Mesa (staging/20.1): radv: lower discards to demote to workaround a RDR2 game bug
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gitlab-mirror at kemper.freedesktop.org
Fri Jun 19 20:07:10 UTC 2020
Module: Mesa
Branch: staging/20.1
Commit: f91958b518067e31951498771c20247ace1782fc
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f91958b518067e31951498771c20247ace1782fc
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Wed Jun 17 16:35:05 2020 +0200
radv: lower discards to demote to workaround a RDR2 game bug
This fixes some sort of LOD issue.
Cc: 20.1 <mesa-stable at lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Daniel Schürmann <daniel at schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5525>
(cherry picked from commit c4aa64b4c346c06af36c223f00a09a43434c1746)
---
.pick_status.json | 2 +-
src/amd/vulkan/radv_device.c | 3 +++
2 files changed, 4 insertions(+), 1 deletion(-)
diff --git a/.pick_status.json b/.pick_status.json
index 8cf6ee12625..791ee589e62 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -688,7 +688,7 @@
"description": "radv: lower discards to demote to workaround a RDR2 game bug",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": null
},
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 522c2cc927e..a60a2c0590d 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -542,6 +542,9 @@ radv_handle_per_app_options(struct radv_instance *instance,
} else if (!strcmp(name, "DOOMEternal")) {
/* Zero VRAM for Doom Eternal to fix rendering issues. */
instance->debug_flags |= RADV_DEBUG_ZERO_VRAM;
+ } else if (!strcmp(name, "Red Dead Redemption 2")) {
+ /* Work around a RDR2 game bug */
+ instance->debug_flags |= RADV_DEBUG_DISCARD_TO_DEMOTE;
}
}
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