Mesa (master): freedreno: Pull the tile_alignment lookup for a layout to a helper.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed May 13 19:39:46 UTC 2020


Module: Mesa
Branch: master
Commit: 9da4ce99538179108dc7694affc68a0e081404db
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=9da4ce99538179108dc7694affc68a0e081404db

Author: Eric Anholt <eric at anholt.net>
Date:   Tue May 12 13:49:37 2020 -0700

freedreno: Pull the tile_alignment lookup for a layout to a helper.

The r8g8 case UBWC alignment will be changing in the next commit, so
fdl6_get_ubwc_blockwidth needs to start paying attention to r8g8 too.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4931>

---

 src/freedreno/fdl/fd6_layout.c | 45 +++++++++++++++++++++++-------------------
 1 file changed, 25 insertions(+), 20 deletions(-)

diff --git a/src/freedreno/fdl/fd6_layout.c b/src/freedreno/fdl/fd6_layout.c
index c3217e2f1fe..d6a83bfdd4a 100644
--- a/src/freedreno/fdl/fd6_layout.c
+++ b/src/freedreno/fdl/fd6_layout.c
@@ -35,7 +35,7 @@
  * missing UBWC blockwidth/blockheight for npot+64 cpp
  * missing 96/128 CPP for 8x MSAA with 32_32_32/32_32_32_32
  */
-static const struct {
+static const struct tile_alignment {
 	unsigned basealign;
 	unsigned pitchalign;
 	unsigned heightalign;
@@ -63,12 +63,23 @@ static const struct {
 #define RGB_TILE_HEIGHT_ALIGNMENT 16
 #define UBWC_PLANE_SIZE_ALIGNMENT 4096
 
+static const struct tile_alignment *
+fdl6_tile_alignment(struct fdl_layout *layout)
+{
+	debug_assert(layout->cpp < ARRAY_SIZE(tile_alignment));
+
+	if ((layout->cpp == 2) && (util_format_get_nr_components(layout->format) == 2))
+		return &tile_alignment[0];
+	else
+		return &tile_alignment[layout->cpp];
+}
+
 static int
-fdl6_pitchalign(struct fdl_layout *layout, int ta, int level)
+fdl6_pitchalign(struct fdl_layout *layout, int level)
 {
 	uint32_t pitchalign = 64;
 	if (fdl_tile_mode(layout, level))
-		pitchalign = tile_alignment[ta].pitchalign;
+		pitchalign = fdl6_tile_alignment(layout)->pitchalign;
 
 	return pitchalign;
 }
@@ -100,27 +111,22 @@ fdl6_layout(struct fdl_layout *layout,
 	if (tile_alignment[layout->cpp].ubwc_blockwidth == 0)
 		layout->ubwc = false;
 
-	int ta = layout->cpp;
-
-	/* The z16/r16 formats seem to not play by the normal tiling rules: */
-	if ((layout->cpp == 2) && (util_format_get_nr_components(format) == 2))
-		ta = 0;
+	const struct tile_alignment *ta = fdl6_tile_alignment(layout);
 
 	/* in layer_first layout, the level (slice) contains just one
 	 * layer (since in fact the layer contains the slices)
 	 */
 	uint32_t layers_in_level = layout->layer_first ? 1 : array_size;
 
-	debug_assert(ta < ARRAY_SIZE(tile_alignment));
-	debug_assert(tile_alignment[ta].pitchalign);
+	debug_assert(ta->pitchalign);
 
 	if (layout->tile_mode) {
-		layout->base_align = tile_alignment[ta].basealign;
+		layout->base_align = ta->basealign;
 	} else {
 		layout->base_align = 64;
 	}
 
-	uint32_t pitch0 = util_align_npot(width0, fdl6_pitchalign(layout, ta, 0));
+	uint32_t pitch0 = util_align_npot(width0, fdl6_pitchalign(layout, 0));
 
 	for (uint32_t level = 0; level < mip_levels; level++) {
 		uint32_t depth = u_minify(depth0, level);
@@ -140,7 +146,7 @@ fdl6_layout(struct fdl_layout *layout,
 
 		uint32_t nblocksy = util_format_get_nblocksy(format, height);
 		if (tile_mode)
-			nblocksy = align(nblocksy, tile_alignment[ta].heightalign);
+			nblocksy = align(nblocksy, ta->heightalign);
 
 		/* The blits used for mem<->gmem work at a granularity of
 		 * 32x32, which can cause faults due to over-fetch on the
@@ -154,7 +160,7 @@ fdl6_layout(struct fdl_layout *layout,
 
 		uint32_t nblocksx =
 			util_align_npot(util_format_get_nblocksx(format, u_minify(pitch0, level)),
-					fdl6_pitchalign(layout, ta, level));
+					fdl6_pitchalign(layout, level));
 
 		slice->offset = layout->size;
 		uint32_t blocks = nblocksx * nblocksy;
@@ -183,11 +189,9 @@ fdl6_layout(struct fdl_layout *layout,
 			/* with UBWC every level is aligned to 4K */
 			layout->size = align(layout->size, 4096);
 
-			uint32_t block_width = tile_alignment[ta].ubwc_blockwidth;
-			uint32_t block_height = tile_alignment[ta].ubwc_blockheight;
-			uint32_t meta_pitch = align(DIV_ROUND_UP(width, block_width),
+			uint32_t meta_pitch = align(DIV_ROUND_UP(width, ta->ubwc_blockwidth),
 					RGB_TILE_WIDTH_ALIGNMENT);
-			uint32_t meta_height = align(DIV_ROUND_UP(height, block_height),
+			uint32_t meta_height = align(DIV_ROUND_UP(height, ta->ubwc_blockheight),
 					RGB_TILE_HEIGHT_ALIGNMENT);
 
 			/* it looks like mipmaps need alignment to power of two
@@ -227,6 +231,7 @@ void
 fdl6_get_ubwc_blockwidth(struct fdl_layout *layout,
 		uint32_t *blockwidth, uint32_t *blockheight)
 {
-	*blockwidth = tile_alignment[layout->cpp].ubwc_blockwidth;
-	*blockheight = tile_alignment[layout->cpp].ubwc_blockheight;
+	const struct tile_alignment *ta = fdl6_tile_alignment(layout);
+	*blockwidth = ta->ubwc_blockwidth;
+	*blockheight = ta->ubwc_blockheight;
 }



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