Mesa (master): intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jan 10 19:43:11 UTC 2020


Module: Mesa
Branch: master
Commit: 0a6e46d44d30fd10ee6784c9a6920b4d127e9810
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=0a6e46d44d30fd10ee6784c9a6920b4d127e9810

Author: Francisco Jerez <currojerez at riseup.net>
Date:   Sun Nov 24 16:12:12 2019 -0800

intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().

Prevents invalid code from being emitted for ROR/ROL instructions in
SIMD32 shaders.

The problem can be reproduced with the following tests while forcing
SIMD32 to be used for fragment shaders:

 piglit.shaders.glsl-rotate-left
 piglit.shaders.glsl-rotate-right

However the issue could occur in production already with compute
shaders and a workgroup size large enough to trigger SIMD32 dispatch.

Fixes: 83fdec0f0de "intel/compiler: Enable the emission of ROR/ROL instructions"
Cc: Sagar Ghuge <sagar.ghuge at intel.com>
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

---

 src/intel/compiler/brw_fs.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index beeac84e43d..f78c953f0f3 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -6237,6 +6237,8 @@ get_lowered_simd_width(const struct gen_device_info *devinfo,
    case BRW_OPCODE_SHR:
    case BRW_OPCODE_SHL:
    case BRW_OPCODE_ASR:
+   case BRW_OPCODE_ROR:
+   case BRW_OPCODE_ROL:
    case BRW_OPCODE_CMPN:
    case BRW_OPCODE_CSEL:
    case BRW_OPCODE_F32TO16:




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