Mesa (master): pan/midgard: Add an enum to describe the render targets

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Feb 3 13:14:53 UTC 2020


Module: Mesa
Branch: master
Commit: 25946be4c451fe1cc645a6fd3cb5d59160e93f25
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=25946be4c451fe1cc645a6fd3cb5d59160e93f25

Author: Boris Brezillon <boris.brezillon at collabora.com>
Date:   Fri Jan 31 08:58:22 2020 +0100

pan/midgard: Add an enum to describe the render targets

We are about to add a special ZS render target, let's add a enum so we
can easily know which render target we're dealing with.

Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3676>

---

 src/panfrost/midgard/compiler.h | 10 +++++++++-
 1 file changed, 9 insertions(+), 1 deletion(-)

diff --git a/src/panfrost/midgard/compiler.h b/src/panfrost/midgard/compiler.h
index 8a187e18572..317124b3921 100644
--- a/src/panfrost/midgard/compiler.h
+++ b/src/panfrost/midgard/compiler.h
@@ -222,6 +222,14 @@ typedef struct midgard_bundle {
         bool last_writeout;
 } midgard_bundle;
 
+enum midgard_rt_id {
+        MIDGARD_COLOR_RT0,
+        MIDGARD_COLOR_RT1,
+        MIDGARD_COLOR_RT2,
+        MIDGARD_COLOR_RT3,
+        MIDGARD_NUM_RTS,
+};
+
 typedef struct compiler_context {
         nir_shader *nir;
         gl_shader_stage stage;
@@ -307,7 +315,7 @@ typedef struct compiler_context {
         uint32_t quirks;
 
         /* Writeout instructions for each render target */
-        midgard_instruction *writeout_branch[4];
+        midgard_instruction *writeout_branch[MIDGARD_NUM_RTS];
 } compiler_context;
 
 /* Per-block live_in/live_out */



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