Mesa (master): compiler: Add dual-source factors to blend_factor
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Wed Jul 15 01:54:45 UTC 2020
Module: Mesa
Branch: master
Commit: bedd4b44de3a5c4a06899a86eb8094e8877338d6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=bedd4b44de3a5c4a06899a86eb8094e8877338d6
Author: Icecream95 <ixn at keemail.me>
Date: Thu Jun 25 22:48:32 2020 +1200
compiler: Add dual-source factors to blend_factor
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5620>
---
src/compiler/shader_enums.h | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index 11cd3b5b1da..440d853aec5 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -806,8 +806,10 @@ enum blend_factor
{
BLEND_FACTOR_ZERO,
BLEND_FACTOR_SRC_COLOR,
+ BLEND_FACTOR_SRC1_COLOR,
BLEND_FACTOR_DST_COLOR,
BLEND_FACTOR_SRC_ALPHA,
+ BLEND_FACTOR_SRC1_ALPHA,
BLEND_FACTOR_DST_ALPHA,
BLEND_FACTOR_CONSTANT_COLOR,
BLEND_FACTOR_CONSTANT_ALPHA,
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