Mesa (master): r600/sfn: Don't emit inline constants in the r600 IR
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Tue Apr 28 08:17:40 UTC 2020
Module: Mesa
Branch: master
Commit: 172868167ea250a077873d9df058692cc8c4cabc
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=172868167ea250a077873d9df058692cc8c4cabc
Author: Gert Wollny <gert.wollny at collabora.com>
Date: Wed Apr 15 16:34:43 2020 +0200
r600/sfn: Don't emit inline constants in the r600 IR
This can be handled when lowering to assembly, and it makes testing
for indirect buffer and sampler access easier.
Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4714>
---
src/gallium/drivers/r600/sfn/sfn_valuepool.cpp | 25 ++-----------------------
1 file changed, 2 insertions(+), 23 deletions(-)
diff --git a/src/gallium/drivers/r600/sfn/sfn_valuepool.cpp b/src/gallium/drivers/r600/sfn/sfn_valuepool.cpp
index 3ff386d5a0f..79c83d82859 100644
--- a/src/gallium/drivers/r600/sfn/sfn_valuepool.cpp
+++ b/src/gallium/drivers/r600/sfn/sfn_valuepool.cpp
@@ -526,33 +526,12 @@ int ValuePool::allocate_with_mask(unsigned index, unsigned mask, bool pre_alloc)
PValue ValuePool::literal(uint32_t value)
{
- const uint32_t float_1 = 0x3f800000;
- const uint32_t float_05 = 0x3f000000;
-
auto l = m_literals.find(value);
if (l != m_literals.end())
return l->second;
- switch (value) {
- case 0:
- m_literals[0] = PValue(new InlineConstValue(ALU_SRC_0, 0));
- return m_literals[0];
- case 1:
- m_literals[1] = PValue(new InlineConstValue(ALU_SRC_1_INT, 0));
- return m_literals[1];
- case float_1:
- m_literals[float_1] = PValue(new InlineConstValue(ALU_SRC_1, 0));
- return m_literals[float_1];
- case float_05:
- m_literals[float_05] = PValue(new InlineConstValue(ALU_SRC_0_5, 0));
- return m_literals[float_05];
- case 0xffffffff:
- m_literals[0xffffffff] = PValue(new InlineConstValue(ALU_SRC_M_1_INT, 0));
- return m_literals[0xffffffff];
- default:
- m_literals[value] = PValue(new LiteralValue(value));
- return m_literals[value];
- }
+ m_literals[value] = PValue(new LiteralValue(value));
+ return m_literals[value];
}
}
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