Mesa (staging/20.1): radeonsi: fix compilation of monolithic PS
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Wed May 6 17:43:02 UTC 2020
Module: Mesa
Branch: staging/20.1
Commit: f7d67c99a6f777008d4fb226a8eb288abb7cce7e
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=f7d67c99a6f777008d4fb226a8eb288abb7cce7e
Author: Marek Olšák <marek.olsak at amd.com>
Date: Wed May 6 09:42:55 2020 -0400
radeonsi: fix compilation of monolithic PS
This was totally broken. Monolithic PS is only used if FBFETCH or
interpolateAtSample are used.
When the PS prolog was built, it overwrote ctx->main_fn.
Discovered by @eefano.
Fixes: 8832a884345686e6a8b2c0c8aa7515ad3f775b9e "radeonsi: move PS LLVM code into si_shader_llvm_ps.c"
Closes: #2814
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4918>
(cherry picked from commit 29da52128090a1ef8ef782188c0f67c7f5ec8d19)
---
.pick_status.json | 2 +-
src/gallium/drivers/radeonsi/si_shader_llvm_ps.c | 3 ++-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 11992791b29..ab45478979c 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -4,7 +4,7 @@
"description": "radeonsi: fix compilation of monolithic PS",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": "8832a884345686e6a8b2c0c8aa7515ad3f775b9e"
},
diff --git a/src/gallium/drivers/radeonsi/si_shader_llvm_ps.c b/src/gallium/drivers/radeonsi/si_shader_llvm_ps.c
index 6e4d5d429c7..3ff696d294b 100644
--- a/src/gallium/drivers/radeonsi/si_shader_llvm_ps.c
+++ b/src/gallium/drivers/radeonsi/si_shader_llvm_ps.c
@@ -905,6 +905,7 @@ void si_llvm_build_monolithic_ps(struct si_shader_context *ctx, struct si_shader
{
LLVMValueRef parts[3];
unsigned num_parts = 0, main_index;
+ LLVMValueRef main_fn = ctx->main_fn;
union si_shader_part_key prolog_key;
si_get_ps_prolog_key(shader, &prolog_key, false);
@@ -915,7 +916,7 @@ void si_llvm_build_monolithic_ps(struct si_shader_context *ctx, struct si_shader
}
main_index = num_parts;
- parts[num_parts++] = ctx->main_fn;
+ parts[num_parts++] = main_fn;
union si_shader_part_key epilog_key;
si_get_ps_epilog_key(shader, &epilog_key);
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