Mesa (master): glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
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Mon Jan 6 21:30:00 UTC 2020
Module: Mesa
Branch: master
Commit: a3c9a2881e242b9ac588d6dcb158e805fefe352d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a3c9a2881e242b9ac588d6dcb158e805fefe352d
Author: Andrii Simiklit <andrii.simiklit at globallogic.com>
Date: Tue Mar 5 17:38:20 2019 +0200
glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
This is needed to fix these tests:
piglit.spec.arb_shader_storage_buffer_object.compiler.unused-array-element_frag
piglit.spec.arb_shader_storage_buffer_object.compiler.unused-array-element_comp
Fixes: 8cf1333b "glsl: link uniform block arrays of arrays"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109532
Reported-By: Ilia Mirkin <imirkin at alum.mit.edu>
Tested-by: Fritz Koenig <frkoenig at google.com>
Signed-off-by: Andrii Simiklit <andrii.simiklit at globallogic.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg at google.com>
---
src/compiler/glsl/link_uniform_blocks.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/link_uniform_blocks.cpp b/src/compiler/glsl/link_uniform_blocks.cpp
index 45f1c0fe98d..715118cf509 100644
--- a/src/compiler/glsl/link_uniform_blocks.cpp
+++ b/src/compiler/glsl/link_uniform_blocks.cpp
@@ -440,6 +440,7 @@ link_uniform_blocks(void *mem_ctx,
GLSL_INTERFACE_PACKING_PACKED)) {
b->type = resize_block_array(b->type, b->array);
b->var->type = b->type;
+ b->var->data.max_array_access = b->type->length - 1;
}
block_size.num_active_uniforms = 0;
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