Mesa (master): pan/midgard: Add an enum to describe the render targets
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Mon Feb 3 13:14:53 UTC 2020
Module: Mesa
Branch: master
Commit: 25946be4c451fe1cc645a6fd3cb5d59160e93f25
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=25946be4c451fe1cc645a6fd3cb5d59160e93f25
Author: Boris Brezillon <boris.brezillon at collabora.com>
Date: Fri Jan 31 08:58:22 2020 +0100
pan/midgard: Add an enum to describe the render targets
We are about to add a special ZS render target, let's add a enum so we
can easily know which render target we're dealing with.
Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3676>
---
src/panfrost/midgard/compiler.h | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/src/panfrost/midgard/compiler.h b/src/panfrost/midgard/compiler.h
index 8a187e18572..317124b3921 100644
--- a/src/panfrost/midgard/compiler.h
+++ b/src/panfrost/midgard/compiler.h
@@ -222,6 +222,14 @@ typedef struct midgard_bundle {
bool last_writeout;
} midgard_bundle;
+enum midgard_rt_id {
+ MIDGARD_COLOR_RT0,
+ MIDGARD_COLOR_RT1,
+ MIDGARD_COLOR_RT2,
+ MIDGARD_COLOR_RT3,
+ MIDGARD_NUM_RTS,
+};
+
typedef struct compiler_context {
nir_shader *nir;
gl_shader_stage stage;
@@ -307,7 +315,7 @@ typedef struct compiler_context {
uint32_t quirks;
/* Writeout instructions for each render target */
- midgard_instruction *writeout_branch[4];
+ midgard_instruction *writeout_branch[MIDGARD_NUM_RTS];
} compiler_context;
/* Per-block live_in/live_out */
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