Mesa (master): v3d: Add missing macro for stvpmd instruction
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Fri Jun 26 08:13:04 UTC 2020
Module: Mesa
Branch: master
Commit: dab8a9169c197a98df23f2bd0eb5e18cdeb71c99
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=dab8a9169c197a98df23f2bd0eb5e18cdeb71c99
Author: Neil Roberts <nroberts at igalia.com>
Date: Wed Jun 24 00:15:12 2020 +0200
v3d: Add missing macro for stvpmd instruction
stvpmd is like stvpmv but it scatters the output. It can be used with
non-dynamically uniform offsets.
Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5621>
---
src/broadcom/compiler/v3d_compiler.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index c7896a28e74..296bd840314 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -1037,6 +1037,7 @@ VIR_A_ALU2(XOR)
VIR_A_ALU2(VADD)
VIR_A_ALU2(VSUB)
VIR_A_NODST_2(STVPMV)
+VIR_A_NODST_2(STVPMD)
VIR_A_ALU1(NOT)
VIR_A_ALU1(NEG)
VIR_A_ALU1(FLAPUSH)
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