out)
 {
 	struct radv_nir_compiler_options options = {0};
@@ -1173,7 +1175,7 @@ radv_shader_variant_compile(struct radv_device *device,
 	options.robust_buffer_access = device->robust_buffer_access;
 
 	return shader_variant_compile(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage, info,
-				     &options, false, keep_shader_info, binary_out);
+				     &options, false, keep_shader_info, keep_statistic_info, binary_out);
 }
 
 struct radv_shader_variant *
@@ -1181,7 +1183,7 @@ radv_create_gs_copy_shader(struct radv_device *device,
 			   struct nir_shader *shader,
 			   struct radv_shader_info *info,
 			   struct radv_shader_binary **binary_out,
-			   bool keep_shader_info,
+			   bool keep_shader_info, bool keep_statistic_info,
 			   bool multiview)
 {
 	struct radv_nir_compiler_options options = {0};
@@ -1190,7 +1192,7 @@ radv_create_gs_copy_shader(struct radv_device *device,
 	options.key.has_multiview_view_index = multiview;
 
 	return shader_variant_compile(device, NULL, &shader, 1, MESA_SHADER_VERTEX,
-				      info, &options, true, keep_shader_info, binary_out);
+				      info, &options, true, keep_shader_info, keep_statistic_info, binary_out);
 }
 
 void
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index eb414829d96..0bd33d3025f 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -132,6 +132,7 @@ struct radv_nir_compiler_options {
 	bool dump_shader;
 	bool dump_preoptir;
 	bool record_ir;
+	bool record_stats;
 	bool check_ir;
 	bool has_ls_vgpr_init_bug;
 	bool use_ngg_streamout;
@@ -449,14 +450,15 @@ radv_shader_variant_compile(struct radv_device *device,
 			    struct radv_pipeline_layout *layout,
 			    const struct radv_shader_variant_key *key,
 			    struct radv_shader_info *info,
-			    bool keep_shader_info,
+			    bool keep_shader_info, bool keep_statistic_info,
 			    struct radv_shader_binary **binary_out);
 
 struct radv_shader_variant *
 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
 			   struct radv_shader_info *info,
 			   struct radv_shader_binary **binary_out,
-			   bool multiview,  bool keep_shader_info);
+			   bool multiview,  bool keep_shader_info,
+			   bool keep_statistic_info);
 
 void
 radv_shader_variant_destroy(struct radv_device *device,



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