Mesa (staging/20.1): docs: Add release notes for 20.1.0

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed May 27 21:25:44 UTC 2020


Module: Mesa
Branch: staging/20.1
Commit: 4c9980c14bbf7010b78dcddf7332d380d5940aa0
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=4c9980c14bbf7010b78dcddf7332d380d5940aa0

Author: Eric Engestrom <eric at engestrom.ch>
Date:   Wed May 27 22:58:16 2020 +0200

docs: Add release notes for 20.1.0

Signed-off-by: Eric Engestrom <eric at engestrom.ch>

---

 docs/relnotes/20.1.1.html | 119 ++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 119 insertions(+)

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+
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+<meta http-equiv="content-type" content="text/html; charset=utf-8">
+<title>Mesa Release Notes</title>
+<link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+<h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 20.1.1 Release Notes / 2020-05-27</h1>
+
+<p>
+    Mesa 20.1.1 is a bug fix release which fixes bugs found since the 20.1.0 release.
+</p>
+<p>
+Mesa 20.1.1 implements the OpenGL 4.6 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 4.6. OpenGL
+4.6 is <strong>only</strong> available if requested at context creation.
+Compatibility contexts may report a lower version depending on each driver.
+</p>
+<p>
+Mesa 20.1.1 implements the Vulkan 1.2 API, but the version reported by
+the apiVersion property of the VkPhysicalDeviceProperties struct
+depends on the particular driver being used.
+</p>
+
+<h2>SHA256 checksum</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<ul>
+    <li>GL_ARB_compute_variable_group_size on i965.
+</li>
+    <li>GL_EXT_depth_bounds_test on Iris.
+</li>
+    <li>GL_EXT_texture_shadow_lod on radeonsi, nvc0.
+</li>
+    <li>GL_NV_alpha_to_coverage_dither_control on radeonsi
+</li>
+    <li>GL_NV_copy_image on all gallium drivers.
+</li>
+    <li>GL_NV_pixel_buffer_object on all gallium drivers, i915, i965, swrast.
+</li>
+    <li>GL_NV_viewport_array2 on nvc0 (GM200+).
+</li>
+    <li>GL_NV_viewport_swizzle on nvc0 (GM200+).
+</li>
+    <li>VK_AMD_memory_overallocation_behavior on RADV.
+</li>
+    <li>VK_KHR_shader_non_semantic_info on Intel, RADV.
+</li>
+    <li>GL_EXT_draw_instanced on gles2
+</li>
+    <li>VK_KHR_8bit_storage for ACO on GFX8+
+</li>
+    <li>VK_KHR_16bit_storage for ACO on GFX8+ (storageInputOutput16 is still unsupported)
+</li>
+    <li>shaderInt16 for ACO on GFX9+
+</li>
+    <li>VK_KHR_shader_float16_int8 for ACO on GFX8+ (shaderFloat16 is still unsupported)
+</li>
+    <li>VK_EXT_robustness2 on Intel, RADV.
+</li>
+    <li>Add Rocket Lake (RKL) support on anvil and iris.
+</li>
+</ul>
+
+<h2>Bug fixes</h2>
+
+<ul>
+    <li>Reproduceable i915 gpu hang Intel Iris Plus Graphics (Ice Lake 8x8 GT2)</li>
+    <li>glsl: regression affecting shader compilation time</li>
+    <li>freedreno: glamor issue with x11 desktops</li>
+    <li>[gles3] supertuxkart: some textures are incorrect</li>
+    <li>Double lock in fbobject.c</li>
+    <li>[bisected] Steam crashes when newest Iris built with LTO</li>
+    <li>i965/vec4: opt_cse_local cause the out of bound array access</li>
+    <li>NIR: Regression on shader using 8/16-bit integers</li>
+    <li>lp_bld_intr.c:70:16: error: use of undeclared identifier &#x27;LLVMFixedVectorTypeKind&#x27;; did you mean &#x27;LLVMVectorTypeKind&#x27;?</li>
+    <li>Deadlock in anv_timelines_wait()</li>
+    <li>post_version.py does not work with release candidates</li>
+    <li>post_version.py does not work with release candidates</li>
+    <li>radv regression on android</li>
+    <li>src\util\meson.build:294:4: ERROR: Program or command &#x27;winepath&#x27; not found or not executable</li>
+    <li>debug builds are massively broken on Windows</li>
+    <li>heavy glitches on amd ryzen 5 since version 20.x</li>
+    <li>zink asserts with 32-bit boolean</li>
+    <li>Dirt: Showdown bad performance and broken rendering with enabled advanced lightning</li>
+    <li>gravit & Firefox WebGL broken since 3dc2ccc14c0e035368fea6ae3cce8c481f3c4ad2 "ac/surface: replace RADEON_SURF_OPTIMIZE_FOR_SPACE with !FORCE_SWIZZLE_MODE"</li>
+    <li>mesa 20.0.5 causing kitty to crash</li>
+    <li>radeonsi: "Torchlight II" trace showing regression on mesa-20.0.6 [bisected]</li>
+    <li>[RADV/LLVM/ACO/Regression] After mesa commit a3dc7fffbb7be0f1b2ac478b16d3acc5662dff66 all games stucks at start</li>
+    <li>Android building error after commit 2ab45f41</li>
+    <li>iris: Crash when trying to capture window in OBS Studio</li>
+</ul>
+
+<h2>Changes</h2>
+
+<ul>
+    <p></p>
+</ul>
+
+</div>
+</body>
+</html>



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