Mesa (master): v3d: Add missing macro for stvpmd instruction

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jun 26 08:13:04 UTC 2020


Module: Mesa
Branch: master
Commit: dab8a9169c197a98df23f2bd0eb5e18cdeb71c99
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=dab8a9169c197a98df23f2bd0eb5e18cdeb71c99

Author: Neil Roberts <nroberts at igalia.com>
Date:   Wed Jun 24 00:15:12 2020 +0200

v3d: Add missing macro for stvpmd instruction

stvpmd is like stvpmv but it scatters the output. It can be used with
non-dynamically uniform offsets.

Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5621>

---

 src/broadcom/compiler/v3d_compiler.h | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index c7896a28e74..296bd840314 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -1037,6 +1037,7 @@ VIR_A_ALU2(XOR)
 VIR_A_ALU2(VADD)
 VIR_A_ALU2(VSUB)
 VIR_A_NODST_2(STVPMV)
+VIR_A_NODST_2(STVPMD)
 VIR_A_ALU1(NOT)
 VIR_A_ALU1(NEG)
 VIR_A_ALU1(FLAPUSH)



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