Mesa (staging/20.0): radv/llvm: fix exporting the viewport index if the fragment shader needs it

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Apr 20 18:56:30 UTC 2020


Module: Mesa
Branch: staging/20.0
Commit: 5cd2b945df2ee45a83218211683aaab5201b6c2c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=5cd2b945df2ee45a83218211683aaab5201b6c2c

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Wed Apr 15 08:37:40 2020 +0200

radv/llvm: fix exporting the viewport index if the fragment shader needs it

It's like the layer, it has to be exported via the pos and also
as a varying if the fragment shader reads it.

Fixes dEQP-VK.draw.shader_viewport_index.fragment_shader_*

Cc: <mesa-stable at lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4564>
(cherry picked from commit b424d49ac05563fd7d9f217fae9c25fc602f4330)

---

 .pick_status.json                 | 2 +-
 src/amd/vulkan/radv_nir_to_llvm.c | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/.pick_status.json b/.pick_status.json
index c7c9c5ff651..14cdf1ccf0a 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -832,7 +832,7 @@
         "description": "radv/llvm: fix exporting the viewport index if the fragment shader needs it",
         "nominated": true,
         "nomination_type": 0,
-        "resolution": 0,
+        "resolution": 1,
         "master_sha": null,
         "because_sha": null
     },
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index 6451691da6e..64288be58bb 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -1889,6 +1889,7 @@ radv_build_param_exports(struct radv_shader_context *ctx,
 
 		if (slot_name != VARYING_SLOT_LAYER &&
 		    slot_name != VARYING_SLOT_PRIMITIVE_ID &&
+		    slot_name != VARYING_SLOT_VIEWPORT &&
 		    slot_name != VARYING_SLOT_CLIP_DIST0 &&
 		    slot_name != VARYING_SLOT_CLIP_DIST1 &&
 		    slot_name < VARYING_SLOT_VAR0)



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