Mesa (master): glsl_to_nir: fix shader_clock

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Jun 18 03:59:22 UTC 2020


Module: Mesa
Branch: master
Commit: c9976f5e4ab6558af72e014668ee7e7ccb65a81c
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=c9976f5e4ab6558af72e014668ee7e7ccb65a81c

Author: Rob Clark <robdclark at chromium.org>
Date:   Tue Jun 16 17:45:59 2020 -0700

glsl_to_nir: fix shader_clock

Signed-off-by: Rob Clark <robdclark at chromium.org>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5505>

---

 src/compiler/glsl/glsl_to_nir.cpp | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 733e0430e5f..d09377b24ef 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1400,7 +1400,6 @@ nir_visitor::visit(ir_call *ir)
          break;
       case nir_intrinsic_shader_clock:
          nir_ssa_dest_init(&instr->instr, &instr->dest, 2, 32, NULL);
-         instr->num_components = 2;
          nir_intrinsic_set_memory_scope(instr, NIR_SCOPE_SUBGROUP);
          nir_builder_instr_insert(&b, &instr->instr);
          break;



More information about the mesa-commit mailing list