Mesa (master): turnip: fix a sample shading case

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Jun 18 03:39:57 UTC 2020


Module: Mesa
Branch: master
Commit: b6b98e95106b8d010d0d71baaba8637d5f6aaa3b
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=b6b98e95106b8d010d0d71baaba8637d5f6aaa3b

Author: Jonathan Marek <jonathan at marek.ca>
Date:   Tue Jun 16 09:11:02 2020 -0400

turnip: fix a sample shading case

Check pipeline's sampleShadingEnable to enable sample shading.

Also fix behavior of gl_Fragcoord with sample shading.

Fixes at least:
dEQP-VK.pipeline.multisample.min_sample_shading.min_0_5.samples_4.primitive_triangle

Signed-off-by: Jonathan Marek <jonathan at marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5499>

---

 src/freedreno/vulkan/tu_pipeline.c | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/src/freedreno/vulkan/tu_pipeline.c b/src/freedreno/vulkan/tu_pipeline.c
index f48958321d3..7befceddc21 100644
--- a/src/freedreno/vulkan/tu_pipeline.c
+++ b/src/freedreno/vulkan/tu_pipeline.c
@@ -1173,7 +1173,7 @@ tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs)
    uint32_t ij_pix_regid, ij_samp_regid, ij_cent_regid, ij_size_regid;
    uint32_t smask_in_regid;
 
-   bool sample_shading = fs->per_samp; /* TODO | key->sample_shading; */
+   bool sample_shading = fs->per_samp | fs->key.sample_shading;
    bool enable_varyings = fs->total_in > 0;
 
    samp_id_regid   = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_ID);
@@ -1258,6 +1258,11 @@ tu6_emit_fs_inputs(struct tu_cs *cs, const struct ir3_shader_variant *fs)
                               A6XX_RB_RENDER_CONTROL0_COORD_MASK(fs->fragcoord_compmask)) |
          COND(fs->frag_face, A6XX_RB_RENDER_CONTROL0_SIZE));
    tu_cs_emit(cs,
+         /* these two bits (UNK4/UNK5) relate to fragcoord
+          * without them, fragcoord is the same for all samples
+          */
+         COND(sample_shading, A6XX_RB_RENDER_CONTROL1_UNK4) |
+         COND(sample_shading, A6XX_RB_RENDER_CONTROL1_UNK5) |
          CONDREG(smask_in_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEMASK) |
          CONDREG(samp_id_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEID) |
          CONDREG(ij_size_regid, A6XX_RB_RENDER_CONTROL1_SIZE) |
@@ -1876,6 +1881,10 @@ tu_pipeline_shader_key_init(struct ir3_shader_key *key,
       key->msaa = true;
    }
 
+   /* note: not actually used by ir3, just checked in tu6_emit_fs_inputs */
+   if (msaa_info->sampleShadingEnable)
+      key->sample_shading = true;
+
    /* TODO: Populate the remaining fields of ir3_shader_key. */
 }
 



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