Mesa (master): glx: print FPS with 2 decimal places

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Feb 11 00:21:00 UTC 2020


Module: Mesa
Branch: master
Commit: 01443dc7383f4634e4a66fa194ed51db74186128
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=01443dc7383f4634e4a66fa194ed51db74186128

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Thu Jan 23 21:01:56 2020 -0500

glx: print FPS with 2 decimal places

useful if FPS is low.

Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3590>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3590>

---

 src/glx/dri2_glx.c | 2 +-
 src/glx/dri3_glx.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index 9c222d81312..f7e306e5dbc 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -776,7 +776,7 @@ static void show_fps(struct dri2_drawable *draw)
 
    if (draw->previous_time + interval * 1000000 <= current_time) {
       if (draw->previous_time) {
-         fprintf(stderr, "libGL: FPS = %.1f\n",
+         fprintf(stderr, "libGL: FPS = %.2f\n",
                  ((uint64_t)draw->frames * 1000000) /
                  (double)(current_time - draw->previous_time));
       }
diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c
index a5cf0e3bf32..4664733c655 100644
--- a/src/glx/dri3_glx.c
+++ b/src/glx/dri3_glx.c
@@ -147,7 +147,7 @@ glx_dri3_show_fps(struct loader_dri3_drawable *draw, uint64_t current_ust)
    /* DRI3+Present together uses microseconds for UST. */
    if (priv->previous_ust + interval * 1000000 <= current_ust) {
       if (priv->previous_ust) {
-         fprintf(stderr, "libGL: FPS = %.1f\n",
+         fprintf(stderr, "libGL: FPS = %.2f\n",
                  ((uint64_t) priv->frames * 1000000) /
                  (double)(current_ust - priv->previous_ust));
       }



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