Mesa (staging/20.1): radeonsi: don't flush in fence_server_sync
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Tue Jun 30 22:31:51 UTC 2020
Module: Mesa
Branch: staging/20.1
Commit: c73dd77f6ec42e8353905c342b8d1c1fcb708025
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c73dd77f6ec42e8353905c342b8d1c1fcb708025
Author: Marek Olšák <marek.olsak at amd.com>
Date: Mon Jun 22 23:54:59 2020 -0400
radeonsi: don't flush in fence_server_sync
This reverts commit 50b06cbc10dbca1dfee89b529ba9b564cc4ea6f6 and fixes
an Android performance regression.
Fixes: 50b06cbc10dbca1dfee89b529ba9b564cc4ea6f6 "radeonsi: fix fence_server_sync() holding up extra work v2"
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5602>
(cherry picked from commit 1401fc055c5496933318e87503144392ad3b6811)
---
.pick_status.json | 2 +-
src/gallium/drivers/radeonsi/si_fence.c | 13 ++++++++-----
2 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 273013849d5..db471046295 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -130,7 +130,7 @@
"description": "radeonsi: don't flush in fence_server_sync",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": "50b06cbc10dbca1dfee89b529ba9b564cc4ea6f6"
},
diff --git a/src/gallium/drivers/radeonsi/si_fence.c b/src/gallium/drivers/radeonsi/si_fence.c
index 91d1bed505d..86b25b5fae4 100644
--- a/src/gallium/drivers/radeonsi/si_fence.c
+++ b/src/gallium/drivers/radeonsi/si_fence.c
@@ -589,13 +589,16 @@ static void si_fence_server_sync(struct pipe_context *ctx, struct pipe_fence_han
if (sfence->gfx_unflushed.ctx && sfence->gfx_unflushed.ctx == sctx)
return;
- /* All unflushed commands will not start execution before
- * this fence dependency is signalled.
+ /* All unflushed commands will not start execution before this fence
+ * dependency is signalled. That's fine. Flushing is very expensive
+ * if we get fence_server_sync after every draw call. (which happens
+ * with Android/SurfaceFlinger)
*
- * Therefore we must flush before inserting the dependency
+ * In a nutshell, when CPU overhead is greater than GPU overhead,
+ * or when the time it takes to execute an IB on the GPU is less than
+ * the time it takes to create and submit that IB, flushing decreases
+ * performance. Therefore, DO NOT FLUSH.
*/
- si_flush_from_st(ctx, NULL, PIPE_FLUSH_ASYNC);
-
if (sfence->sdma)
si_add_fence_dependency(sctx, sfence->sdma);
if (sfence->gfx)
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