Mesa (master): radv/aco: allow ACO for GS

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jan 24 14:01:19 UTC 2020


Module: Mesa
Branch: master
Commit: d46a54ecff0534a0fcebbb1226e028f8b3fe9110
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d46a54ecff0534a0fcebbb1226e028f8b3fe9110

Author: Rhys Perry <pendingchaos02 at gmail.com>
Date:   Mon Oct 14 17:45:09 2019 +0100

radv/aco: allow ACO for GS

Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Daniel Schürmann <daniel at schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2421>

---

 src/amd/vulkan/radv_pipeline.c | 17 +++++++++--------
 1 file changed, 9 insertions(+), 8 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 588a249ad50..71ffa1b47ec 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2715,9 +2715,10 @@ void radv_stop_feedback(VkPipelineCreationFeedbackEXT *feedback, bool cache_hit)
 }
 
 static
-bool radv_aco_supported_stage(gl_shader_stage stage, bool has_gs, bool has_ts)
+bool radv_aco_supported_stage(gl_shader_stage stage, bool has_ts)
 {
-	return (stage == MESA_SHADER_VERTEX && !has_gs && !has_ts) ||
+	return (stage == MESA_SHADER_VERTEX && !has_ts) ||
+	       (stage == MESA_SHADER_GEOMETRY && !has_ts) ||
 	       stage == MESA_SHADER_FRAGMENT ||
 	       stage == MESA_SHADER_COMPUTE;
 }
@@ -2782,7 +2783,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 		modules[MESA_SHADER_FRAGMENT] = &fs_m;
 	}
 
-	bool has_gs = modules[MESA_SHADER_GEOMETRY];
 	bool has_ts = modules[MESA_SHADER_TESS_CTRL] || modules[MESA_SHADER_TESS_EVAL];
 	bool use_aco = device->physical_device->use_aco;
 
@@ -2794,7 +2794,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
 		radv_start_feedback(stage_feedbacks[i]);
 
-		bool aco = use_aco && radv_aco_supported_stage(i, has_gs, has_ts);
+		bool aco = use_aco && radv_aco_supported_stage(i, has_ts);
 		nir[i] = radv_shader_compile_to_nir(device, modules[i],
 						    stage ? stage->pName : "main", i,
 						    stage ? stage->pSpecializationInfo : NULL,
@@ -2826,7 +2826,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 			                   nir_lower_non_uniform_texture_access |
 			                   nir_lower_non_uniform_image_access);
 
-			bool aco = use_aco && radv_aco_supported_stage(i, has_gs, has_ts);
+			bool aco = use_aco && radv_aco_supported_stage(i, has_ts);
 			if (!aco)
 				NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
 		}
@@ -2903,7 +2903,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 		if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
 			radv_start_feedback(stage_feedbacks[MESA_SHADER_FRAGMENT]);
 
-			bool aco = use_aco && radv_aco_supported_stage(MESA_SHADER_FRAGMENT, has_gs, has_ts);
+			bool aco = use_aco && radv_aco_supported_stage(MESA_SHADER_FRAGMENT, has_ts);
 			pipeline->shaders[MESA_SHADER_FRAGMENT] =
 			       radv_shader_variant_compile(device, modules[MESA_SHADER_FRAGMENT], &nir[MESA_SHADER_FRAGMENT], 1,
 			                                  pipeline->layout, keys + MESA_SHADER_FRAGMENT,
@@ -2942,10 +2942,11 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
 			radv_start_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY]);
 
+			bool aco = use_aco && radv_aco_supported_stage(MESA_SHADER_GEOMETRY, has_ts);
 			pipeline->shaders[MESA_SHADER_GEOMETRY] = radv_shader_variant_compile(device, modules[MESA_SHADER_GEOMETRY], combined_nir, 2,
 			                                                                     pipeline->layout,
 			                                                                     &keys[pre_stage], &infos[MESA_SHADER_GEOMETRY], keep_executable_info,
-			                                                                     false, &binaries[MESA_SHADER_GEOMETRY]);
+			                                                                     aco, &binaries[MESA_SHADER_GEOMETRY]);
 
 			radv_stop_feedback(stage_feedbacks[MESA_SHADER_GEOMETRY], false);
 		}
@@ -2964,7 +2965,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 
 			radv_start_feedback(stage_feedbacks[i]);
 
-			bool aco = use_aco && radv_aco_supported_stage(i, has_gs, has_ts);
+			bool aco = use_aco && radv_aco_supported_stage(i, has_ts);
 			pipeline->shaders[i] = radv_shader_variant_compile(device, modules[i], &nir[i], 1,
 									  pipeline->layout,
 									  keys + i, infos + i,keep_executable_info,



More information about the mesa-commit mailing list