Mesa (master): draw/cull: run pipeline for culled points.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Apr 15 04:49:32 UTC 2020


Module: Mesa
Branch: master
Commit: 30ef6f5137a5a6e9c0b08640a44e30e1aba14270
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=30ef6f5137a5a6e9c0b08640a44e30e1aba14270

Author: Dave Airlie <airlied at redhat.com>
Date:   Fri Apr 10 09:19:10 2020 +1000

draw/cull: run pipeline for culled points.

This just appears to be missing:
Fixes:
KHR-GL45.cull_distance.functional

Reviewed-by: Roland Scheidegger <sroland at vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>

---

 src/gallium/auxiliary/draw/draw_pipe_validate.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/gallium/auxiliary/draw/draw_pipe_validate.c b/src/gallium/auxiliary/draw/draw_pipe_validate.c
index 846cd4db39e..a013c2ef640 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_validate.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_validate.c
@@ -100,6 +100,9 @@ draw_need_pipeline(const struct draw_context *draw,
       /* point sprites */
       if (rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)
          return TRUE;
+
+      if (draw_current_shader_num_written_culldistances(draw))
+         return TRUE;
    }
    else if (reduced_prim == PIPE_PRIM_TRIANGLES) {
       /* polygon stipple */



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