Mesa (master): i965: Use gl_vertex_format in brw_vertex_element.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Mar 10 14:45:24 UTC 2020


Module: Mesa
Branch: master
Commit: 74be835a84aaa9637c550ae4d71a2dfc66dc6990
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=74be835a84aaa9637c550ae4d71a2dfc66dc6990

Author: Mathias Fröhlich <mathias.froehlich at web.de>
Date:   Tue Dec 11 18:45:43 2018 +0100

i965: Use gl_vertex_format in brw_vertex_element.

State upload needs to cope with the vertex format
rather than with the full attribute data.

Reviewed-by: Matt Turner <mattst88 at gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/308>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/308>

---

 src/mesa/drivers/dri/i965/brw_context.h       |  2 +-
 src/mesa/drivers/dri/i965/brw_draw_upload.c   |  6 +++---
 src/mesa/drivers/dri/i965/genX_state_upload.c | 20 +++++++++-----------
 3 files changed, 13 insertions(+), 15 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 586f926fb18..05933af4430 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -446,7 +446,7 @@ struct brw_vertex_buffer {
    GLuint step_rate;
 };
 struct brw_vertex_element {
-   const struct gl_array_attributes *glattrib;
+   const struct gl_vertex_format *glformat;
 
    int buffer;
    bool is_dual_slot;
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index ee581fc9696..e87e0775614 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -518,7 +518,7 @@ brw_prepare_vertices(struct brw_context *brw)
          vertex_range_end = MAX2(vertex_range_end, rel_end);
 
          struct brw_vertex_element *input = &brw->vb.inputs[attr];
-         input->glattrib = glattrib;
+         input->glformat = &glattrib->Format;
          input->buffer = j;
          input->is_dual_slot = (vp->DualSlotInputs & BITFIELD64_BIT(attr)) != 0;
          input->offset = rel_offset;
@@ -607,7 +607,7 @@ brw_prepare_vertices(struct brw_context *brw)
          vertex_range_end = MAX2(vertex_range_end, rel_end);
 
          struct brw_vertex_element *input = &brw->vb.inputs[attr];
-         input->glattrib = glattrib;
+         input->glformat = &glattrib->Format;
          input->buffer = j;
          input->is_dual_slot = (vp->DualSlotInputs & BITFIELD64_BIT(attr)) != 0;
          input->offset = rel_offset;
@@ -663,7 +663,7 @@ brw_prepare_vertices(struct brw_context *brw)
             memset(cursor + size, 0, alignment - size);
 
          struct brw_vertex_element *input = &brw->vb.inputs[attr];
-         input->glattrib = glattrib;
+         input->glformat = &glattrib->Format;
          input->buffer = j;
          input->is_dual_slot = (vp->DualSlotInputs & BITFIELD64_BIT(attr)) != 0;
          input->offset = cursor - data;
diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c
index 0bd124011f4..a3738e63511 100644
--- a/src/mesa/drivers/dri/i965/genX_state_upload.c
+++ b/src/mesa/drivers/dri/i965/genX_state_upload.c
@@ -532,8 +532,7 @@ genX(emit_vertices)(struct brw_context *brw)
     */
    for (unsigned i = 0; i < brw->vb.nr_enabled; i++) {
       struct brw_vertex_element *input = brw->vb.enabled[i];
-      const struct gl_array_attributes *glattrib = input->glattrib;
-      uint32_t format = brw_get_vertex_surface_type(brw, &glattrib->Format);
+      uint32_t format = brw_get_vertex_surface_type(brw, input->glformat);
 
       if (uploads_needed(format, input->is_dual_slot) > 1)
          nr_elements++;
@@ -625,8 +624,8 @@ genX(emit_vertices)(struct brw_context *brw)
    unsigned i;
    for (i = 0; i < brw->vb.nr_enabled; i++) {
       const struct brw_vertex_element *input = brw->vb.enabled[i];
-      const struct gl_array_attributes *glattrib = input->glattrib;
-      uint32_t format = brw_get_vertex_surface_type(brw, &glattrib->Format);
+      const struct gl_vertex_format *glformat = input->glformat;
+      uint32_t format = brw_get_vertex_surface_type(brw, glformat);
       uint32_t comp0 = VFCOMP_STORE_SRC;
       uint32_t comp1 = VFCOMP_STORE_SRC;
       uint32_t comp2 = VFCOMP_STORE_SRC;
@@ -667,18 +666,17 @@ genX(emit_vertices)(struct brw_context *brw)
           * entry. */
          const unsigned offset = input->offset + c * 16;
 
-         const struct gl_array_attributes *glattrib = input->glattrib;
          const int size = (GEN_GEN < 8 && is_passthru_format(format)) ?
-            upload_format_size(upload_format) : glattrib->Format.Size;
+            upload_format_size(upload_format) : glformat->Size;
 
          switch (size) {
             case 0: comp0 = VFCOMP_STORE_0;
             case 1: comp1 = VFCOMP_STORE_0;
             case 2: comp2 = VFCOMP_STORE_0;
             case 3:
-               if (GEN_GEN >= 8 && glattrib->Format.Doubles) {
+               if (GEN_GEN >= 8 && glformat->Doubles) {
                   comp3 = VFCOMP_STORE_0;
-               } else if (glattrib->Format.Integer) {
+               } else if (glformat->Integer) {
                   comp3 = VFCOMP_STORE_1_INT;
                } else {
                   comp3 = VFCOMP_STORE_1_FP;
@@ -703,7 +701,7 @@ genX(emit_vertices)(struct brw_context *brw)
           *     to be specified as VFCOMP_STORE_0 in order to output a 256-bit
           *     vertex element."
           */
-         if (glattrib->Format.Doubles && !input->is_dual_slot) {
+         if (glformat->Doubles && !input->is_dual_slot) {
             /* Store vertex elements which correspond to double and dvec2 vertex
              * shader inputs as 128-bit vertex elements, instead of 256-bits.
              */
@@ -789,8 +787,8 @@ genX(emit_vertices)(struct brw_context *brw)
 
 #if GEN_GEN >= 6
    if (gen6_edgeflag_input) {
-      const struct gl_array_attributes *glattrib = gen6_edgeflag_input->glattrib;
-      const uint32_t format = brw_get_vertex_surface_type(brw, &glattrib->Format);
+      const struct gl_vertex_format *glformat = gen6_edgeflag_input->glformat;
+      const uint32_t format = brw_get_vertex_surface_type(brw, glformat);
 
       struct GENX(VERTEX_ELEMENT_STATE) elem_state = {
          .Valid = true,



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