Mesa (master): zink: implement i2b1

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri May 15 14:53:33 UTC 2020


Module: Mesa
Branch: master
Commit: 09ac0350fdc97a746342c63deb4e9b626959d47a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=09ac0350fdc97a746342c63deb4e9b626959d47a

Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date:   Fri May 15 12:05:11 2020 +0200

zink: implement i2b1

This shuold really have been implemented before starting to use these,
but I guess I missed them.

Fixes a crash when starting a game in Warzone 2100.

Fixes: 7f6a491eec0 ("zink: lower b2b to b2i")
Reviewed-by: Daniel Stone <daniels at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5053>

---

 src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c | 7 +++++++
 1 file changed, 7 insertions(+)

diff --git a/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c b/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c
index aaf722ad394..e609a08caf6 100644
--- a/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c
+++ b/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c
@@ -1020,6 +1020,13 @@ emit_alu(struct ntv_context *ctx, nir_alu_instr *alu)
                                             nir_src_bit_size(alu->src[0].src),
                                             num_components, 0));
       break;
+   case nir_op_i2b1:
+      assert(nir_op_infos[alu->op].num_inputs == 1);
+      result = emit_binop(ctx, SpvOpINotEqual, dest_type, src[0],
+                          get_ivec_constant(ctx,
+                                            nir_src_bit_size(alu->src[0].src),
+                                            num_components, 0));
+      break;
 
 
 #define BINOP(nir_op, spirv_op) \



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