Mesa (master): v3d: Enable PIPE_CAP_TGSI_TEXCOORD.

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Mon Jun 29 17:00:13 UTC 2020


Module: Mesa
Branch: master
Commit: f55a308c75d1c18dc3e8268ba7cdc3e6f66067b9
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=f55a308c75d1c18dc3e8268ba7cdc3e6f66067b9

Author: Eric Anholt <eric at anholt.net>
Date:   Tue Dec  3 14:48:39 2019 -0800

v3d: Enable PIPE_CAP_TGSI_TEXCOORD.

Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do.  Untested.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>

---

 src/broadcom/compiler/nir_to_vir.c   | 17 ++++++-----------
 src/gallium/drivers/v3d/v3d_screen.c |  1 +
 2 files changed, 7 insertions(+), 11 deletions(-)

diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
index e7b8cf9cb3a..1092c6b41da 100644
--- a/src/broadcom/compiler/nir_to_vir.c
+++ b/src/broadcom/compiler/nir_to_vir.c
@@ -23,6 +23,7 @@
 
 #include <inttypes.h>
 #include "util/format/u_format.h"
+#include "util/u_helpers.h"
 #include "util/u_math.h"
 #include "util/u_memory.h"
 #include "util/ralloc.h"
@@ -1562,21 +1563,14 @@ ntq_setup_vs_inputs(struct v3d_compile *c)
         }
 }
 
-static bool
-var_needs_point_coord(struct v3d_compile *c, nir_variable *var)
-{
-        return (var->data.location == VARYING_SLOT_PNTC ||
-                (var->data.location >= VARYING_SLOT_VAR0 &&
-                 (c->fs_key->point_sprite_mask &
-                  (1 << (var->data.location - VARYING_SLOT_VAR0)))));
-}
-
 static bool
 program_reads_point_coord(struct v3d_compile *c)
 {
         nir_foreach_variable(var, &c->s->inputs) {
-                if (var_needs_point_coord(c, var))
+                if (util_varying_is_point_coord(var->data.location,
+                                                c->fs_key->point_sprite_mask)) {
                         return true;
+                }
         }
 
         return false;
@@ -1657,7 +1651,8 @@ ntq_setup_fs_inputs(struct v3d_compile *c)
 
                 if (var->data.location == VARYING_SLOT_POS) {
                         emit_fragcoord_input(c, loc);
-                } else if (var_needs_point_coord(c, var)) {
+                } else if (util_varying_is_point_coord(var->data.location,
+                                                       c->fs_key->point_sprite_mask)) {
                         c->inputs[loc * 4 + 0] = c->point_x;
                         c->inputs[loc * 4 + 1] = c->point_y;
                 } else {
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
index bafe7301266..4766563f019 100644
--- a/src/gallium/drivers/v3d/v3d_screen.c
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -136,6 +136,7 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
         case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
         case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
         case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+        case PIPE_CAP_TGSI_TEXCOORD:
                 return 1;
 
         case PIPE_CAP_TEXTURE_QUERY_LOD:



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