Mesa (master): nir: add shader_info::io_lowered
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Mon Aug 24 19:25:32 UTC 2020
Module: Mesa
Branch: master
Commit: 4d36dceeabcc59155f2fa4acaf171ce2f3d4418c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4d36dceeabcc59155f2fa4acaf171ce2f3d4418c
Author: Marek Olšák <marek.olsak at amd.com>
Date: Fri Aug 14 19:13:52 2020 -0400
nir: add shader_info::io_lowered
This will drive decisions in many NIR passes and st/mesa.
Reviewed-by: Eric Anholt <eric at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6442>
---
src/compiler/shader_info.h | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 8c632de5387..844815d39c1 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -193,6 +193,11 @@ typedef struct shader_info {
/* Whether flrp has been lowered. */
bool flrp_lowered:1;
+ /* Whether nir_lower_io has been called to lower derefs.
+ * nir_variables for inputs and outputs might not be present in the IR.
+ */
+ bool io_lowered:1;
+
/* Whether the shader writes memory, including transform feedback. */
bool writes_memory:1;
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