Mesa (master): freedreno: Add trace-parser.py

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Dec 3 21:40:22 UTC 2020


Module: Mesa
Branch: master
Commit: d5bc39c9d0e2a22d9cf968023fb39b296ffdcf5d
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d5bc39c9d0e2a22d9cf968023fb39b296ffdcf5d

Author: Rob Clark <robdclark at chromium.org>
Date:   Mon Nov 30 11:15:12 2020 -0800

freedreno: Add trace-parser.py

Similar to log-parser.py, but uses u_trace tracepoint log.

Signed-off-by: Rob Clark <robdclark at chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7818>

---

 src/gallium/drivers/freedreno/trace-parser.py | 308 ++++++++++++++++++++++++++
 1 file changed, 308 insertions(+)

diff --git a/src/gallium/drivers/freedreno/trace-parser.py b/src/gallium/drivers/freedreno/trace-parser.py
new file mode 100755
index 00000000000..8966588a300
--- /dev/null
+++ b/src/gallium/drivers/freedreno/trace-parser.py
@@ -0,0 +1,308 @@
+#!/usr/bin/env python3
+
+import re
+import sys
+import gzip
+import io
+
+# Captures per-frame state, including all the renderpasses, and
+# time spent in blits and compute jobs:
+class Frame:
+    def __init__(self):
+        self.frame_nr = None
+        self.renderpasses = []
+        # Times in ns:
+        self.times_sysmem = []
+        self.times_gmem = []
+        self.times_compute = []
+        self.times_blit = []
+
+    def print(self):
+        print("FRAME[{}]: {} blits ({:,} ns), {} SYSMEM ({:,} ns), {} GMEM ({:,} ns), {} COMPUTE ({:,} ns)".format(
+                self.frame_nr,
+                len(self.times_blit),    sum(self.times_blit),
+                len(self.times_sysmem),  sum(self.times_sysmem),
+                len(self.times_gmem),    sum(self.times_gmem),
+                len(self.times_compute), sum(self.times_compute)
+            ))
+
+        i = 0
+        prologue_time = 0
+        binning_time = 0
+        restore_clear_time = 0
+        draw_time = 0
+        resolve_time = 0
+        elapsed_time = 0
+        total_time = sum(self.times_blit) + sum(self.times_sysmem) + sum(self.times_gmem) + sum(self.times_compute)
+
+        for renderpass in self.renderpasses:
+            renderpass.print(i)
+            prologue_time += renderpass.prologue_time
+            binning_time += renderpass.binning_time
+            restore_clear_time += renderpass.restore_clear_time
+            draw_time += renderpass.draw_time
+            resolve_time += renderpass.resolve_time
+            elapsed_time += renderpass.elapsed_time
+            i += 1
+
+        print("  TOTAL: prologue: {:,} ns ({}%), binning: {:,} ns ({}%), restore/clear: {:,} ns ({}%), draw: {:,} ns ({}%), resolve: {:,} ns ({}%), blit: {:,} ns ({}%), compute: {:,} ns ({}%), GMEM: {:,} ns ({}%), sysmem: {:,} ns ({}%), total: {:,} ns\n".format(
+                prologue_time, 100.0 * prologue_time / total_time,
+                binning_time, 100.0 * binning_time / total_time,
+                restore_clear_time, 100.0 * restore_clear_time / total_time,
+                draw_time, 100.0 * draw_time / total_time,
+                resolve_time, 100.0 * resolve_time / total_time,
+                sum(self.times_blit), 100.0 * sum(self.times_blit) / total_time,
+                sum(self.times_compute), 100.0 * sum(self.times_compute) / total_time,
+                sum(self.times_gmem), 100.0 * sum(self.times_gmem) / total_time,
+                sum(self.times_sysmem), 100.0 * sum(self.times_sysmem) / total_time,
+                total_time
+            ))
+
+class FramebufferState:
+    def __init__(self, width, height, layers, samples, nr_cbufs):
+        self.width = width
+        self.height = height
+        self.layers = layers
+        self.samples = samples
+        self.nr_cbufs = nr_cbufs
+        self.surfaces = []        # per MRT + zsbuf
+
+    def get_formats(self):
+        formats = []
+        for surface in self.surfaces:
+            formats.append(surface.format)
+        return formats
+
+class SurfaceState:
+    def __init__(self, width, height, samples, format):
+        self.width = width
+        self.height = height
+        self.samples = samples
+        self.format = format
+
+class BinningState:
+    def __init__(self, nbins_x, nbins_y, bin_w, bin_h):
+        self.nbins_x = nbins_x
+        self.nbins_y = nbins_y
+        self.bin_w = bin_w
+        self.bin_h = bin_h
+
+# Captures per-renderpass state, which can be either a binning or
+# sysmem pass.  Blits and compute jobs are not tracked separately
+# but have their time their times accounted for in the Frame state
+class RenderPass:
+    def __init__(self, cleared, gmem_reason, num_draws):
+        self.cleared = cleared
+        self.gmem_reason = gmem_reason
+        self.num_draws = num_draws
+
+        # The rest of the parameters aren't known until we see a later trace:
+        self.binning_state = None   # None for sysmem passes, else BinningState
+        self.fb = None
+        self.fast_cleared = None
+
+        self.elapsed_time = 0
+        self.state_restore_time = 0
+        self.prologue_time = 0
+        self.draw_time = 0
+        self.restore_clear_time = 0
+
+        # Specific to GMEM passes:
+        self.binning_time = 0
+        self.vsc_overflow_test_time = 0
+        self.resolve_time = 0
+
+    def print_gmem_pass(self, nr):
+        print("  GMEM[{}]: {}x{} ({}x{} tiles), {} draws, prologue: {:,} ns, binning: {:,} ns, restore/clear: {:,} ns, draw: {:,} ns, resolve: {:,} ns, total: {:,} ns, rt/zs: {}".format(
+                nr, self.fb.width, self.fb.height,
+                self.binning_state.nbins_x, self.binning_state.nbins_y,
+                self.num_draws, self.prologue_time, self.binning_time,
+                self.restore_clear_time, self.draw_time, self.resolve_time,
+                self.elapsed_time,
+                ", ".join(self.fb.get_formats())
+            ))
+
+    def print_sysmem_pass(self, nr):
+        print("  SYSMEM[{}]: {}x{}, {} draws, prologue: {:,} ns, clear: {:,} ns, draw: {:,} ns, total: {:,} ns, rt/zs: {}".format(
+                nr, self.fb.width, self.fb.height,
+                self.num_draws, self.prologue_time,
+                self.restore_clear_time, self.draw_time,
+                self.elapsed_time,
+                ", ".join(self.fb.get_formats())
+            ))
+
+    def print(self, nr):
+        if self.binning_state:
+            self.print_gmem_pass(nr)
+        else:
+            self.print_sysmem_pass(nr)
+
+def main():
+    filename = sys.argv[1]
+    if filename.endswith(".gz"):
+        file = gzip.open(filename, "r")
+        file = io.TextIOWrapper(file)
+    else:
+        file = open(filename, "r")
+    lines = file.read().split('\n')
+
+    flush_batch_match = re.compile(r": flush_batch: (\S+): cleared=(\S+), gmem_reason=(\S+), num_draws=(\S+)")
+    framebuffer_match = re.compile(r": framebuffer: (\S+)x(\S+)x(\S+)@(\S+), nr_cbufs: (\S+)")
+    surface_match     = re.compile(r": surface: (\S+)x(\S+)@(\S+), fmt=(\S+)")
+
+    # draw/renderpass passes:
+    gmem_match          = re.compile(r": render_gmem: (\S+)x(\S+) bins of (\S+)x(\S+)")
+    sysmem_match        = re.compile(r": render_sysmem")
+    state_restore_match = re.compile(r"\+(\S+): end_state_restore")
+    prologue_match      = re.compile(r"\+(\S+): end_prologue")
+    binning_ib_match    = re.compile(r"\+(\S+): end_binning_ib")
+    vsc_overflow_match  = re.compile(r"\+(\S+): end_vsc_overflow_test")
+    draw_ib_match       = re.compile(r"\+(\S+): end_draw_ib")
+    resolve_match       = re.compile(r"\+(\S+): end_resolve")
+    
+    start_clear_restore_match = re.compile(r"start_clear_restore: fast_cleared: (\S+)")
+    end_clear_restore_match   = re.compile(r"\+(\S+): end_clear_restore")
+
+    # Non-draw passes:
+    compute_match = re.compile(r": start_compute")
+    blit_match    = re.compile(r": start_blit")
+
+    # End of pass/frame markers:
+    elapsed_match = re.compile(r"ELAPSED: (\S+) ns")
+    eof_match     = re.compile(r"END OF FRAME (\S+)")
+
+    frame = Frame()      # current frame state
+    renderpass = None    # current renderpass state
+    times = None
+
+    # Helper to set the appropriate times table for the current pass,
+    # which is expected to only happen once for a given render pass
+    def set_times(t):
+        nonlocal times
+        if times  is not None:
+            print("expected times to not be set yet")
+        times = t
+
+    for line in lines:
+        # Note, we only expect the flush_batch trace for !nondraw:
+        match = re.search(flush_batch_match, line)
+        if match is not None:
+            assert(renderpass is None)
+            renderpass = RenderPass(cleared=match.group(2),
+                                    gmem_reason=match.group(3),
+                                    num_draws=match.group(4))
+            frame.renderpasses.append(renderpass)
+            continue
+
+        match = re.search(framebuffer_match, line)
+        if match is not None:
+            assert(renderpass.fb is None)
+            renderpass.fb = FramebufferState(width=match.group(1),
+                                             height=match.group(2),
+                                             layers=match.group(3),
+                                             samples=match.group(4),
+                                             nr_cbufs=match.group(5))
+            continue
+
+        match = re.search(surface_match, line)
+        if match is not None:
+            surface = SurfaceState(width=match.group(1),
+                                   height=match.group(2),
+                                   samples=match.group(3),
+                                   format=match.group(4))
+            renderpass.fb.surfaces.append(surface)
+            continue
+
+        match = re.search(gmem_match, line)
+        if match is not None:
+            assert(renderpass.binning_state is None)
+            renderpass.binning_state = BinningState(nbins_x=match.group(1),
+                                                    nbins_y=match.group(2),
+                                                    bin_w=match.group(3),
+                                                    bin_h=match.group(4))
+            set_times(frame.times_gmem)
+            continue
+
+        match = re.search(sysmem_match, line)
+        if match is not None:
+            assert(renderpass.binning_state is None)
+            set_times(frame.times_sysmem)
+            continue
+
+        match = re.search(state_restore_match, line)
+        if match is not None:
+            renderpass.state_restore_time += int(match.group(1))
+            continue
+
+        match = re.search(prologue_match, line)
+        if match is not None:
+            renderpass.prologue_time += int(match.group(1))
+            continue
+
+        match = re.search(binning_ib_match, line)
+        if match is not None:
+            assert(renderpass.binning_state is not None)
+            renderpass.binning_time += int(match.group(1))
+            continue
+
+        match = re.search(vsc_overflow_match, line)
+        if match is not None:
+            assert(renderpass.binning_state is not None)
+            renderpass.vsc_overflow_test_time += int(match.group(1))
+            continue
+
+        match = re.search(draw_ib_match, line)
+        if match is not None:
+            renderpass.draw_time += int(match.group(1))
+            continue
+
+        match = re.search(resolve_match, line)
+        if match is not None:
+            assert(renderpass.binning_state is not None)
+            renderpass.resolve_time += int(match.group(1))
+            continue
+
+        match = re.search(start_clear_restore_match, line)
+        if match is not None:
+            renderpass.fast_cleared = match.group(1)
+            continue
+
+        match = re.search(end_clear_restore_match, line)
+        if match is not None:
+            renderpass.restore_clear_time += int(match.group(1))
+            continue
+
+        match = re.search(compute_match, line)
+        if match is not None:
+            set_times(frame.times_compute)
+            continue
+
+        match = re.search(blit_match, line)
+        if match is not None:
+            set_times(frame.times_blit)
+            continue
+
+        match = re.search(eof_match, line)
+        if match is not None:
+            frame.frame_nr = int(match.group(1))
+            frame.print()
+            frame = Frame()
+            times = None
+            renderpass = None
+            continue
+
+        match = re.search(elapsed_match, line)
+        if match is not None:
+            time = int(match.group(1))
+            #print("ELAPSED: " + str(time) + " ns")
+            if renderpass is not None:
+                renderpass.elapsed_time = time
+            times.append(time)
+            times = None
+            renderpass = None
+            continue
+
+
+if __name__ == "__main__":
+    main()
+



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