Mesa (master): glsl: remove stale FIXME
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Tue Jun 30 02:15:49 UTC 2020
Module: Mesa
Branch: master
Commit: 7e8cfc0add8e6b28ca4babacd6263b23ad87b2fe
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7e8cfc0add8e6b28ca4babacd6263b23ad87b2fe
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Fri Jun 26 17:01:25 2020 +1000
glsl: remove stale FIXME
This is no longer an issue, was likely fixed years ago.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Reviewed-by: Eric Anholt <eric at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5657>
---
src/compiler/glsl/ast_function.cpp | 3 ---
1 file changed, 3 deletions(-)
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
index 74985db51ca..d097410d4bd 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/src/compiler/glsl/ast_function.cpp
@@ -205,9 +205,6 @@ verify_parameter_modes(_mesa_glsl_parse_state *state,
const ast_expression *const actual_ast =
exec_node_data(ast_expression, actual_ast_node, link);
- /* FIXME: 'loc' is incorrect (as of 2011-01-21). It is always
- * FIXME: 0:0(0).
- */
YYLTYPE loc = actual_ast->get_location();
/* Verify that 'const_in' parameters are ir_constants. */
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