Mesa (master): intel/compiler: Expose brw_texture_offset to C

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Jun 23 17:53:19 UTC 2020


Module: Mesa
Branch: master
Commit: ecda98fbb2d27a9b6d2d3e1d30368b2b9b1cd027
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ecda98fbb2d27a9b6d2d3e1d30368b2b9b1cd027

Author: Jason Ekstrand <jason at jlekstrand.net>
Date:   Tue Aug 13 11:08:40 2019 -0500

intel/compiler: Expose brw_texture_offset to C

Some day we probably want to move it out of brw_shader if we're going to
share it with IBC but that can be another day.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg at google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5596>

---

 src/intel/compiler/brw_shader.h | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/intel/compiler/brw_shader.h b/src/intel/compiler/brw_shader.h
index 984026f771d..03b09cce8e1 100644
--- a/src/intel/compiler/brw_shader.h
+++ b/src/intel/compiler/brw_shader.h
@@ -89,9 +89,6 @@ public:
    virtual void invalidate_analysis(brw::analysis_dependency_class c);
 };
 
-bool brw_texture_offset(const nir_tex_instr *tex, unsigned src,
-                        uint32_t *offset_bits);
-
 #else
 struct backend_shader;
 #endif /* __cplusplus */
@@ -128,6 +125,9 @@ brw_get_scratch_size(int size)
    return MAX2(1024, util_next_power_of_two(size));
 }
 
+bool brw_texture_offset(const nir_tex_instr *tex, unsigned src,
+                        uint32_t *offset_bits);
+
 /**
  * Scratch data used when compiling a GLSL geometry shader.
  */



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