Mesa (master): pan/midgard: Fix old style shadows
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Mon May 11 23:07:04 UTC 2020
Module: Mesa
Branch: master
Commit: d1290e79489fb645fc73ebb365b684b7797f97b2
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=d1290e79489fb645fc73ebb365b684b7797f97b2
Author: Icecream95 <ixn at keemail.me>
Date: Tue May 12 10:16:31 2020 +1200
pan/midgard: Fix old style shadows
This fixes the sky being red in OpenMW, as well as some of the Mesa
demos using shadows (shadowtex, shadow_sampler).
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4997>
---
src/panfrost/midgard/midgard_compile.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/panfrost/midgard/midgard_compile.c b/src/panfrost/midgard/midgard_compile.c
index 58f0160b564..8ec29cf6bbe 100644
--- a/src/panfrost/midgard/midgard_compile.c
+++ b/src/panfrost/midgard/midgard_compile.c
@@ -1759,6 +1759,10 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
}
};
+ if (instr->is_shadow && !instr->is_new_style_shadow)
+ for (int i = 0; i < 4; ++i)
+ ins.swizzle[0][i] = COMPONENT_X;
+
/* We may need a temporary for the coordinate */
bool needs_temp_coord =
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