Mesa (master): zink: mark depth-component cube-maps as done

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri May 15 09:55:06 UTC 2020


Module: Mesa
Branch: master
Commit: cf2b285c5592e5d8fce24ab6a34eaa9c168aa129
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=cf2b285c5592e5d8fce24ab6a34eaa9c168aa129

Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date:   Thu May 14 21:02:57 2020 +0200

zink: mark depth-component cube-maps as done

This worked fine all along, nothing to be done for this feature. The
piglit tests mostly pass.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5044>

---

 docs/features.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/features.txt b/docs/features.txt
index e70d1cf86bb..057adf16fd4 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -61,7 +61,7 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
   glGetStringi command                                  DONE
   glTexParameterI, glGetTexParameterI commands          DONE
   glVertexAttribI commands                              DONE
-  Depth format cube textures                            DONE ()
+  Depth format cube textures                            DONE (zink)
   GLX_ARB_create_context (GLX 1.4 is required)          DONE (v3d, zink)
   Multisample anti-aliasing                             DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*), zink)
   8 draw buffers                                        DONE (zink)



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