Mesa (master): v3d: Fix typos.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Dec 24 02:20:56 UTC 2020


Module: Mesa
Branch: master
Commit: 7da33b68b0f3a6cf6f3cc44fc30ad77d90d7f296
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=7da33b68b0f3a6cf6f3cc44fc30ad77d90d7f296

Author: Vinson Lee <vlee at freedesktop.org>
Date:   Fri Dec 18 14:52:00 2020 -0800

v3d: Fix typos.

Signed-off-by: Vinson Lee <vlee at freedesktop.org>
Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8171>

---

 src/gallium/drivers/v3d/v3d_context.c  | 2 +-
 src/gallium/drivers/v3d/v3d_query.c    | 2 +-
 src/gallium/drivers/v3d/v3d_resource.c | 2 +-
 src/gallium/drivers/v3d/v3dx_draw.c    | 2 +-
 src/gallium/drivers/v3d/v3dx_emit.c    | 2 +-
 src/gallium/drivers/v3d/v3dx_rcl.c     | 2 +-
 6 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/gallium/drivers/v3d/v3d_context.c b/src/gallium/drivers/v3d/v3d_context.c
index 546f476ac96..0a5f67d7b2b 100644
--- a/src/gallium/drivers/v3d/v3d_context.c
+++ b/src/gallium/drivers/v3d/v3d_context.c
@@ -117,7 +117,7 @@ v3d_invalidate_resource(struct pipe_context *pctx, struct pipe_resource *prsc)
 }
 
 /**
- * Flushes the current job to get up-to-date primive counts written to the
+ * Flushes the current job to get up-to-date primitive counts written to the
  * primitive counts BO, then accumulates the transform feedback primitive count
  * in the context and the corresponding vertex counts in the bound stream
  * output targets.
diff --git a/src/gallium/drivers/v3d/v3d_query.c b/src/gallium/drivers/v3d/v3d_query.c
index 334713e5cc5..1251950bec0 100644
--- a/src/gallium/drivers/v3d/v3d_query.c
+++ b/src/gallium/drivers/v3d/v3d_query.c
@@ -83,7 +83,7 @@ v3d_begin_query(struct pipe_context *pctx, struct pipe_query *query)
                 break;
         case PIPE_QUERY_PRIMITIVES_EMITTED:
                 /* If we are inside transform feedback we need to update the
-                 * primitive counts to skip primtives recorded before this.
+                 * primitive counts to skip primitives recorded before this.
                  */
                 if (v3d->streamout.num_targets > 0)
                         v3d_update_primitive_counters(v3d);
diff --git a/src/gallium/drivers/v3d/v3d_resource.c b/src/gallium/drivers/v3d/v3d_resource.c
index 38ff848d0bf..d394ad78a7f 100644
--- a/src/gallium/drivers/v3d/v3d_resource.c
+++ b/src/gallium/drivers/v3d/v3d_resource.c
@@ -616,7 +616,7 @@ v3d_setup_slices(struct v3d_resource *rsc, uint32_t winsys_stride,
 
                 /* The HW aligns level 1's base to a page if any of level 1 or
                  * below could be UIF XOR.  The lower levels then inherit the
-                 * alignment for as long as necesary, thanks to being power of
+                 * alignment for as long as necessary, thanks to being power of
                  * two aligned.
                  */
                 if (i == 1 &&
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index 84b5afa6ccc..e2cca7e7fa2 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -510,7 +510,7 @@ compute_vpm_config_gs(struct v3d_device_info *devinfo,
         /* Try to fit program into our VPM memory budget by adjusting
          * configurable parameters iteratively. We do this in two phases:
          * the first phase tries to fit the program into the total available
-         * VPM memory. If we suceed at that, then the second phase attempts
+         * VPM memory. If we succeed at that, then the second phase attempts
          * to fit the program into half of that budget so we can run bin and
          * render programs in parallel.
          */
diff --git a/src/gallium/drivers/v3d/v3dx_emit.c b/src/gallium/drivers/v3d/v3dx_emit.c
index bc4292e6627..801d07c34cc 100644
--- a/src/gallium/drivers/v3d/v3dx_emit.c
+++ b/src/gallium/drivers/v3d/v3dx_emit.c
@@ -748,7 +748,7 @@ v3dX(emit_state)(struct pipe_context *pctx)
                 }
         }
 
-        /* Set up the trasnform feedback buffers. */
+        /* Set up the transform feedback buffers. */
         if (v3d->dirty & VC5_DIRTY_STREAMOUT) {
                 struct v3d_uncompiled_shader *tf_shader = get_tf_shader(v3d);
                 struct v3d_streamout_stateobj *so = &v3d->streamout;
diff --git a/src/gallium/drivers/v3d/v3dx_rcl.c b/src/gallium/drivers/v3d/v3dx_rcl.c
index 31d7d2b4cd4..0da01055114 100644
--- a/src/gallium/drivers/v3d/v3dx_rcl.c
+++ b/src/gallium/drivers/v3d/v3dx_rcl.c
@@ -665,7 +665,7 @@ v3dX(emit_rcl)(struct v3d_job *job)
         job->submit.rcl_start = job->rcl.bo->offset;
         v3d_job_add_bo(job, job->rcl.bo);
 
-        /* Comon config must be the first TILE_RENDERING_MODE_CFG
+        /* Common config must be the first TILE_RENDERING_MODE_CFG
          * and Z_STENCIL_CLEAR_VALUES must be last.  The ones in between are
          * optional updates to the previous HW state.
          */



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