Mesa (master): glthread: use 32-bit align instead of 64-bit ALIGN
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Mon Apr 27 12:11:58 UTC 2020
Module: Mesa
Branch: master
Commit: fc4b78f4cc31aa74054933ed65aae5712109bc4e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fc4b78f4cc31aa74054933ed65aae5712109bc4e
Author: Marek Olšák <marek.olsak at amd.com>
Date: Fri Mar 27 05:57:56 2020 -0400
glthread: use 32-bit align instead of 64-bit ALIGN
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4758>
---
src/mesa/main/glthread_marshal.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/glthread_marshal.h b/src/mesa/main/glthread_marshal.h
index 8fc65d29862..f464f2bd565 100644
--- a/src/mesa/main/glthread_marshal.h
+++ b/src/mesa/main/glthread_marshal.h
@@ -59,13 +59,13 @@ _mesa_glthread_allocate_command(struct gl_context *ctx,
struct glthread_state *glthread = &ctx->GLThread;
struct glthread_batch *next = &glthread->batches[glthread->next];
struct marshal_cmd_base *cmd_base;
- const int aligned_size = ALIGN(size, 8);
if (unlikely(next->used + size > MARSHAL_MAX_CMD_SIZE)) {
_mesa_glthread_flush_batch(ctx);
next = &glthread->batches[glthread->next];
}
+ const int aligned_size = align(size, 8);
cmd_base = (struct marshal_cmd_base *)&next->buffer[next->used];
next->used += aligned_size;
cmd_base->cmd_id = cmd_id;
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