Mesa (master): radeonsi: implement and use compute-based DCC decompression on gfx9-10

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Apr 30 22:53:01 UTC 2020


Module: Mesa
Branch: master
Commit: d6acdbd9352bd4175191069139fd5f54cf2cc95f
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d6acdbd9352bd4175191069139fd5f54cf2cc95f

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Sun Apr 26 08:38:54 2020 -0400

radeonsi: implement and use compute-based DCC decompression on gfx9-10

DCC_DECOMPRESS doesn't work. Instead of trying to figure out why,
use a compute blit where the load is compressed and the store is
uncompressed.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4761>

---

 src/amd/common/ac_surface.c                      |  3 ++
 src/amd/common/ac_surface.h                      |  4 ++
 src/gallium/drivers/radeonsi/si_blit.c           | 29 ++++++++++--
 src/gallium/drivers/radeonsi/si_compute_blit.c   | 60 ++++++++++++++++++++----
 src/gallium/drivers/radeonsi/si_pipe.c           |  2 +
 src/gallium/drivers/radeonsi/si_pipe.h           |  5 +-
 src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c | 39 +++++++++++++++
 7 files changed, 128 insertions(+), 14 deletions(-)

diff --git a/src/amd/common/ac_surface.c b/src/amd/common/ac_surface.c
index 50828e47e16..ef266922564 100644
--- a/src/amd/common/ac_surface.c
+++ b/src/amd/common/ac_surface.c
@@ -1269,6 +1269,9 @@ static int gfx9_compute_miptree(ADDR_HANDLE addrlib,
 
 			surf->u.gfx9.dcc.rb_aligned = din.dccKeyFlags.rbAligned;
 			surf->u.gfx9.dcc.pipe_aligned = din.dccKeyFlags.pipeAligned;
+			surf->u.gfx9.dcc_block_width = dout.compressBlkWidth;
+			surf->u.gfx9.dcc_block_height = dout.compressBlkHeight;
+			surf->u.gfx9.dcc_block_depth = dout.compressBlkDepth;
 			surf->dcc_size = dout.dccRamSize;
 			surf->dcc_alignment = dout.dccRamBaseAlign;
 			surf->num_dcc_levels = in->numMipLevels;
diff --git a/src/amd/common/ac_surface.h b/src/amd/common/ac_surface.h
index 8bdafa295ef..bd90d958ea2 100644
--- a/src/amd/common/ac_surface.h
+++ b/src/amd/common/ac_surface.h
@@ -167,6 +167,10 @@ struct gfx9_surf_layout {
 
     uint64_t                    stencil_offset; /* separate stencil */
 
+    uint8_t                     dcc_block_width;
+    uint8_t                     dcc_block_height;
+    uint8_t                     dcc_block_depth;
+
     /* Displayable DCC. This is always rb_aligned=0 and pipe_aligned=0.
      * The 3D engine doesn't support that layout except for chips with 1 RB.
      * All other chips must set rb_aligned=1.
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index ab69c7e4ddd..057cdc6ce31 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -419,6 +419,7 @@ static void si_blit_decompress_color(struct si_context *sctx, struct si_texture
                    first_level, last_level, level_mask);
 
    if (need_dcc_decompress) {
+      assert(sctx->chip_class == GFX8);
       custom_blend = sctx->custom_blend_dcc_decompress;
 
       assert(tex->surface.dcc_offset);
@@ -834,7 +835,8 @@ void si_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *dst
        !sdst->surface.dcc_offset &&
        !(dst->target != src->target &&
          (src->target == PIPE_TEXTURE_1D_ARRAY || dst->target == PIPE_TEXTURE_1D_ARRAY))) {
-      si_compute_copy_image(sctx, dst, dst_level, src, src_level, dstx, dsty, dstz, src_box);
+      si_compute_copy_image(sctx, dst, dst_level, src, src_level, dstx, dsty, dstz,
+                            src_box, false);
       return;
    }
 
@@ -1226,8 +1228,29 @@ void si_decompress_dcc(struct si_context *sctx, struct si_texture *tex)
    if (!tex->surface.dcc_offset || !sctx->has_graphics)
       return;
 
-   si_blit_decompress_color(sctx, tex, 0, tex->buffer.b.b.last_level, 0,
-                            util_max_layer(&tex->buffer.b.b, 0), true, false);
+   if (sctx->chip_class == GFX8) {
+      si_blit_decompress_color(sctx, tex, 0, tex->buffer.b.b.last_level, 0,
+                               util_max_layer(&tex->buffer.b.b, 0), true, false);
+   } else {
+      struct pipe_resource *ptex = &tex->buffer.b.b;
+
+      /* DCC decompression using a compute shader. */
+      for (unsigned level = 0; level < tex->surface.num_dcc_levels; level++) {
+         struct pipe_box box;
+
+         u_box_3d(0, 0, 0, u_minify(ptex->width0, level),
+                  u_minify(ptex->height0, level),
+                  util_num_layers(ptex, level), &box);
+         si_compute_copy_image(sctx, ptex, level, ptex, level, 0, 0, 0, &box,
+                               true);
+      }
+
+      /* Now clear DCC metadata to uncompressed. */
+      uint32_t clear_value = DCC_UNCOMPRESSED;
+      si_clear_buffer(sctx, ptex, tex->surface.dcc_offset,
+                      tex->surface.dcc_size, &clear_value, 4,
+                      SI_COHERENCY_CB_META, false);
+   }
 }
 
 void si_init_blit_functions(struct si_context *sctx)
diff --git a/src/gallium/drivers/radeonsi/si_compute_blit.c b/src/gallium/drivers/radeonsi/si_compute_blit.c
index a4784fd477f..a754dc8bb48 100644
--- a/src/gallium/drivers/radeonsi/si_compute_blit.c
+++ b/src/gallium/drivers/radeonsi/si_compute_blit.c
@@ -376,7 +376,8 @@ void si_copy_buffer(struct si_context *sctx, struct pipe_resource *dst, struct p
 
 void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, unsigned dst_level,
                            struct pipe_resource *src, unsigned src_level, unsigned dstx,
-                           unsigned dsty, unsigned dstz, const struct pipe_box *src_box)
+                           unsigned dsty, unsigned dstz, const struct pipe_box *src_box,
+                           bool is_dcc_decompress)
 {
    struct pipe_context *ctx = &sctx->b;
    unsigned width = src_box->width;
@@ -396,7 +397,6 @@ void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, u
        * we must keep the original values to get the correct results.
        */
    }
-   unsigned data[] = {src_box->x, src_box->y, src_box->z, 0, dstx, dsty, dstz, 0};
 
    if (width == 0 || height == 0)
       return;
@@ -413,7 +413,6 @@ void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, u
                               ((struct si_texture *)src)->surface.u.gfx9.dcc.pipe_aligned);
 
    struct pipe_constant_buffer saved_cb = {};
-   si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
 
    struct si_images *images = &sctx->images[PIPE_SHADER_COMPUTE];
    struct pipe_image_view saved_image[2] = {0};
@@ -422,10 +421,16 @@ void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, u
 
    void *saved_cs = sctx->cs_shader_state.program;
 
-   struct pipe_constant_buffer cb = {};
-   cb.buffer_size = sizeof(data);
-   cb.user_buffer = data;
-   ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &cb);
+   if (!is_dcc_decompress) {
+      unsigned data[] = {src_box->x, src_box->y, src_box->z, 0, dstx, dsty, dstz, 0};
+
+      si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
+
+      struct pipe_constant_buffer cb = {};
+      cb.buffer_size = sizeof(data);
+      cb.user_buffer = data;
+      ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &cb);
+   }
 
    struct pipe_image_view image[2] = {0};
    image[0].resource = src;
@@ -454,11 +459,44 @@ void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, u
       image[0].format = image[1].format = util_format_snorm8_to_sint8(dst->format);
    }
 
+   if (is_dcc_decompress)
+      image[1].access |= SI_IMAGE_ACCESS_DCC_OFF;
+
    ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 2, image);
 
    struct pipe_grid_info info = {0};
 
-   if (dst->target == PIPE_TEXTURE_1D_ARRAY && src->target == PIPE_TEXTURE_1D_ARRAY) {
+   if (is_dcc_decompress) {
+      /* The DCC decompression is a normal blit where the load is compressed
+       * and the store is uncompressed. The workgroup size is either equal to
+       * the DCC block size or a multiple thereof. The shader uses a barrier
+       * between loads and stores to safely overwrite each DCC block of pixels.
+       */
+      struct si_texture *tex = (struct si_texture*)src;
+      unsigned dim[3] = {src_box->width, src_box->height, src_box->depth};
+
+      assert(src == dst);
+      assert(dst->target != PIPE_TEXTURE_1D && dst->target != PIPE_TEXTURE_1D_ARRAY);
+
+      if (!sctx->cs_dcc_decompress)
+         sctx->cs_dcc_decompress = si_create_dcc_decompress_cs(ctx);
+      ctx->bind_compute_state(ctx, sctx->cs_dcc_decompress);
+
+      info.block[0] = tex->surface.u.gfx9.dcc_block_width;
+      info.block[1] = tex->surface.u.gfx9.dcc_block_height;
+      info.block[2] = tex->surface.u.gfx9.dcc_block_depth;
+
+      /* Make sure the block size is at least the same as wave size. */
+      while (info.block[0] * info.block[1] * info.block[2] <
+             sctx->screen->compute_wave_size) {
+         info.block[0] *= 2;
+      }
+
+      for (unsigned i = 0; i < 3; i++) {
+         info.last_block[i] = dim[i] % info.block[i];
+         info.grid[i] = DIV_ROUND_UP(dim[i], info.block[i]);
+      }
+   } else if (dst->target == PIPE_TEXTURE_1D_ARRAY && src->target == PIPE_TEXTURE_1D_ARRAY) {
       if (!sctx->cs_copy_image_1d_array)
          sctx->cs_copy_image_1d_array = si_create_copy_image_compute_shader_1d_array(ctx);
       ctx->bind_compute_state(ctx, sctx->cs_copy_image_1d_array);
@@ -487,10 +525,12 @@ void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, u
                            SI_CS_WAIT_FOR_IDLE | SI_CS_IMAGE_OP);
 
    ctx->set_shader_images(ctx, PIPE_SHADER_COMPUTE, 0, 2, saved_image);
-   ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
    for (int i = 0; i < 2; i++)
       pipe_resource_reference(&saved_image[i].resource, NULL);
-   pipe_resource_reference(&saved_cb.buffer, NULL);
+   if (!is_dcc_decompress) {
+      ctx->set_constant_buffer(ctx, PIPE_SHADER_COMPUTE, 0, &saved_cb);
+      pipe_resource_reference(&saved_cb.buffer, NULL);
+   }
 }
 
 void si_retile_dcc(struct si_context *sctx, struct si_texture *tex)
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index cd38131229a..86511428376 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -235,6 +235,8 @@ static void si_destroy_context(struct pipe_context *context)
       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_render_target_1d_array);
    if (sctx->cs_clear_12bytes_buffer)
       sctx->b.delete_compute_state(&sctx->b, sctx->cs_clear_12bytes_buffer);
+   if (sctx->cs_dcc_decompress)
+      sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_decompress);
    if (sctx->cs_dcc_retile)
       sctx->b.delete_compute_state(&sctx->b, sctx->cs_dcc_retile);
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 9f777f40b5c..e4104cf8d78 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -927,6 +927,7 @@ struct si_context {
    void *cs_clear_render_target;
    void *cs_clear_render_target_1d_array;
    void *cs_clear_12bytes_buffer;
+   void *cs_dcc_decompress;
    void *cs_dcc_retile;
    void *cs_fmask_expand[3][2]; /* [log2(samples)-1][is_array] */
    struct si_screen *screen;
@@ -1316,7 +1317,8 @@ void si_copy_buffer(struct si_context *sctx, struct pipe_resource *dst, struct p
                     uint64_t dst_offset, uint64_t src_offset, unsigned size);
 void si_compute_copy_image(struct si_context *sctx, struct pipe_resource *dst, unsigned dst_level,
                            struct pipe_resource *src, unsigned src_level, unsigned dstx,
-                           unsigned dsty, unsigned dstz, const struct pipe_box *src_box);
+                           unsigned dsty, unsigned dstz, const struct pipe_box *src_box,
+                           bool is_dcc_decompress);
 void si_compute_clear_render_target(struct pipe_context *ctx, struct pipe_surface *dstsurf,
                                     const union pipe_color_union *color, unsigned dstx,
                                     unsigned dsty, unsigned width, unsigned height,
@@ -1455,6 +1457,7 @@ void *si_create_dma_compute_shader(struct pipe_context *ctx, unsigned num_dwords
                                    bool dst_stream_cache_policy, bool is_copy);
 void *si_create_copy_image_compute_shader(struct pipe_context *ctx);
 void *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx);
+void *si_create_dcc_decompress_cs(struct pipe_context *ctx);
 void *si_clear_render_target_shader(struct pipe_context *ctx);
 void *si_clear_render_target_shader_1d_array(struct pipe_context *ctx);
 void *si_clear_12bytes_buffer_shader(struct pipe_context *ctx);
diff --git a/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c b/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c
index e5fd089b59f..d1a97c210b0 100644
--- a/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c
+++ b/src/gallium/drivers/radeonsi/si_shaderlib_tgsi.c
@@ -573,6 +573,45 @@ void *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx)
    return ctx->create_compute_state(ctx, &state);
 }
 
+/* Create a compute shader implementing DCC decompression via a blit.
+ * This is a trivial copy_image shader except that it has a variable block
+ * size and a barrier.
+ */
+void *si_create_dcc_decompress_cs(struct pipe_context *ctx)
+{
+   static const char text[] =
+      "COMP\n"
+      "DCL SV[0], THREAD_ID\n"
+      "DCL SV[1], BLOCK_ID\n"
+      "DCL SV[2], BLOCK_SIZE\n"
+      "DCL IMAGE[0], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
+      "DCL IMAGE[1], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
+      "DCL TEMP[0..1]\n"
+
+      "UMAD TEMP[0].xyz, SV[1].xyzz, SV[2].xyzz, SV[0].xyzz\n"
+      "LOAD TEMP[1], IMAGE[0], TEMP[0].xyzz, 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
+      /* Wait for the whole threadgroup (= DCC block) to load texels before
+       * overwriting them, because overwriting any pixel within a DCC block
+       * can break compression for the whole block.
+       */
+      "BARRIER\n"
+      "STORE IMAGE[1], TEMP[0].xyzz, TEMP[1], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
+      "END\n";
+
+   struct tgsi_token tokens[1024];
+   struct pipe_compute_state state = {0};
+
+   if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
+      assert(false);
+      return NULL;
+   }
+
+   state.ir_type = PIPE_SHADER_IR_TGSI;
+   state.prog = tokens;
+
+   return ctx->create_compute_state(ctx, &state);
+}
+
 void *si_clear_render_target_shader(struct pipe_context *ctx)
 {
    static const char text[] =



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