Mesa (master): compiler: add SYSTEM_BIT_FRONT_FACE
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Tue Nov 10 15:54:51 UTC 2020
Module: Mesa
Branch: master
Commit: 10dfd3cfb4bff1a98e6374d93110f039b4cef621
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=10dfd3cfb4bff1a98e6374d93110f039b4cef621
Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date: Tue Nov 3 10:40:23 2020 +0100
compiler: add SYSTEM_BIT_FRONT_FACE
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7477>
---
src/compiler/shader_enums.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index c6ea75c9570..a4d2191db33 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -385,6 +385,7 @@ const char *gl_varying_slot_name(gl_varying_slot slot);
#define SYSTEM_BIT_SAMPLE_POS ((uint64_t)1 << SYSTEM_VALUE_SAMPLE_POS)
#define SYSTEM_BIT_SAMPLE_MASK_IN ((uint64_t)1 << SYSTEM_VALUE_SAMPLE_MASK_IN)
#define SYSTEM_BIT_LOCAL_INVOCATION_ID ((uint64_t)1 << SYSTEM_VALUE_LOCAL_INVOCATION_ID)
+#define SYSTEM_BIT_FRONT_FACE ((uint64_t)1 << SYSTEM_VALUE_FRONT_FACE)
/**
* If the gl_register_file is PROGRAM_SYSTEM_VALUE, the register index will be
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